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Use output coords for layer surfaces
This will need to be more carefully thought out when we get the output_layout working entirely.
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1 changed files with 1 additions and 2 deletions
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@ -187,8 +187,7 @@ static void render_layer(struct sway_output *output,
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wl_list_for_each(sway_layer, layer, link) {
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wl_list_for_each(sway_layer, layer, link) {
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struct wlr_layer_surface *layer = sway_layer->layer_surface;
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struct wlr_layer_surface *layer = sway_layer->layer_surface;
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render_surface(layer->surface, output->wlr_output, when,
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render_surface(layer->surface, output->wlr_output, when,
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sway_layer->geo.x + output_layout_box->x,
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sway_layer->geo.x, sway_layer->geo.y, 0);
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sway_layer->geo.y + output_layout_box->y, 0);
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wlr_surface_send_frame_done(layer->surface, when);
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wlr_surface_send_frame_done(layer->surface, when);
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}
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}
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}
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}
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