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cursor: functions to warp cursor to container and workspace
The new functions allow a cursor to be warped without changing the focus. This is a preparation commit to handle cursor warping not only in seat_set_focus_warp.
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parent
892446a0b6
commit
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2 changed files with 47 additions and 1 deletions
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@ -48,4 +48,9 @@ void dispatch_cursor_button(struct sway_cursor *cursor, uint32_t time_msec,
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void cursor_set_image(struct sway_cursor *cursor, const char *image,
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void cursor_set_image(struct sway_cursor *cursor, const char *image,
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struct wl_client *client);
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struct wl_client *client);
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void cursor_warp_to_container(struct sway_cursor *cursor,
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struct sway_container *container);
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void cursor_warp_to_workspace(struct sway_cursor *cursor,
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struct sway_workspace *workspace);
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#endif
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#endif
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@ -9,6 +9,7 @@
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/types/wlr_idle.h>
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#include <wlr/types/wlr_idle.h>
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#include <wlr/types/wlr_box.h>
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#include "list.h"
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#include "list.h"
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#include "log.h"
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#include "log.h"
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#include "config.h"
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#include "config.h"
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@ -1271,4 +1272,44 @@ struct sway_cursor *sway_cursor_create(struct sway_seat *seat) {
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cursor->cursor = wlr_cursor;
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cursor->cursor = wlr_cursor;
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return cursor;
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return cursor;
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}
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/**
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* Warps the cursor to the middle of the container argument.
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* Does nothing if the cursor is already inside the container.
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* If container is NULL, returns without doing anything.
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*/
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void cursor_warp_to_container(struct sway_cursor *cursor,
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struct sway_container *container) {
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if (!container) {
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return;
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}
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struct wlr_box box;
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container_get_box(container, &box);
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if (wlr_box_contains_point(&box, cursor->cursor->x, cursor->cursor->y)) {
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return;
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}
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double x = container->x + container->width / 2.0;
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double y = container->y + container->height / 2.0;
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wlr_cursor_warp(cursor->cursor, NULL, x, y);
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}
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/**
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* Warps the cursor to the middle of the workspace argument.
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* If workspace is NULL, returns without doing anything.
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*/
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void cursor_warp_to_workspace(struct sway_cursor *cursor,
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struct sway_workspace *workspace) {
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if (!workspace) {
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return;
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}
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double x = workspace->x + workspace->width / 2.0;
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double y = workspace->y + workspace->height / 2.0;
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wlr_cursor_warp(cursor->cursor, NULL, x, y);
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}
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}
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