mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-26 23:17:25 +01:00
99 lines
No EOL
2.9 KiB
Text
99 lines
No EOL
2.9 KiB
Text
function Node_JPEG(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
|
|
name = "JPEG";
|
|
|
|
newInput(0, nodeValue_Surface("Surface in", self));
|
|
|
|
newInput(1, nodeValue_Bool("Active", self, true));
|
|
active_index = 1;
|
|
|
|
newInput(2, nodeValue_Int("Patch Size", self, 8))
|
|
.setValidator(VV_min(1));
|
|
|
|
newInput(3, nodeValue_Float("Compression", self, 10));
|
|
|
|
newInput(4, nodeValue_Int("Reconstruction", self, 8))
|
|
.setValidator(VV_min(0));
|
|
|
|
newInput(5, nodeValue_Surface("Mask", self));
|
|
|
|
newInput(6, nodeValue_Float("Mix", self, 1))
|
|
.setDisplay(VALUE_DISPLAY.slider);
|
|
|
|
newInput(7, nodeValue_Toggle("Channel", self, 0b1111, { data: array_create(4, THEME.inspector_channel) }));
|
|
|
|
__init_mask_modifier(5); // inputs 8, 9
|
|
|
|
newInput(10, nodeValue_Enum_Scroll("Transformation", self, 0, [ "Cosine", "Zigzag", "Smooth Zigzag", "Step" ]));
|
|
|
|
newInput(11, nodeValue_Rotation("Phase", self, 0));
|
|
|
|
newInput(12, nodeValue_Bool("Deconstruct Only", self, false))
|
|
|
|
newInput(13, nodeValue_Bool("Reconstruct All", self, false))
|
|
|
|
newOutput(0, nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone));
|
|
|
|
input_display_list = [ 1,
|
|
["Surface", false], 0, 5, 6, 7,
|
|
["Effects", false], 2, 3, 13, 4, 10, 11, 12,
|
|
];
|
|
|
|
temp_surface = array_create(2);
|
|
|
|
attribute_surface_depth();
|
|
|
|
static step = function() { #region
|
|
__step_mask_modifier();
|
|
|
|
var _reall = getSingleValue(13);
|
|
|
|
inputs[4].setVisible(!_reall);
|
|
} #endregion
|
|
|
|
static processData = function(_outSurf, _data, _output_index, _array_index) { #region
|
|
var _surf = _data[0];
|
|
var _patc = _data[2];
|
|
var _comp = _data[3];
|
|
var _recn = _data[4];
|
|
var _tran = _data[10];
|
|
var _phas = _data[11];
|
|
var _recon = _data[12];
|
|
var _reall = _data[13];
|
|
|
|
var _dim = surface_get_dimension(_surf);
|
|
|
|
for( var i = 0; i < 2; i++ ) temp_surface[i] = surface_verify(temp_surface[i], _dim[0], _dim[1], surface_rgba16float);
|
|
|
|
if(!_recon) {
|
|
surface_set_shader(temp_surface[0], sh_jpeg_dct);
|
|
shader_set_f("dimension", _dim);
|
|
shader_set_i("patch", _patc);
|
|
shader_set_f("compression", _comp);
|
|
shader_set_f("phase", degtorad(_phas));
|
|
shader_set_i("transform", _tran);
|
|
|
|
draw_surface_safe(_surf);
|
|
surface_reset_shader();
|
|
}
|
|
|
|
surface_set_shader(temp_surface[1], sh_jpeg_recons);
|
|
shader_set_f("dimension", _dim);
|
|
shader_set_i("patch", _patc);
|
|
shader_set_i("reconstruct", _reall? _patc : _recn);
|
|
shader_set_f("phase", degtorad(_phas));
|
|
shader_set_i("transform", _tran);
|
|
|
|
draw_surface_safe(_recon? _surf : temp_surface[0]);
|
|
surface_reset_shader();
|
|
|
|
surface_set_shader(_outSurf);
|
|
draw_surface_safe(temp_surface[1]);
|
|
surface_reset_shader();
|
|
|
|
__process_mask_modifier(_data);
|
|
_outSurf = mask_apply(_data[0], _outSurf, _data[5], _data[6]);
|
|
_outSurf = channel_apply(_data[0], _outSurf, _data[7]);
|
|
|
|
return _outSurf;
|
|
} #endregion
|
|
} |