mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-26 15:06:22 +01:00
58 lines
No EOL
1.8 KiB
Text
58 lines
No EOL
1.8 KiB
Text
function Node_create_Area(_x, _y) {
|
|
var node = new Node_Area(_x, _y);
|
|
ds_list_add(PANEL_GRAPH.nodes_list, node);
|
|
return node;
|
|
}
|
|
|
|
function Node_Area(_x, _y) : Node_Value_Processor(_x, _y) constructor {
|
|
name = "Area";
|
|
color = c_ui_cyan;
|
|
previewable = false;
|
|
|
|
w = 96;
|
|
min_h = 0;
|
|
|
|
inputs[| 0] = nodeValue(0, "Postion", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ] )
|
|
.setDisplay(VALUE_DISPLAY.vector);
|
|
inputs[| 1] = nodeValue(1, "Size", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 16, 16 ] )
|
|
.setDisplay(VALUE_DISPLAY.vector);
|
|
|
|
inputs[| 2] = nodeValue(2, "Shape", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, AREA_SHAPE.rectangle )
|
|
.setDisplay(VALUE_DISPLAY.enum_scroll, ["Rectangle", "Elipse"]);
|
|
|
|
outputs[| 0] = nodeValue(0, "Area", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [ 0, 0, 0, 0, AREA_SHAPE.rectangle ])
|
|
.setDisplay(VALUE_DISPLAY.vector);
|
|
|
|
static drawOverlay = function(_active, _x, _y, _s, _mx, _my) {
|
|
var _pos = inputs[| 0].getValue();
|
|
var _span = inputs[| 1].getValue();
|
|
var _shape = inputs[| 2].getValue();
|
|
var px = _x + _pos[0] * _s;
|
|
var py = _y + _pos[1] * _s;
|
|
var ex = _span[0] * _s;
|
|
var ey = _span[1] * _s;
|
|
|
|
draw_set_color(c_ui_orange);
|
|
switch(_shape) {
|
|
case AREA_SHAPE.rectangle :
|
|
draw_rectangle(px - ex, py - ey, px + ex, py + ey, true);
|
|
break;
|
|
case AREA_SHAPE.elipse :
|
|
draw_ellipse(px - ex, py - ey, px + ex, py + ey, true);
|
|
break;
|
|
}
|
|
|
|
inputs[| 0].drawOverlay(_active, _x, _y, _s, _mx, _my);
|
|
inputs[| 1].drawOverlay(_active, px, py, _s, _mx, _my);
|
|
}
|
|
|
|
function process_value_data(_data, index = 0) {
|
|
return [_data[0][0], _data[0][1], _data[1][0], _data[1][1], _data[2]];
|
|
}
|
|
|
|
doUpdate();
|
|
|
|
static onDrawNode = function(xx, yy, _mx, _my, _s) {
|
|
draw_sprite_ext(s_node_draw_area, 0, xx + w * _s / 2, yy + 10 + (h - 10) * _s / 2, _s, _s, 0, c_white, 1);
|
|
}
|
|
} |