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Instead of compressing the permission set into 128 bit and using that as the index in the permission map, just use the permissions directly as the index into the permission map. Note: this will break equality and minimization tests. Because deny is not being cleared it will result in more partitions in the initial setup. This will be addressed and the tests will be fixed in a follow on patch. Signed-off-by: John Johansen <john.johansen@canonical.com>
385 lines
9.8 KiB
C++
385 lines
9.8 KiB
C++
/*
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* (C) 2006, 2007 Andreas Gruenbacher <agruen@suse.de>
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* Copyright (c) 2003-2008 Novell, Inc. (All rights reserved)
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* Copyright 2009-2012 Canonical Ltd.
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*
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* The libapparmor library is licensed under the terms of the GNU
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* Lesser General Public License, version 2.1. Please see the file
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* COPYING.LGPL.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* Base of implementation based on the Lexical Analysis chapter of:
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* Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman:
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* Compilers: Principles, Techniques, and Tools (The "Dragon Book"),
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* Addison-Wesley, 1986.
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*/
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#ifndef __LIBAA_RE_HFA_H
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#define __LIBAA_RE_HFA_H
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#include <list>
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#include <map>
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#include <vector>
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#include <iostream>
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#include <assert.h>
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#include <stdint.h>
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#include "expr-tree.h"
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#include "policy_compat.h"
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#include "../rule.h"
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extern int prompt_compat_mode;
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#define DiffEncodeFlag 1
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class State;
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typedef map<transchar, State *> StateTrans;
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typedef list<State *> Partition;
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#include "../immunix.h"
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ostream &operator<<(ostream &os, const State &state);
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ostream &operator<<(ostream &os, State &state);
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class perms_t {
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public:
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perms_t(void): allow(0), deny(0), audit(0), quiet(0), exact(0) { };
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bool is_accept(void) { return (allow | deny | prompt | audit | quiet); }
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void dump_header(ostream &os)
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{
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os << "(allow/deny/prompt/audit/quiet)";
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}
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void dump(ostream &os)
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{
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os << " (0x " << hex
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<< allow << "/" << deny << "/" << "/" << prompt << "/" << audit << "/" << quiet
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<< ')' << dec;
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}
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void clear(void) { allow = deny = prompt = audit = quiet = 0; }
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void add(perms_t &rhs, bool filedfa)
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{
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deny |= rhs.deny;
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if (filedfa && !is_merged_x_consistent(allow & ALL_USER_EXEC,
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rhs.allow & ALL_USER_EXEC)) {
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if ((exact & AA_USER_EXEC_TYPE) &&
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!(rhs.exact & AA_USER_EXEC_TYPE)) {
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/* do nothing */
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} else if ((rhs.exact & AA_USER_EXEC_TYPE) &&
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!(exact & AA_USER_EXEC_TYPE)) {
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allow = (allow & ~AA_USER_EXEC_TYPE) |
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(rhs.allow & AA_USER_EXEC_TYPE);
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} else
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throw 1;
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} else if (filedfa)
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allow |= rhs.allow & AA_USER_EXEC_TYPE;
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if (filedfa && !is_merged_x_consistent(allow & ALL_OTHER_EXEC,
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rhs.allow & ALL_OTHER_EXEC)) {
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if ((exact & AA_OTHER_EXEC_TYPE) &&
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!(rhs.exact & AA_OTHER_EXEC_TYPE)) {
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/* do nothing */
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} else if ((rhs.exact & AA_OTHER_EXEC_TYPE) &&
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!(exact & AA_OTHER_EXEC_TYPE)) {
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allow = (allow & ~AA_OTHER_EXEC_TYPE) |
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(rhs.allow & AA_OTHER_EXEC_TYPE);
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} else
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throw 1;
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} else if (filedfa)
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allow |= rhs.allow & AA_OTHER_EXEC_TYPE;
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if (filedfa)
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allow = (allow | (rhs.allow & ~ALL_AA_EXEC_TYPE));
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else
