Merge parser: update the state machine README and fix an off by 1 padding error

Update the state machine readme to better reflect how the chfa is
encoded and works. It still needs a lot more but fixes several errors
in the doc and adds some info about state differential encoding, oobs,
and comb compression.

In addition fix an off by own error during chfa encoding. This has
likely never triggered as it gets hidden by being in a section that
is being in a section that is padded to an 8 byte boundary.

Signed-off-by: John Johansen <john.johansen@canonical.com>

MR: https://gitlab.com/apparmor/apparmor/-/merge_requests/1244
Approved-by: John Johansen <john@jjmx.net>
Merged-by: John Johansen <john@jjmx.net>
This commit is contained in:
John Johansen 2024-06-19 04:39:54 +00:00
commit 1fcd0c1700
2 changed files with 154 additions and 65 deletions

View file

@ -10,37 +10,65 @@ aare_rules.{h,cc} - code to that binds parse -> expr-tree -> hfa generation
-> chfa generation into a basic interface for converting
rules to a runtime ready state machine.
Regular Expression Scanner Generator
====================================
Notes in the scanner File Format
--------------------------------
Notes on the compress hfa file format (chfa)
==============================================
The file format used is based on the GNU flex table file format
(--tables-file option; see Table File Format in the flex info pages and
the flex sources for documentation). The magic number used in the header
is set to 0x1B5E783D instead of 0xF13C57B1 though, which is meant to
indicate that the file format logically is not the same: the YY_ID_CHK
(check) and YY_ID_DEF (default) tables are used differently.
(check) and YY_ID_DEF (default), YY_ID_BASE tables are used differently.
Flex uses state compression to store only the differences between states
for states that are similar. The amount of compression influences the parse
speed.
The YY_ID_ACCEPTX tables either encode permissions directly, or are an
index, into an external tables.
There are two DFA table formats to support different size state machines
DFA16
default/next/check - are 16 bit tables
DFA32
default/next/check - are 32 bit tables
In both DFA16 and DFA32
base and accept are 32 bit tables.
State 0 is always used as the trap state. Its accept, base and default
fields should be 0.
State 1 is the default start state. Alternate start states are stored
external to the state machine.
The base table uses the lower 24 bits as index into the next/check tables,
and the upper 8 bits are used as flags.
The currently defined flags are
#define MATCH_FLAG_DIFF_ENCODE 0x80000000
#define MARK_DIFF_ENCODE 0x40000000
#define MATCH_FLAG_OOB_TRANSITION 0x20000000
Note the default[state] is used in two different ways.
1. When diff_encode is set, the state stores the difference to another
state defined by default. The next field will only store the
transitions that are unique to this state. Those transition may mask
transitions in the state that the current state is relative to, also
note the state that this state is relative might also be relative to
another state. Cycles are forbidden and checked for by the verifier.
The exact algorithm used to build these state difference will be
discussed in another section.
The following two states could be stored as in the tables outlined
below:
States and transitions on specific characters to next states
------------------------------------------------------------
1: ('a' => 2, 'b' => 3, 'c' => 4)
2: ('a' => 2, 'b' => 3, 'd' => 5)
Flex-like table format
Table format - where D in base represnts Diff encode flag
----------------------
index: (default, base)
0: ( 0, 0) <== dummy state (nonmatching)
1: ( 0, 0)
2: ( 1, 256)
2: ( 1, D 256)
index: (next, check)
0: ( 0, 0) <== unused entry
@ -55,66 +83,74 @@ index: (default, base)
Here, state 2 is described as ('c' => 0, 'd' => 5), and everything else
as in state 1. The matching algorithm is as follows.
Flex-like scanner algorithm
Scanner algorithm
---------------------------
/* current state is in <state>, input character <c> */
while (check[base[state] + c] != state)
state = default[state];
state = next[state];
while (check[base[state] + c] != state) {
diff = (FLAGS(base) & diff_encode);
state = default[state];
if (!diff)
goto done;
}
state = next[base[state] + c];
done:
/* continue with the next input character */
This state compression algorithm performs well, except when there are
many inverted or wildcard matches ("[^x]", "."). Each input character
may cause several iterations in the while loop.
2. When diff_encode is NOT set, the default state is used to represent
all none matching transitions (ie. check[base[state] + c] != state).
The dfa build will compute the transition with the most transitions
and use that for the default state. ie.
if we have
1: ('a' => 2)
("[^a]" => 0)
then 0 will be used as the default state
if we have
1: ("[^a]" => 2)
('a' => 0)
then 2 will be used as the default state, and the only state encoded
in the next/check tables will be for 'a'
The combination of the diff-encoded and non-diff encoded states performs
well even when there are many inverted or wildcard matches ("[^x]", ".").
We will have many inverted character classes ("[^/]") that wouldn't
