Pixel-Composer/scripts/checkbox/checkbox.gml
2023-08-22 11:51:45 +02:00

87 lines
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function checkBox(_onClick) : widget() constructor {
onClick = _onClick;
spr = THEME.checkbox;
triggered = false;
static setLua = function(_lua_thread, _lua_key, _lua_func) {
lua_thread = _lua_thread;
lua_thread_key = _lua_key;
onClick = method(self, _lua_func);
}
static trigger = function() {
if(!is_callable(onClick))
return noone;
triggered = true;
onClick();
}
static isTriggered = function() {
var t = triggered;
triggered = false;
return t;
}
static drawParam = function(params) {
var ss = params.s;
var x0, y0;
switch(params.halign) {
case fa_left : x0 = params.x; break;
case fa_center : x0 = params.x + (params.w - ss) / 2; break;
case fa_right : x0 = params.x + params.w - ss; break;
}
switch(params.valign) {
case fa_top : y0 = params.y; break;
case fa_center : y0 = params.y + (params.h - ss) / 2; break;
case fa_bottom : y0 = params.y + params.h - ss; break;
}
return draw(x0, y0, params.data, params.m, params.s);
}
static draw = function(_x, _y, _value, _m, ss = ui(28), halign = fa_left, valign = fa_top) {
x = _x;
y = _y;
w = ss;
h = ss;
var _dx, _dy;
switch(halign) {
case fa_left: _dx = _x; break;
case fa_center: _dx = _x - ss / 2; break;
case fa_right: _dx = _x - ss; break;
}
switch(valign) {
case fa_top: _dy = _y; break;
case fa_center: _dy = _y - ss / 2; break;
case fa_bottom: _dy = _y - ss; break;
}
var aa = interactable * 0.25 + 0.75;
draw_sprite_stretched_ext(spr, 0, _dx, _dy, ss, ss, c_white, aa);
if(hover && point_in_rectangle(_m[0], _m[1], _dx, _dy, _dx + ss, _dy + ss)) {
draw_sprite_stretched_ext(spr, 1, _dx, _dy, ss, ss, c_white, aa);
if(mouse_press(mb_left, active))
trigger();
} else
if(mouse_press(mb_left)) deactivate();
if(is_array(_value))
draw_sprite_stretched_ext(spr, 3, _dx, _dy + ss / 2 - 8, ss, 16, COLORS._main_accent, aa);
else if(_value)
draw_sprite_stretched_ext(spr, 2, _dx, _dy, ss, ss, COLORS._main_accent, aa);
if(WIDGET_CURRENT == self)
draw_sprite_stretched_ext(THEME.widget_selecting, 0, _dx - ui(3), _dy - ui(3), ss + ui(6), ss + ui(6), COLORS._main_accent, 1);
resetFocus();
return h;
}
}