apparmor/parser/libapparmor_re/hfa.h
John Johansen 8bc30c8851 Replace usage of NodeSet with ProtoState in dfa creation.
Signed-off-by: John Johansen <john.johansen@canonical.com>
Acked-by: Kees Cook <kees@ubuntu.com>
2011-12-15 05:12:30 -08:00

185 lines
5 KiB
C++

/*
* (C) 2006, 2007 Andreas Gruenbacher <agruen@suse.de>
* Copyright (c) 2003-2008 Novell, Inc. (All rights reserved)
* Copyright 2009-2010 Canonical Ltd.
*
* The libapparmor library is licensed under the terms of the GNU
* Lesser General Public License, version 2.1. Please see the file
* COPYING.LGPL.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*
* Base of implementation based on the Lexical Analysis chapter of:
* Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman:
* Compilers: Principles, Techniques, and Tools (The "Dragon Book"),
* Addison-Wesley, 1986.
*/
#ifndef __LIBAA_RE_HFA_H
#define __LIBAA_RE_HFA_H
#include <list>
#include <map>
#include <vector>
#include <stdint.h>
#include "expr-tree.h"
class State;
typedef map<uchar, State *> StateTrans;
typedef list<State *> Partition;
uint32_t accept_perms(NodeSet *state, uint32_t *audit_ctl, int *error);
/*
* hashedNodes - for efficient set comparison
*/
class hashedNodeSet {
public:
unsigned long hash;
NodeSet *nodes;
hashedNodeSet(NodeSet *n): nodes(n)
{
hash = hash_NodeSet(n);
}
bool operator<(hashedNodeSet const &rhs)const
{
if (hash == rhs.hash) {
if (nodes->size() == rhs.nodes->size())
return *nodes < *(rhs.nodes);
else
return nodes->size() < rhs.nodes->size();
} else {
return hash < rhs.hash;
}
}
};
/*
* ProtoState - NodeSet and ancillery information used to create a state
*/
class ProtoState {
public:
typedef NodeSet::iterator iterator;
iterator begin() { return nodes->begin(); }
iterator end() { return nodes->end(); }
NodeSet *nodes;
ProtoState(NodeSet *n): nodes(n) { };
bool operator<(ProtoState const &rhs)const
{
return nodes < rhs.nodes;
}
unsigned long size(void) { return nodes->size(); }
};
/*
* State - DFA individual state information
* label: a unique label to identify the state used for pretty printing
* the non-matching state is setup to have label == 0 and
* the start state is setup to have label == 1
* audit: the audit permission mask for the state
* accept: the accept permissions for the state
* trans: set of transitions from this state
* otherwise: the default state for transitions not in @trans
* parition: Is a temporary work variable used during dfa minimization.
* it can be replaced with a map, but that is slower and uses more
* memory.
* nodes: Is a temporary work variable used during dfa creation. It can
* be replaced by using the nodemap, but that is slower
*/
class State {
public:
State(int l, ProtoState &n, State *other) throw(int):
label(l), audit(0), accept(0), trans()
{
int error;
if (other)
otherwise = other;
else
otherwise = this;
proto = n;
/* Compute permissions associated with the State. */
accept = accept_perms(n.nodes, &audit, &error);
if (error) {
//cerr << "Failing on accept perms " << error << "\n";
throw error;
}
};
int label;
uint32_t audit, accept;
StateTrans trans;
State *otherwise;
/* temp storage for State construction */
union {
Partition *partition;
ProtoState proto;
};
};
ostream &operator<<(ostream &os, const State &state);
typedef map<ProtoState, State *> NodeMap;
/* Transitions in the DFA. */
/* dfa_stats - structure to group various stats about dfa creation
* duplicates - how many duplicate NodeSets where encountered and discarded
* proto_max - maximum length of a NodeSet encountered during dfa construction
* proto_sum - sum of NodeSet length during dfa construction. Used to find
* average length.
*/
typedef struct dfa_stats {
unsigned int duplicates, proto_max, proto_sum;
} dfa_stats_t;
class DFA {
void dump_node_to_dfa(void);
State *add_new_state(NodeMap &nodemap,
ProtoState &proto, State *other, dfa_stats_t &stats);
void update_state_transitions(NodeMap &nodemap,
list<State *> &work_queue,
State *state, dfa_stats_t &stats);
State *find_target_state(NodeMap &nodemap, list<State *> &work_queue,
NodeSet *nodes, dfa_stats_t &stats);
/* temporary values used during computations */
set<hashedNodeSet> uniq_nodes;
public:
DFA(Node *root, dfaflags_t flags);
virtual ~DFA();
void remove_unreachable(dfaflags_t flags);
bool same_mappings(State *s1, State *s2);
size_t hash_trans(State *s);
void minimize(dfaflags_t flags);
void dump(ostream &os);
void dump_dot_graph(ostream &os);
void dump_uniq_perms(const char *s);
map<uchar, uchar> equivalence_classes(dfaflags_t flags);
void apply_equivalence_classes(map<uchar, uchar> &eq);
Node *root;
State *nonmatching, *start;
Partition states;
};
void dump_equivalence_classes(ostream &os, map<uchar, uchar> &eq);
#endif /* __LIBAA_RE_HFA_H */