mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2025-01-28 22:05:19 +01:00
32 lines
No EOL
948 B
Text
32 lines
No EOL
948 B
Text
function __plane(origin, normal) constructor {
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self.origin = origin;
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self.normal = normal.normalize();
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}
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#region functions
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function d3d_intersect_ray_plane(ray, plane) {
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//print($"Intersect {ray}\n\tto {plane}");
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var det = plane.normal.dot(ray.direction);
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if(det == 0) return new __vec3();
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var rayToPlane = plane.origin.subtract(ray.origin);
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var t = rayToPlane.dot(plane.normal) / det;
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if(t < 0) return new __vec3();
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return ray.sampleDistance(t);
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}
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function d3d_point_to_plane(plane_origin, plane_normal, point) {
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var plane_to_point = [
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point[0] - plane_origin[0],
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point[1] - plane_origin[1],
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point[2] - plane_origin[2],
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];
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var _dot = dot_product_3d(plane_to_point[0], plane_to_point[1], plane_to_point[2], plane_normal[0], plane_normal[1], plane_normal[2]);
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var _distance = _dot / point_distance_3d(0, 0, 0, plane_normal[0], plane_normal[1], plane_normal[2]);
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return _distance;
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}
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#endregion |