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build: add a --abi4 build flags.
convert the profiles to Apparmor abi/4.0
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1 changed files with 6 additions and 0 deletions
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@ -22,6 +22,7 @@ Options:
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-f, --full Set AppArmor for full system policy.
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-f, --full Set AppArmor for full system policy.
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-c, --complain Set complain flag on all profiles.
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-c, --complain Set complain flag on all profiles.
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-e, --enforce Set enforce flag on all profiles.
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-e, --enforce Set enforce flag on all profiles.
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--abi4 Convert the profiles to Apparmor abi/4.0.
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`
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`
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var (
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var (
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@ -29,6 +30,7 @@ var (
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full bool
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full bool
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complain bool
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complain bool
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enforce bool
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enforce bool
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abi4 bool
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)
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)
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func init() {
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func init() {
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@ -40,6 +42,7 @@ func init() {
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flag.BoolVar(&complain, "complain", false, "Set complain flag on all profiles.")
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flag.BoolVar(&complain, "complain", false, "Set complain flag on all profiles.")
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flag.BoolVar(&enforce, "e", false, "Set enforce flag on all profiles.")
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flag.BoolVar(&enforce, "e", false, "Set enforce flag on all profiles.")
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flag.BoolVar(&enforce, "enforce", false, "Set enforce flag on all profiles.")
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flag.BoolVar(&enforce, "enforce", false, "Set enforce flag on all profiles.")
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flag.BoolVar(&abi4, "abi4", false, "Convert the profiles to Apparmor abi/4.0.")
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}
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}
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func aaPrebuild() error {
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func aaPrebuild() error {
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@ -56,6 +59,9 @@ func aaPrebuild() error {
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} else if enforce {
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} else if enforce {
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prebuild.Builds = append(prebuild.Builds, prebuild.BuildEnforce)
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prebuild.Builds = append(prebuild.Builds, prebuild.BuildEnforce)
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}
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}
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if abi4 {
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prebuild.Builds = append(prebuild.Builds, prebuild.BuildABI3)
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}
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if err := prebuild.Prepare(); err != nil {
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if err := prebuild.Prepare(); err != nil {
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return err
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return err
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