mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-15 06:53:59 +01:00
210 lines
6.2 KiB
Plaintext
210 lines
6.2 KiB
Plaintext
function Node_MK_Rain(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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name = "MK Rain";
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update_on_frame = true;
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inputs[0] = nodeValue_Surface("Surface in", self);
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inputs[1] = nodeValue_Rotation("Direction", self, 45);
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inputs[2] = nodeValue_Float("Density", self, 5);
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inputs[3] = nodeValue_Range("Raindrop width", self, [ 1, 1 ]);
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inputs[4] = nodeValue_Range("Raindrop length", self, [ 5, 10 ]);
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inputs[5] = nodeValue_Gradient("Color", self, new gradientObject(cola(c_white)));
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inputs[6] = nodeValue_Slider_Range("Alpha", self, [ 0.5, 1 ]);
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inputs[7] = nodeValue_Range("Velocity", self, [ 1, 2 ]);
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inputs[8] = nodeValue_Int("Seed", self, seed_random(6))
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.setDisplay(VALUE_DISPLAY._default, { side_button : button(function() { randomize(); inputs[8].setValue(seed_random(6)); }).setIcon(THEME.icon_random, 0, COLORS._main_icon) });
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inputs[9] = nodeValue_Enum_Scroll("Shape", self, 0, [ new scrollItem("Rain", s_node_mk_rain_type, 0),
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new scrollItem("Snow", s_node_mk_rain_type, 1),
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new scrollItem("Texture", s_node_mk_rain_type, 2) ]);
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inputs[10] = nodeValue_Range("Snow size", self, [ 3, 4 ]);
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inputs[11] = nodeValue_Surface("Texture", self);
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inputs[12] = nodeValue_Slider_Range("Track extension", self, [ 0, 0 ], { range: [ 0, 10, 0.01 ] });
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inputs[13] = nodeValue("Size over lifetime", self, JUNCTION_CONNECT.input, VALUE_TYPE.curve, CURVE_DEF_11);
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inputs[14] = nodeValue_Bool("Limited lifespan", self, false);
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inputs[15] = nodeValue_Slider_Range("Lifespan", self, [ 0, 1 ])
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.setTooltip("Lifespan of a droplet as a ratio of the entire animation.");
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inputs[16] = nodeValue("Alpha over lifetime", self, JUNCTION_CONNECT.input, VALUE_TYPE.curve, CURVE_DEF_11);
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inputs[17] = nodeValue_Bool("Fade alpha", self, false);
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input_display_list = [ new Inspector_Sprite(s_MKFX), 0, 8,
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["Shape", false], 9, 3, 4, 10, 11,
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["Lifespan", false, 14], 15, 13, 16,
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["Effect", false], 2, 1, 7,
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["Render", false], 5, 6, 17,
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];
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outputs[0] = nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone);
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static step = function() { #region
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var _shap = getSingleValue(9);
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inputs[ 3].setVisible(_shap == 0);
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inputs[ 4].setVisible(_shap == 0);
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inputs[10].setVisible(_shap == 1);
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inputs[11].setVisible(_shap == 2);
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inputs[17].setVisible(_shap == 0);
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} #endregion
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static processData = function(_outSurf, _data, _output_index, _array_index) { #region
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var _surf = _data[0];
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var _dirr = _data[1];
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var _dens = _data[2];
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var _rwid = _data[3];
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var _rhei = _data[4];
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var _colr = _data[5];
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var _alph = _data[6];
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var _velo = _data[7];
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var _seed = _data[8];
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var _shap = _data[9];
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var _snws = _data[10];
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var _text = _data[11];
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var _trex = _data[12];
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var _llif = _data[13];
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var _liml = _data[14];
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var _life = _data[15];
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var _alif = _data[16];
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var _afad = _data[17];
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if(!is_surface(_surf)) return _outSurf;
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if(_shap == 2 && !is_surface(_text)) return _outSurf;
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var _sw = surface_get_width_safe(_surf);
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var _sh = surface_get_height_safe(_surf);
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var _tw = surface_get_width_safe(_text);
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var _th = surface_get_height_safe(_text);
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var _rad = sqrt(_sw * _sw + _sh * _sh) / 2;
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var _rx = _sw / 2;
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var _ry = _sh / 2;
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var _tr_span_x = lengthdir_x(1, _dirr);
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var _tr_span_y = lengthdir_y(1, _dirr);
