Merge pull request #2760 from RyanDwyer/swaylock-handle-output-disconnect

Give focus to another swaylock surface when output is disconnected
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emersion 2018-10-04 14:18:13 +02:00 committed by GitHub
commit 0d5c2f75b5
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2 changed files with 36 additions and 3 deletions

View File

@ -216,12 +216,48 @@ void arrange_layers(struct sway_output *output) {
}
}
static struct sway_layer_surface *find_any_layer_by_client(
struct wl_client *client, struct wlr_output *ignore_output) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
if (output->wlr_output == ignore_output) {
continue;
}
// For now we'll only check the overlay layer
struct sway_layer_surface *lsurface;
wl_list_for_each(lsurface,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], link) {
struct wl_resource *resource = lsurface->layer_surface->resource;
if (wl_resource_get_client(resource) == client) {
return lsurface;
}
}
}
return NULL;
}
static void handle_output_destroy(struct wl_listener *listener, void *data) {
struct sway_layer_surface *sway_layer =
wl_container_of(listener, sway_layer, output_destroy);
// Determine if this layer is being used by an exclusive client. If it is,
// try and find another layer owned by this client to pass focus to.
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
struct wl_client *client =
wl_resource_get_client(sway_layer->layer_surface->resource);
bool set_focus = seat->exclusive_client == client;
wl_list_remove(&sway_layer->output_destroy.link);
wl_list_remove(&sway_layer->link);
wl_list_init(&sway_layer->link);
if (set_focus) {
struct sway_layer_surface *layer =
find_any_layer_by_client(client, sway_layer->layer_surface->output);
if (layer) {
seat_set_focus_layer(seat, layer->layer_surface);
}
}
sway_layer->layer_surface->output = NULL;
wlr_layer_surface_v1_close(sway_layer->layer_surface);
}

View File

@ -800,9 +800,6 @@ void seat_set_focus_workspace(struct sway_seat *seat,
void seat_set_focus_surface(struct sway_seat *seat,
struct wlr_surface *surface, bool unfocus) {
if (seat->focused_layer != NULL) {
return;
}
if (seat->has_focus && unfocus) {
struct sway_node *focus = seat_get_focus(seat);
seat_send_unfocus(focus, seat);