mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-15 06:53:59 +01:00
94 lines
2.6 KiB
Plaintext
94 lines
2.6 KiB
Plaintext
function Node_Scale(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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name = "Scale";
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dimension_index = -1;
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manage_atlas = false;
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inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
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inputs[| 1] = nodeValue("Scale", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
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.setDisplay(VALUE_DISPLAY._default, { slide_speed: 0.01 });
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inputs[| 2] = nodeValue("Mode", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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.setDisplay(VALUE_DISPLAY.enum_button, [ "Upscale", "Scale to fit" ]);
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inputs[| 3] = nodeValue("Target dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, DEF_SURF)
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.setDisplay(VALUE_DISPLAY.vector);
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inputs[| 4] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
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active_index = 4;
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inputs[| 5] = nodeValue("Scale atlas position", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
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outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
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input_display_list = [ 4,
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["Surfaces", true], 0,
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["Scale", false], 2, 1, 3, 5,
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];
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attribute_surface_depth();
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attribute_interpolation();
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static step = function() { #region
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var _surf = getSingleValue(0);
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var _atlas = is_instanceof(_surf, SurfaceAtlas);
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inputs[| 5].setVisible(_atlas);
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} #endregion
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static processData = function(_outSurf, _data, _output_index, _array_index) {
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var surf = _data[0];
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var scale = _data[1];
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var mode = _data[2];
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var targ = _data[3];
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var _atlS = _data[5];
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var cDep = attrDepth();
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inputs[| 1].setVisible(mode == 0);
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inputs[| 3].setVisible(mode == 1);
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var isAtlas = is_instanceof(surf, SurfaceAtlas);
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if(isAtlas && !is_instanceof(_outSurf, SurfaceAtlas))
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_outSurf = _data[0].clone(true);
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var _surf = isAtlas? _outSurf.getSurface() : _outSurf;
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var ww, hh, scx = 1, scy = 1;
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switch(mode) {
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case 0 :
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scx = scale;
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scy = scale;
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ww = scale * surface_get_width_safe(surf);
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hh = scale * surface_get_height_safe(surf);
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break;
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case 1 :
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scx = targ[0] / surface_get_width_safe(surf);
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scy = targ[1] / surface_get_height_safe(surf);
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ww = targ[0];
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hh = targ[1];
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break;
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}
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_surf = surface_verify(_surf, ww, hh, cDep);
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surface_set_shader(_surf);
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shader_set_interpolation(_data[0]);
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draw_surface_stretched_safe(_data[0], 0, 0, ww, hh);
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surface_reset_shader();
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if(isAtlas) {
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if(_atlS) {
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_outSurf.x = surf.x * scx;
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_outSurf.y = surf.y * scy;
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} else {
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_outSurf.x = surf.x;
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_outSurf.y = surf.y;
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}
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_outSurf.setSurface(_surf);
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} else
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_outSurf = _surf;
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return _outSurf;
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}
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} |