Pixel-Composer/scripts/sprite_loader/sprite_loader.gml
2023-10-31 11:30:42 +07:00

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function __initTheme() {
var root = DIRECTORY + "Themes";
if(!directory_exists(root))
directory_create(root);
var _l = root + "/version";
if(file_exists(_l))
var res = json_load_struct(_l);
json_save_struct(_l, { version: BUILD_NUMBER });
log_message("THEME", $"unzipping default theme to {root}.");
zip_unzip("data/themes/default.zip", root);
loadGraphic(PREFERENCES.theme);
loadColor(PREFERENCES.theme);
}
function _sprite_path(rel, theme) {
gml_pragma("forceinline");
return $"{DIRECTORY}themes/{theme}/graphics/{string_replace_all(rel, "./", "")}";
}
function _sprite_load_from_struct(str, theme, key) {
gml_pragma("forceinline");
var path = _sprite_path(str.path, theme);
var s = sprite_add(path, str.subimages, false, true, str.xorigin, str.yorigin);
if(str.slice) {
var slice = sprite_nineslice_create();
slice.enabled = str.slice.enabled;
slice.left = str.slice.left;
slice.right = str.slice.right;
slice.top = str.slice.top;
slice.bottom = str.slice.bottom;
if(struct_has(str.slice, "tilemode"))
slice.tilemode = str.slice.tilemode;
if(s >= 0) sprite_set_nineslice(s, slice);
else log_message("THEME", $"Load sprite {path} failed.");
}
return s;
}
function __getGraphicList() {
gml_pragma("forceinline");
var path = _sprite_path("./graphics.json", "default");
var s = file_text_read_all(path);
return json_try_parse(s);
}
function loadGraphic(theme = "default") {
var sprDef = __getGraphicList();
var _metaP = $"{DIRECTORY}Themes/{theme}/meta.json";
if(!file_exists(_metaP))
noti_warning("Loading theme made for older version.");
else {
var _meta = json_load_struct(_metaP);
if(_meta[$ "version"] < VERSION)
noti_warning("Loading theme made for older version.");
}
var path = _sprite_path("./graphics.json", theme);
print($"Loading theme {theme}");
if(!file_exists(path)) {
print("Theme not defined at " + path + ", rollback to default theme.");
return;
}
var s = file_text_read_all(path);
var graphics = variable_struct_get_names(sprDef);
var sprStr = json_try_parse(s);
var str;
for( var i = 0, n = array_length(graphics); i < n; i++ ) {
var key = graphics[i];
//if(struct_has(THEME, key) && sprite_exists(THEME[$ key]))
// sprite_delete(THEME[$ key]);
if(struct_has(sprStr, key)) {
str = sprStr[$ key];
THEME[$ key] = _sprite_load_from_struct(str, theme, key);
} else {
noti_status($"Graphic resource for {key} not found. Rollback to default directory.");
str = sprDef[$ key];
THEME[$ key] = _sprite_load_from_struct(str, "default", key);
}
//print($"{key}: {THEME[$ key]} [{sprite_exists(THEME[$ key])}]");
}
}