mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-11 04:54:06 +01:00
32 lines
1.1 KiB
Plaintext
32 lines
1.1 KiB
Plaintext
function Node_create_RGB_Channel(_x, _y) {
|
|
var node = new Node_RGB_Channel(_x, _y);
|
|
ds_list_add(PANEL_GRAPH.nodes_list, node);
|
|
return node;
|
|
}
|
|
|
|
function Node_RGB_Channel(_x, _y) : Node_Processor(_x, _y) constructor {
|
|
name = "RGB Channel";
|
|
|
|
inputs[| 0] = nodeValue(0, "Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
|
|
|
|
outputs[| 0] = nodeValue(0, "Surface red", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, surface_create(1, 1));
|
|
outputs[| 1] = nodeValue(1, "Surface green", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, surface_create(1, 1));
|
|
outputs[| 2] = nodeValue(2, "Surface blue", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, surface_create(1, 1));
|
|
|
|
static process_data = function(_outSurf, _data, output_index) {
|
|
surface_set_target(_outSurf);
|
|
draw_clear_alpha(0, 0);
|
|
BLEND_ADD
|
|
switch(output_index) {
|
|
case 0 : shader_set(sh_channel_R); break;
|
|
case 1 : shader_set(sh_channel_G); break;
|
|
case 2 : shader_set(sh_channel_B); break;
|
|
}
|
|
draw_surface_safe(_data[0], 0, 0);
|
|
shader_reset();
|
|
BLEND_NORMAL
|
|
surface_reset_target();
|
|
|
|
return _outSurf;
|
|
}
|
|
} |