compress very well. Therefore, the regexp matcher uses no state
compression, and uses the check and default tables differently. The
above states could be stored as follows:
Simplified Regexp scanner algorithm for non-diff encoded state (note
diff encode algorithm above works as well)
Regexp table format
-------------------
index: (default, base)
0: ( 0, 0) <== dummy state (nonmatching)
1: ( 0, 0)
2: ( 1, 3)
index: (next, check)
0: ( 0, 0) <== unused entry
( 0, 0) <== ord('a') identical, unused entries
0+'a': ( 2, 1)
0+'b': ( 3, 1)
0+'c': ( 4, 1)
3+'a': ( 2, 2)
3+'b': ( 3, 2)
3+'c': ( 0, 0) <== entry is unused
3+'d': ( 5, 2)
( 0, 0) <== (255 - ord('d')) identical, unused entries
All the entries with 0 in check (except the first entry, which is
deliberately reserved) are still available for other states that
fit in there.
Regexp scanner algorithm
------------------------
/* current state is in <state>, matching character <c> */
if (check[base[state] + c] == state)
state = next[state];
state = next[base[state] + c];
else
state = default[state];
/* continue with the next input character */
This representation and algorithm allows states which match more
characters than they do not match to be represented as their inverse.
For example, a third state that accepts everything other than 'a' can
be added to the tables as one entry in (default, base) and one entry in
(next, check):
State
-----
3: ('a' => 0, everything else => 5)
Each input character may cause several iterations in the while loop,
but due to guarantees in the build at most 2n states will be
transitioned for n input characters. The expected number of states
walked is much closer to n and in practice due to cache locality the
diff encoded state machine is usually faster than a non-diff encoded
state machine with a strict n state for n input walk.
Comb Compression
-----------------
The next/check tables of states are only used to encode transitions
not covered by the default transition. The input byte is indexed off
the base value, covering 256 positions within the next/check
tables. However a state may only encode a few transitions within that
range, leaving holes. These holes are filled by other states
transitions whose range will overlap.
1: ('a' => 2, 'b' => 3, 'c' => 4)
2: ('a' => 2, 'b' => 3, 'd' => 5)
3: ('a' => 0, everything else => 5)
Regexp tables
-------------
@ -132,12 +168,65 @@ index: (default, base)
0+'c': ( 4, 1)
3+'a': ( 2, 2)
3+'b': ( 3, 2)
3+'c': ( 0, 0) <== entry is unused
3+'c': ( 0, 0) <== entry is unused, hole that could be filled
3+'d': ( 5, 2)
7+'a': ( 0, 3)
( 0, 0) <== (255 - ord('a')) identical, unused entries
While the current code does not implement any form of state compression,
the flex state compression representation could be combined by
remembering (in a bit per state, for example) which default entries
refer to inverted matches, and which refer to parent states.
Regexp tables comb compressed
-------------
index: (default, base)
0: ( 0, 0)
1: ( 0, 0)
2: ( 1, 3)
3: ( 5, 5)
index: (next, check)
0: ( 0, 0)
( 0, 0)
0+'a': ( 2, 1)
0+'b': ( 3, 1)
0+'c': ( 4, 1)
3+'a': ( 2, 2)
3+'b': ( 3, 2)
5+'a': ( 0, 3) <== entry was previously at 7+'a'
3+'d': ( 5, 2)
( 0, 0) <== (255 - ord('a')) identical, unused entries
Out of Band Transitions (oobs)
---------------------------------
Out of band transitions (oobs) allow for a state to have transitions
that can not be triggered by input. Any state that has oobs must have
the OOB flag set on the state. An oob is triggered by subtracting the
oob number from the the base index value, to find the next and check
value. Current only single oob is supported. And all states using
an oob must have the oob flag set.
if ((FLAG(base) & OOB) && check[base[state] - oob] == state)
state = next[base[state]] - oob]
oobs might be expressed as a negative number eg. -1 for the first
oob. In which case the oob transition above uses a + oob instead.
If more oobs are needed a second oob flag can be allocated, and if
used in combination with the original, would allow a state to have
up to 3 oobs
00 - none
01 - 1
10 - 2
11 - 3
Diff Encode Spanning Tree
============================================
To build the state machine with diff encoded states and to still meet
run time guaratees about traversing no more than 2n states for n input
a spanning tree is use.
* TODO *

View file

@ -419,7 +419,7 @@ void CHFA::flex_table(ostream &os, const char *name)
/* Write the actual flex parser table. */
/* TODO: add max_oob */
size_t hsize = pad64(sizeof(th) + sizeof(th_version) + strlen(name) + 1);
size_t hsize = pad64(sizeof(th) + sizeof(th_version) + 1 + strlen(name) + 1);
th.th_magic = htonl(YYTH_REGEX_MAGIC);
th.th_flags = htons(chfaflags);
th.th_hsize = htonl(hsize);
@ -433,7 +433,7 @@ void CHFA::flex_table(ostream &os, const char *name)
flex_table_size(check_vec.begin(), check_vec.end()));
os.write((char *)&th, sizeof(th));
os << th_version << (char)0 << name << (char)0;
os << fill64(sizeof(th) + sizeof(th_version) + strlen(name) + 1);
os << fill64(sizeof(th) + 1 + sizeof(th_version) + strlen(name) + 1);
write_flex_table(os, YYTD_ID_ACCEPT, accept.begin(), accept.end());
write_flex_table(os, YYTD_ID_ACCEPT2, accept2.begin(), accept2.end());