mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-13 05:53:53 +01:00
126 lines
4.2 KiB
Plaintext
126 lines
4.2 KiB
Plaintext
function Node_Active_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Active Canvas";
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inputs[| 0] = nodeValue("Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, DEF_SURF )
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.setDisplay(VALUE_DISPLAY.vector);
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inputs[| 1] = nodeValue("Texture", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone );
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inputs[| 2] = nodeValue("Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ] )
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.setDisplay(VALUE_DISPLAY.vector);
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inputs[| 3] = nodeValue("Rotation", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0 )
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.setDisplay(VALUE_DISPLAY.rotation);
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inputs[| 4] = nodeValue("Scale", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 1, 1 ] )
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.setDisplay(VALUE_DISPLAY.vector);
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inputs[| 5] = nodeValue("Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_white );
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inputs[| 6] = nodeValue("Alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1 )
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.setDisplay(VALUE_DISPLAY.slider);
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inputs[| 7] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true );
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inputs[| 8] = nodeValue("Distance", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 1, 1 ] )
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.setDisplay(VALUE_DISPLAY.range, { linked : true });
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outputs[| 0] = nodeValue("Output", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone );
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input_display_list = [ 0,
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[ "Brush transform", false ], 7, 2, 3, 4,
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[ "Brush properties", false ], 1, 5, 8,
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];
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brush_prev = noone;
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brush_next_dist = 0;
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static drawOverlay = function(active, _x, _y, _s, _mx, _my, _snx, _sny) {
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inputs[| 2].drawOverlay(active, _x, _y, _s, _mx, _my, _snx, _sny);
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}
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static step = function() { #region
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} #endregion
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static brush_draw_surface = function(_surf, _x, _y, _sx, _sy, _rot, _clr, _alp) { #region
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INLINE
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var _bsw = surface_get_width_safe(_surf);
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var _bsh = surface_get_height_safe(_surf);
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var _p = point_rotate(-_bsw * _sx / 2, -_bsh * _sy / 2, 0, 0, _rot);
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draw_surface_ext_safe(_surf, _x + _p[0], _y + _p[1], _sx, _sy, _rot, _clr, _alp);
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} #endregion
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static update = function() { #region
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var _surf = outputs[| 0].getValue();
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var _dim = getInputData(0);
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var _bsurf = getInputData(1);
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var _bpos = getInputData(2);
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var _brot = getInputData(3);
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var _bsca = getInputData(4);
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var _bcol = getInputData(5);
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var _balp = _color_get_alpha(_bcol);
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var _bact = getInputData(7);
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var _bdst = getInputData(8);
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_surf = surface_verify(_surf, _dim[0], _dim[1]);
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var _bdense = _bdst[0] == _bdst[1] && _bdst[0] == 1;
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outputs[| 0].setValue(_surf);
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surface_set_target(_surf);
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if(IS_FIRST_FRAME) DRAW_CLEAR
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if(_bact) {
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if(!is_surface(_bsurf)) {
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if(IS_FIRST_FRAME || brush_prev == noone)
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draw_point_color(_bpos[0] - 1, _bpos[1] - 1, _bcol);
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else
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draw_line_color(brush_prev[2][0] - 1, brush_prev[2][1] - 1, _bpos[0] - 1, _bpos[1] - 1, brush_prev[5], _bcol);
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} else {
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BLEND_ALPHA
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if(IS_FIRST_FRAME || brush_prev == noone) {
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brush_draw_surface(_bsurf, _bpos[0], _bpos[1], _bsca[0], _bsca[1], _brot, _bcol, _balp);
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} else {
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var _x0 = brush_prev[2][0];
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var _y0 = brush_prev[2][1];
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var diss = point_distance(_x0, _y0, _bpos[0], _bpos[1]);
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var dirr = point_direction(_x0, _y0, _bpos[0], _bpos[1]);
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var st_x = lengthdir_x(1, dirr);
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var st_y = lengthdir_y(1, dirr);
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var _draw = !brush_prev[7];
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var _i = _draw? 0 : brush_next_dist;
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var _dst = diss;
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if(_i < diss) {
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while(_i < diss) {
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var _px = _x0 + st_x * _i;
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var _py = _y0 + st_y * _i;
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brush_draw_surface(_bsurf, _px, _py, _bsca[0], _bsca[1], _brot, _bcol, _balp);
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brush_next_dist = random_range(_bdst[0], _bdst[1]);
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_i += brush_next_dist;
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_dst -= brush_next_dist;
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}
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brush_next_dist -= _dst;
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} else
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brush_next_dist -= diss;
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if(_bdense) brush_draw_surface(_bsurf, _bpos[0], _bpos[1], _bsca[0], _bsca[1], _brot, _bcol, _balp);
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}
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BLEND_NORMAL
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}
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}
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surface_reset_target();
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for( var i = 0, n = array_length(inputs_data); i < n; i++ )
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brush_prev[i] = variable_clone(inputs_data[i], 1);
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} #endregion
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} |