Pixel-Composer/scripts/node_scale/node_scale.gml
2024-09-04 08:57:11 +07:00

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function Node_Scale(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
name = "Scale";
dimension_index = -1;
manage_atlas = false;
newInput(0, nodeValue_Surface("Surface in", self));
newInput(1, nodeValue_Float("Scale", self, 1));
newInput(2, nodeValue_Enum_Button("Mode", self, 0, [ "Upscale", "Scale to fit" ]));
newInput(3, nodeValue_Vec2("Target dimension", self, DEF_SURF));
newInput(4, nodeValue_Bool("Active", self, true));
active_index = 4;
newInput(5, nodeValue_Bool("Scale atlas position", self, true));
newOutput(0, nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone));
input_display_list = [ 4,
["Surfaces", true], 0,
["Scale", false], 2, 1, 3, 5,
];
attribute_surface_depth();
attribute_interpolation();
static step = function() { #region
var _surf = getSingleValue(0);
var _atlas = is_instanceof(_surf, SurfaceAtlas);
inputs[5].setVisible(_atlas);
} #endregion
static processData = function(_outSurf, _data, _output_index, _array_index) {
var surf = _data[0];
var scale = _data[1];
var mode = _data[2];
var targ = _data[3];
var _atlS = _data[5];
var cDep = attrDepth();
inputs[1].setVisible(mode == 0);
inputs[3].setVisible(mode == 1);
var isAtlas = is_instanceof(surf, SurfaceAtlas);
if(isAtlas && !is_instanceof(_outSurf, SurfaceAtlas))
_outSurf = _data[0].clone(true);
var _surf = isAtlas? _outSurf.getSurface() : _outSurf;
var ww, hh, scx = 1, scy = 1;
switch(mode) {
case 0 :
scx = scale;
scy = scale;
ww = scale * surface_get_width_safe(surf);
hh = scale * surface_get_height_safe(surf);
break;
case 1 :
scx = targ[0] / surface_get_width_safe(surf);
scy = targ[1] / surface_get_height_safe(surf);
ww = targ[0];
hh = targ[1];
break;
}
_surf = surface_verify(_surf, ww, hh, cDep);
surface_set_shader(_surf);
shader_set_interpolation(_data[0]);
draw_surface_stretched_safe(_data[0], 0, 0, ww, hh);
surface_reset_shader();
if(isAtlas) {
if(_atlS) {
_outSurf.x = surf.x * scx;
_outSurf.y = surf.y * scy;
} else {
_outSurf.x = surf.x;
_outSurf.y = surf.y;
}
_outSurf.setSurface(_surf);
} else
_outSurf = _surf;
return _outSurf;
}
}