Pixel-Composer/scripts/node_pb_draw/node_pb_draw.gml
2023-07-21 12:40:20 +02:00

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function Node_PB_Draw(_x, _y, _group = noone) : Node_PB(_x, _y, _group) constructor {
name = "PB Draw";
inputs[| 0] = nodeValue("pBox", self, JUNCTION_CONNECT.input, VALUE_TYPE.pbBox, noone )
.setVisible(true, true);
inputs[| 1] = nodeValue("Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_white );
inputs[| 2] = nodeValue("Apply Mask", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true );
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
outputs[| 1] = nodeValue("pBox", self, JUNCTION_CONNECT.output, VALUE_TYPE.pbBox, noone);
}