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allow |= rhs.allow;
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prompt |= rhs.prompt;
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audit |= rhs.audit;
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quiet = (quiet | rhs.quiet);
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/*
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if (exec & AA_USER_EXEC_TYPE &&
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(exec & AA_USER_EXEC_TYPE) != (allow & AA_USER_EXEC_TYPE))
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throw 1;
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if (exec & AA_OTHER_EXEC_TYPE &&
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(exec & AA_OTHER_EXEC_TYPE) != (allow & AA_OTHER_EXEC_TYPE))
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throw 1;
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*/
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}
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int apply_and_clear_deny(void)
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{
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if (deny) {
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allow &= ~deny;
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prompt &= ~deny;
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quiet &= deny;
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deny = 0;
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return !is_accept();
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}
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return 0;
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}
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bool operator<(perms_t const &rhs)const
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{
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if (allow < rhs.allow)
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return allow < rhs.allow;
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if (deny < rhs.deny)
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return deny < rhs.deny;
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if (prompt < rhs.prompt)
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return prompt < rhs.prompt;
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if (audit < rhs.audit)
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return audit < rhs.audit;
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return quiet < rhs.quiet;
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}
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perm32_t allow, deny, prompt, audit, quiet, exact;
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};
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int accept_perms(NodeVec *state, perms_t &perms, bool filedfa);
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/*
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* ProtoState - NodeSet and ancillery information used to create a state
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*/
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class ProtoState {
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public:
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NodeVec *nnodes;
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NodeVec *anodes;
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/* init is used instead of a constructor because ProtoState is used
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* in a union
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*/
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void init(NodeVec *n, NodeVec *a = NULL)
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{
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nnodes = n;
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anodes = a;
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}
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bool operator<(ProtoState const &rhs)const
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{
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if (nnodes == rhs.nnodes)
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return anodes < rhs.anodes;
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return nnodes < rhs.nnodes;
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}
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unsigned long size(void)
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{
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if (anodes)
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return nnodes->size() + anodes->size();
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return nnodes->size();
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}
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};
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/* Temporary state structure used when building differential encoding
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* @parents - set of states that have transitions to this state
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* @depth - level in the DAG
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* @state - back reference to state this DAG entry belongs
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* @rel - state that this state is relative to for differential encoding
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*/
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struct DiffDag {
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Partition parents;
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int depth;
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State *state;
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State *rel;
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};
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/*
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* State - DFA individual state information
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* label: a unique label to identify the state used for pretty printing
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* the non-matching state is setup to have label == 0 and
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* the start state is setup to have label == 1
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* audit: the audit permission mask for the state
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* accept: the accept permissions for the state
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* trans: set of transitions from this state
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* otherwise: the default state for transitions not in @trans
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* partition: Is a temporary work variable used during dfa minimization.
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* it can be replaced with a map, but that is slower and uses more
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* memory.
