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https://github.com/roddhjav/apparmor.d.git
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227 lines
7.9 KiB
Go
227 lines
7.9 KiB
Go
//
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// This file is part of PathsHelper library.
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//
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// Copyright 2023 Arduino AG (http://www.arduino.cc/)
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//
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// PathsHelper library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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//
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// As a special exception, you may use this file as part of a free software
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// library without restriction. Specifically, if other files instantiate
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// templates or use macros or inline functions from this file, or you compile
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// this file and link it with other files to produce an executable, this
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// file does not by itself cause the resulting executable to be covered by
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// the GNU General Public License. This exception does not however
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// invalidate any other reasons why the executable file might be covered by
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// the GNU General Public License.
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//
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package paths
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import (
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"bytes"
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"context"
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"errors"
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"io"
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"os"
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"os/exec"
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)
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// Process is representation of an external process run
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type Process struct {
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cmd *exec.Cmd
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}
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// NewProcess creates a command with the provided command line arguments
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// and environment variables (that will be added to the parent os.Environ).
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// The argument args[0] is the path to the executable, the remainder are the
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// arguments to the command.
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func NewProcess(extraEnv []string, args ...string) (*Process, error) {
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if len(args) == 0 {
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return nil, errors.New("no executable specified")
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}
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p := &Process{
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cmd: exec.Command(args[0], args[1:]...),
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}
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p.cmd.Env = append(os.Environ(), extraEnv...)
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tellCommandNotToSpawnShell(p.cmd) // windows specific
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tellCommandToStartOnNewProcessGroup(p.cmd) // linux specific
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// This is required because some tools detects if the program is running
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// from terminal by looking at the stdin/out bindings.
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// https://github.com/arduino/arduino-cli/issues/844
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p.cmd.Stdin = nullReaderInstance
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return p, nil
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}
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// TellCommandNotToSpawnShell avoids that the specified Cmd display a small
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// command prompt while runnning on Windows. It has no effects on other OS.
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func (p *Process) TellCommandNotToSpawnShell() {
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tellCommandNotToSpawnShell(p.cmd)
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}
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// NewProcessFromPath creates a command from the provided executable path,
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// additional environment vars (in addition to the system default ones)
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// and command line arguments.
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func NewProcessFromPath(extraEnv []string, executable *Path, args ...string) (*Process, error) {
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processArgs := []string{executable.String()}
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processArgs = append(processArgs, args...)
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return NewProcess(extraEnv, processArgs...)
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}
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// RedirectStdoutTo will redirect the process' stdout to the specified
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// writer. Any previous redirection will be overwritten.
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func (p *Process) RedirectStdoutTo(out io.Writer) {
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p.cmd.Stdout = out
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}
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// RedirectStderrTo will redirect the process' stdout to the specified
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// writer. Any previous redirection will be overwritten.
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func (p *Process) RedirectStderrTo(out io.Writer) {
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p.cmd.Stderr = out
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}
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// StdinPipe returns a pipe that will be connected to the command's standard
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// input when the command starts. The pipe will be closed automatically after
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// Wait sees the command exit. A caller need only call Close to force the pipe
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// to close sooner. For example, if the command being run will not exit until
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// standard input is closed, the caller must close the pipe.
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func (p *Process) StdinPipe() (io.WriteCloser, error) {
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if p.cmd.Stdin == nullReaderInstance {
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p.cmd.Stdin = nil
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}
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return p.cmd.StdinPipe()
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}
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// StdoutPipe returns a pipe that will be connected to the command's standard
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// output when the command starts.
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//
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// Wait will close the pipe after seeing the command exit, so most callers
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// don't need to close the pipe themselves. It is thus incorrect to call Wait
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// before all reads from the pipe have completed.
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// For the same reason, it is incorrect to call Run when using StdoutPipe.
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func (p *Process) StdoutPipe() (io.ReadCloser, error) {
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return p.cmd.StdoutPipe()
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}
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// StderrPipe returns a pipe that will be connected to the command's standard
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// error when the command starts.
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//
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// Wait will close the pipe after seeing the command exit, so most callers
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// don't need to close the pipe themselves. It is thus incorrect to call Wait
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// before all reads from the pipe have completed.
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// For the same reason, it is incorrect to use Run when using StderrPipe.
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func (p *Process) StderrPipe() (io.ReadCloser, error) {
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return p.cmd.StderrPipe()
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}
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// Start will start the underliyng process.
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func (p *Process) Start() error {
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return p.cmd.Start()
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}
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// Wait waits for the command to exit and waits for any copying to stdin or copying
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// from stdout or stderr to complete.
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func (p *Process) Wait() error {
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// TODO: make some helpers to retrieve exit codes out of *ExitError.
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return p.cmd.Wait()
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}
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// Signal sends a signal to the Process. Sending Interrupt on Windows is not implemented.
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func (p *Process) Signal(sig os.Signal) error {
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return p.cmd.Process.Signal(sig)
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}
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// Kill causes the Process to exit immediately. Kill does not wait until the Process has
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// actually exited. This only kills the Process itself, not any other processes it may
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// have started.
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func (p *Process) Kill() error {
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return kill(p.cmd)
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}
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// SetDir sets the working directory of the command. If Dir is the empty string, Run
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// runs the command in the calling process's current directory.
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func (p *Process) SetDir(dir string) {
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p.cmd.Dir = dir
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}
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// GetDir gets the working directory of the command.
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func (p *Process) GetDir() string {
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return p.cmd.Dir
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}
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// SetDirFromPath sets the working directory of the command. If path is nil, Run
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// runs the command in the calling process's current directory.
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func (p *Process) SetDirFromPath(path *Path) {
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if path == nil {
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p.cmd.Dir = ""
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} else {
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p.cmd.Dir = path.String()
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}
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}
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// Run starts the specified command and waits for it to complete.
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func (p *Process) Run() error {
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return p.cmd.Run()
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}
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// SetEnvironment set the environment for the running process. Each entry is of the form "key=value".
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// System default environments will be wiped out.
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func (p *Process) SetEnvironment(values []string) {
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p.cmd.Env = append([]string{}, values...)
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}
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// RunWithinContext starts the specified command and waits for it to complete. If the given context
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// is canceled before the normal process termination, the process is killed.
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func (p *Process) RunWithinContext(ctx context.Context) error {
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if err := p.Start(); err != nil {
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return err
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}
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completed := make(chan struct{})
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defer close(completed)
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go func() {
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select {
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case <-ctx.Done():
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p.Kill()
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case <-completed:
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}
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}()
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return p.Wait()
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}
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// RunAndCaptureOutput starts the specified command and waits for it to complete. If the given context
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// is canceled before the normal process termination, the process is killed. The standard output and
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// standard error of the process are captured and returned at process termination.
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func (p *Process) RunAndCaptureOutput(ctx context.Context) ([]byte, []byte, error) {
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stdout := &bytes.Buffer{}
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stderr := &bytes.Buffer{}
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p.RedirectStdoutTo(stdout)
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p.RedirectStderrTo(stderr)
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err := p.RunWithinContext(ctx)
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return stdout.Bytes(), stderr.Bytes(), err
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}
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// GetArgs returns the command arguments
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func (p *Process) GetArgs() []string {
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return p.cmd.Args
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}
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// nullReaderInstance is an io.Reader that will always return EOF
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var nullReaderInstance = &nullReader{}
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type nullReader struct{}
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func (r *nullReader) Read(buff []byte) (int, error) {
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return 0, io.EOF
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}
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