mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-14 14:33:53 +01:00
19133ca97f
- New UV remap node
63 lines
2.0 KiB
Plaintext
63 lines
2.0 KiB
Plaintext
function __3dPlane() : __3dObject() constructor {
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VF = global.VF_POS_NORM_TEX_COL;
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render_type = pr_trianglelist;
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self.side = 0.5;
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self.normal = 0;
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two_side = false;
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static initModel = function() {
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var _nor = [ 0, 0, 1 ];
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vertex = [];
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object_counts = 1 + two_side;
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switch(normal) {
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case 0 :
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vertex[0] = [
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new __vertex(0, -side, -side).setNormal(1, 0, 0).setUV(0, 1),
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new __vertex(0, side, side).setNormal(1, 0, 0).setUV(1, 0),
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new __vertex(0, side, -side).setNormal(1, 0, 0).setUV(1, 1),
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new __vertex(0, -side, -side).setNormal(1, 0, 0).setUV(0, 1),
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new __vertex(0, -side, side).setNormal(1, 0, 0).setUV(0, 0),
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new __vertex(0, side, side).setNormal(1, 0, 0).setUV(1, 0),
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];
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break;
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case 1 :
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vertex[0] = [
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new __vertex(-side, 0, -side).setNormal(0, 1, 0).setUV(1, 1),
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new __vertex( side, 0, -side).setNormal(0, 1, 0).setUV(0, 1),
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new __vertex( side, 0, side).setNormal(0, 1, 0).setUV(0, 0),
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new __vertex(-side, 0, -side).setNormal(0, 1, 0).setUV(1, 1),
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new __vertex( side, 0, side).setNormal(0, 1, 0).setUV(0, 0),
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new __vertex(-side, 0, side).setNormal(0, 1, 0).setUV(1, 0),
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];
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break;
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case 2 :
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vertex[0] = [
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new __vertex(-side, -side, 0).setNormal(0, 0, 1).setUV(0, 0),
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new __vertex( side, side, 0).setNormal(0, 0, 1).setUV(1, 1),
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new __vertex( side, -side, 0).setNormal(0, 0, 1).setUV(0, 1),
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new __vertex(-side, -side, 0).setNormal(0, 0, 1).setUV(0, 0),
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new __vertex(-side, side, 0).setNormal(0, 0, 1).setUV(1, 0),
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new __vertex( side, side, 0).setNormal(0, 0, 1).setUV(1, 1),
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];
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break;
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}
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if(two_side) {
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vertex[1] = array_create(6);
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for( var i = 0; i < 6; i++ ) {
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var _v0 = vertex[0][5 - i];
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vertex[1][i] = new __vertex(_v0.x, _v0.y, _v0.z).setNormal(-_v0.nx, -_v0.ny, -_v0.nz).setUV(_v0.u, _v0.v);
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}
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}
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VB = build();
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} initModel();
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onParameterUpdate = initModel;
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} |