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* proto: Is a temporary work variable used during dfa creation. It can
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* be replaced by using the nodemap, but that is slower
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*/
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class State {
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public:
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State(int l, ProtoState &n, State *other, bool filedfa):
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label(l), flags(0), idx(0), perms(), trans()
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{
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int error;
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if (other)
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otherwise = other;
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else
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otherwise = this;
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proto = n;
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/* Compute permissions associated with the State. */
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error = accept_perms(n.anodes, perms, filedfa);
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if (error) {
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//cerr << "Failing on accept perms " << error << "\n";
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throw error;
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}
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};
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State *next(transchar c) {
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State *state = this;
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do {
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StateTrans::iterator i = state->trans.find(c);
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if (i != state->trans.end())
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return i->second;
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if (!(state->flags & DiffEncodeFlag))
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return state->otherwise;
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state = state->otherwise;
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} while (state);
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/* never reached */
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assert(0);
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return NULL;
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}
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ostream &dump(ostream &os)
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{
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cerr << *this << "\n";
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for (StateTrans::iterator i = trans.begin(); i != trans.end(); i++) {
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os << " " << i->first.c << " -> " << *i->second << "\n";
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}
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return os;
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}
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int diff_weight(State *rel, int max_range, int upper_bound);
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int make_relative(State *rel, int upper_bound);
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void flatten_relative(State *, int upper_bound);
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int apply_and_clear_deny(void) { return perms.apply_and_clear_deny(); }
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void map_perms_to_accept(perm32_t &accept1, perm32_t &accept2,
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perm32_t &accept3, bool prompt)
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{
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accept1 = perms.allow;
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if (prompt && prompt_compat_mode == PROMPT_COMPAT_DEV)
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accept2 = PACK_AUDIT_CTL(perms.prompt, perms.quiet & perms.deny);
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else
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accept2 = PACK_AUDIT_CTL(perms.audit, perms.quiet & perms.deny);
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accept3 = perms.prompt;
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}
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int label;
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int flags;
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int idx;
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perms_t perms;
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StateTrans trans;
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State *otherwise;
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/* temp storage for State construction */
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union {
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Partition *partition; /* used during minimization */
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ProtoState proto; /* used during creation */
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DiffDag *diff; /* used during diff encoding */
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};
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};
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class NodeMap: public CacheStats
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{
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public:
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typedef map<ProtoState, State *>::iterator iterator;
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iterator begin() { return cache.begin(); }
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iterator end() { return cache.end(); }
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map<ProtoState, State *> cache;
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NodeMap(void): cache() { };
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~NodeMap() { clear(); };
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virtual unsigned long size(void) const { return cache.size(); }
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void clear()
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{
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cache.clear();
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CacheStats::clear();
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}
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pair<iterator,bool> insert(ProtoState &proto, State *state)
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{
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pair<iterator,bool> uniq;
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uniq = cache.insert(make_pair(proto, state));
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if (uniq.second == false) {
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dup++;
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} else {
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sum += proto.size();
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if (proto.size() > max)
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max = proto.size();
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}
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return uniq;
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}
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};
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/* Transitions in the DFA. */
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class DFA {
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void dump_node_to_dfa(void);
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State *add_new_state(NodeSet *nodes, State *other);
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State *add_new_state(NodeSet *anodes, NodeSet *nnodes, State *other);
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void update_state_transitions(State *state);
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void process_work_queue(const char *header, optflags const &);
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void dump_diff_chain(ostream &os, map<State *, Partition> &relmap,
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Partition &chain, State *state,
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unsigned int &count, unsigned int &total,
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unsigned int &max);
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/* temporary values used during computations */
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NodeVecCache anodes_cache;
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NodeVecCache nnodes_cache;
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NodeMap node_map;
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list<State *> work_queue;
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public:
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DFA(Node *root, optflags const &flags, bool filedfa);
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virtual ~DFA();
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State *match_len(State *state, const char *str, size_t len);
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State *match_until(State *state, const char *str, const char term);
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State *match(const char *str);
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void remove_unreachable(optflags const &flags);
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bool same_mappings(State *s1, State *s2);
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void minimize(optflags const &flags);
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int apply_and_clear_deny(void);
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void diff_encode(optflags const &flags);
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void undiff_encode(void);
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void dump_diff_encode(ostream &os);
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void dump(ostream &os);
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void dump_dot_graph(ostream &os);
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void dump_uniq_perms(const char *s);
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map<transchar, transchar> equivalence_classes(optflags const &flags);
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void apply_equivalence_classes(map<transchar, transchar> &eq);
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void compute_perms_table_ent(State *state, size_t pos,
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vector <aa_perms> &perms_table,
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bool prompt);
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void compute_perms_table(vector <aa_perms> &perms_table,
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bool prompt);
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unsigned int diffcount;
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int oob_range;
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int max_range;
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int ord_range;
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int upper_bound;
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Node *root;
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State *nonmatching, *start;
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Partition states;
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bool filedfa;
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};
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void dump_equivalence_classes(ostream &os, map<transchar, transchar> &eq);
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#endif /* __LIBAA_RE_HFA_H */
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