mirror of
https://github.com/swaywm/sway.git
synced 2024-11-10 12:33:50 +01:00
scene_graph: Port opacity and filter modes
This commit is contained in:
parent
2e53de80bb
commit
09e11dabb2
@ -37,5 +37,7 @@ struct cmd_results *cmd_opacity(int argc, char **argv) {
|
||||
}
|
||||
|
||||
con->alpha = val;
|
||||
container_update(con);
|
||||
|
||||
return cmd_results_new(CMD_SUCCESS, NULL);
|
||||
}
|
||||
|
@ -554,6 +554,7 @@ bool apply_output_config(struct output_config *oc, struct sway_output *output) {
|
||||
if (scale_filter_old != output->scale_filter) {
|
||||
sway_log(SWAY_DEBUG, "Set %s scale_filter to %s", oc->name,
|
||||
sway_output_scale_filter_to_string(output->scale_filter));
|
||||
wlr_damage_ring_add_whole(&output->scene_output->damage_ring);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -182,6 +182,47 @@ static void send_frame_done_iterator(struct wlr_scene_buffer *buffer,
|
||||
}
|
||||
}
|
||||
|
||||
static enum wlr_scale_filter_mode get_scale_filter(struct sway_output *output) {
|
||||
switch (output->scale_filter) {
|
||||
case SCALE_FILTER_LINEAR:
|
||||
return WLR_SCALE_FILTER_BILINEAR;
|
||||
case SCALE_FILTER_NEAREST:
|
||||
return WLR_SCALE_FILTER_NEAREST;
|
||||
default:
|
||||
abort(); // unreachable
|
||||
}
|
||||
}
|
||||
|
||||
static void output_configure_scene(struct sway_output *output,
|
||||
struct wlr_scene_node *node, float opacity) {
|
||||
if (!node->enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct sway_container *con =
|
||||
scene_descriptor_try_get(node, SWAY_SCENE_DESC_CONTAINER);
|
||||
if (con) {
|
||||
opacity = con->alpha;
|
||||
}
|
||||
|
||||
if (node->type == WLR_SCENE_NODE_BUFFER) {
|
||||
struct wlr_scene_buffer *buffer = wlr_scene_buffer_from_node(node);
|
||||
|
||||
// hack: don't call the scene setter because that will damage all outputs
|
||||
// We don't want to damage outputs that aren't our current output that
|
||||
// we're configuring
|
||||
buffer->filter_mode = get_scale_filter(output);
|
||||
|
||||
wlr_scene_buffer_set_opacity(buffer, opacity);
|
||||
} else if (node->type == WLR_SCENE_NODE_TREE) {
|
||||
struct wlr_scene_tree *tree = wlr_scene_tree_from_node(node);
|
||||
struct wlr_scene_node *node;
|
||||
wl_list_for_each(node, &tree->children, link) {
|
||||
output_configure_scene(output, node, opacity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static int output_repaint_timer_handler(void *data) {
|
||||
struct sway_output *output = data;
|
||||
|
||||
@ -191,6 +232,8 @@ static int output_repaint_timer_handler(void *data) {
|
||||
|
||||
output->wlr_output->frame_pending = false;
|
||||
|
||||
output_configure_scene(output, &root->root_scene->tree.node, 1.0f);
|
||||
|
||||
if (output->gamma_lut_changed) {
|
||||
struct wlr_output_state pending;
|
||||
wlr_output_state_init(&pending);
|
||||
|
Loading…
Reference in New Issue
Block a user