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var _in_span_x = lengthdir_x(1, _dirr + 90);
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var _in_span_y = lengthdir_y(1, _dirr + 90);
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var prg = CURRENT_FRAME / TOTAL_FRAMES;
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var _1c = array_length(_colr.keys) == 1;
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var _cc = _1c? _colr.eval(0) : _colr;
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draw_set_circle_precision(32);
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surface_set_target(_outSurf);
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DRAW_CLEAR
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draw_surface_safe(_surf);
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var _lcc = _cc;
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if(_afad) BLEND_ADD
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else BLEND_ALPHA_MULP
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repeat(_dens) {
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random_set_seed(_seed); _seed += 100;
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var _velRaw = random_range(_velo[0], _velo[1]);
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_velRaw = max(1, _velRaw);
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var _vel = _velRaw < 1? _velRaw : floor(_velRaw);
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var _vex = _velRaw < 1? 0 : frac(_velRaw);
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var _rrad = _rad * (1 + _vex);
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var _r_shf = random_range( -_rad, _rad);
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var _y_shf = random(1);
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var _drpW, _drpH, _drpS;
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switch(_shap) {
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case 0 :
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_drpW = irandom_range(_rwid[0], _rwid[1]);
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_drpH = irandom_range(_rhei[0], _rhei[1]);
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break;
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case 1 :
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_drpW = random_range(_snws[0], _snws[1]);
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_drpH = _drpW;
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break;
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case 2 :
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_drpW = _tw;
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_drpH = _th;
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break;
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}
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var _rmx = _rx + _in_span_x * _r_shf;
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var _rmy = _ry + _in_span_y * _r_shf;
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var _radH = _rrad + _drpH;
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var _radHx = _radH * _tr_span_x;
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var _radHy = _radH * _tr_span_y;
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var _prg = _y_shf + _vel * prg;
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_prg = frac(_prg) - 0.5; // -0.5 - 0.5
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if(!_1c) _lcc = _colr.eval(random(1));
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var _aa = random_range(_alph[0], _alph[1]);
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var _clife = clamp((_prg + 0.5) / random_range(_life[0], _life[1]), 0, 1);
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var _scaL = 1;
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var _aaL = 1;
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if(_liml) {
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_scaL = eval_curve_x(_llif, _clife);
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_aaL = eval_curve_x(_alif, _clife);
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}
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draw_set_color(_lcc);
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draw_set_alpha(_aa * _aaL);
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var _drpX = _rmx - _prg * _radHx * 2;
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var _drpY = _rmy - _prg * _radHy * 2;
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switch(_shap) {
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case 0 :
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var _tr_span_w = _tr_span_x * _drpH; // rain drop x span
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var _tr_span_h = _tr_span_y * _drpH; // rain drop y span
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var _x0 = _drpX - _tr_span_w;
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var _x1 = _x0 + _tr_span_w * 2 * _scaL;
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var _y0 = _drpY - _tr_span_h;
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var _y1 = _y0 + _tr_span_h * 2 * _scaL;
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if(_afad) {
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if(_drpW == 1) draw_line_color( _x0, _y0, _x1, _y1, _lcc, c_black );
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else draw_line_width_color( _x0, _y0, _x1, _y1, _drpW, _lcc, c_black );
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} else {
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if(_drpW == 1) draw_line( _x0, _y0, _x1, _y1 );
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else draw_line_width( _x0, _y0, _x1, _y1, _drpW );
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}
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break;
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case 1 :
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draw_circle(_drpX, _drpY, _drpW * _scaL, false);
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break;
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case 2 :
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draw_surface_ext(_text, _drpX, _drpY, _scaL, _scaL, 0, draw_get_color(), draw_get_alpha());
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break;
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}
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}
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draw_set_alpha(1);
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BLEND_NORMAL
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surface_reset_target();
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return _outSurf;
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} #endregion
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} |