opensnitch/daemon/netlink/socket_linux.go
Gustavo Iñiguez Goia 848f72de68 Fixed netlink socket querying
man sock_diag:
"If the nlmsg_flags field of the struct nlmsghdr header has the
NLM_F_DUMP flag set, it means that a list of sockets is being
requested; otherwise it is a query about an individual socket."
2020-02-20 01:45:02 +01:00

183 lines
4.1 KiB
Go

package netlink
import (
"errors"
"fmt"
"net"
"encoding/binary"
"syscall"
"github.com/vishvananda/netlink/nl"
)
// This is a copy of https://github.com/vishvananda/netlink socket_linux.go
// which adds support for query UDP, UDPLITE and IPv6 sockets
const (
sizeofSocketID = 0x30
sizeofSocketRequest = sizeofSocketID + 0x8
sizeofSocket = sizeofSocketID + 0x18
)
var (
ErrNotImplemented = errors.New("not implemented")
native = nl.NativeEndian()
networkOrder = binary.BigEndian
TCP_ALL = uint32(0xfff)
)
type SocketID struct {
SourcePort uint16
DestinationPort uint16
Source net.IP
Destination net.IP
Interface uint32
Cookie [2]uint32
}
// Socket represents a netlink socket.
type Socket struct {
Family uint8
State uint8
Timer uint8
Retrans uint8
ID SocketID
Expires uint32
RQueue uint32
WQueue uint32
UID uint32
INode uint32
}
type SocketRequest struct {
Family uint8
Protocol uint8
Ext uint8
pad uint8
States uint32
ID SocketID
}
type writeBuffer struct {
Bytes []byte
pos int
}
func (b *writeBuffer) Write(c byte) {
b.Bytes[b.pos] = c
b.pos++
}
func (b *writeBuffer) Next(n int) []byte {
s := b.Bytes[b.pos : b.pos+n]
b.pos += n
return s
}
func (r *SocketRequest) Serialize() []byte {
b := writeBuffer{Bytes: make([]byte, sizeofSocketRequest)}
b.Write(r.Family)
b.Write(r.Protocol)
b.Write(r.Ext)
b.Write(r.pad)
native.PutUint32(b.Next(4), r.States)
networkOrder.PutUint16(b.Next(2), r.ID.SourcePort)
networkOrder.PutUint16(b.Next(2), r.ID.DestinationPort)
copy(b.Next(4), r.ID.Source.To4())
b.Next(12)
copy(b.Next(4), r.ID.Destination.To4())
b.Next(12)
native.PutUint32(b.Next(4), r.ID.Interface)
native.PutUint32(b.Next(4), r.ID.Cookie[0])
native.PutUint32(b.Next(4), r.ID.Cookie[1])
return b.Bytes
}
func (r *SocketRequest) Len() int { return sizeofSocketRequest }
type readBuffer struct {
Bytes []byte
pos int
}
func (b *readBuffer) Read() byte {
c := b.Bytes[b.pos]
b.pos++
return c
}
func (b *readBuffer) Next(n int) []byte {
s := b.Bytes[b.pos : b.pos+n]
b.pos += n
return s
}
func (s *Socket) deserialize(b []byte) error {
if len(b) < sizeofSocket {
return fmt.Errorf("socket data short read (%d); want %d", len(b), sizeofSocket)
}
rb := readBuffer{Bytes: b}
s.Family = rb.Read()
s.State = rb.Read()
s.Timer = rb.Read()
s.Retrans = rb.Read()
s.ID.SourcePort = networkOrder.Uint16(rb.Next(2))
s.ID.DestinationPort = networkOrder.Uint16(rb.Next(2))
s.ID.Source = net.IPv4(rb.Read(), rb.Read(), rb.Read(), rb.Read())
rb.Next(12)
s.ID.Destination = net.IPv4(rb.Read(), rb.Read(), rb.Read(), rb.Read())
rb.Next(12)
s.ID.Interface = native.Uint32(rb.Next(4))
s.ID.Cookie[0] = native.Uint32(rb.Next(4))
s.ID.Cookie[1] = native.Uint32(rb.Next(4))
s.Expires = native.Uint32(rb.Next(4))
s.RQueue = native.Uint32(rb.Next(4))
s.WQueue = native.Uint32(rb.Next(4))
s.UID = native.Uint32(rb.Next(4))
s.INode = native.Uint32(rb.Next(4))
return nil
}
// SocketGet returns the Socket identified by its local and remote addresses.
func SocketGet(family uint8, proto uint8, srcPort, dstPort uint16, local, remote net.IP) (*Socket, error) {
var localIP, remoteIP net.IP
if family == syscall.AF_INET6 {
localIP = local.To16()
remoteIP = remote.To16()
} else {
localIP = local.To4()
remoteIP = remote.To4()
}
_Id := SocketID{
SourcePort: srcPort,
DestinationPort: dstPort,
Source: localIP,
Destination: remoteIP,
Cookie: [2]uint32{nl.TCPDIAG_NOCOOKIE, nl.TCPDIAG_NOCOOKIE},
}
req := nl.NewNetlinkRequest(nl.SOCK_DIAG_BY_FAMILY, 0)
sockReq := &SocketRequest{
Family: family,
Protocol: proto,
States: TCP_ALL,
ID: _Id,
}
req.AddData(sockReq)
msgs, err := req.Execute(syscall.NETLINK_INET_DIAG, 0)
if err != nil {
return nil, err
}
if len(msgs) == 0 {
return nil, errors.New("Warning, no message nor error from netlink")
}
if len(msgs) > 2 {
return nil, fmt.Errorf("multiple (%d) matching sockets", len(msgs))
}
sock := &Socket{}
if err := sock.deserialize(msgs[0]); err != nil {
return nil, err
}
return sock, nil
}