output: Allow configuring scene without an output

This commit is contained in:
Alexander Orzechowski 2025-02-18 12:39:18 -05:00 committed by Kenny Levinsen
parent 38005bd854
commit 0da0d37f3d

View file

@ -229,7 +229,9 @@ void output_configure_scene(struct sway_output *output,
// hack: don't call the scene setter because that will damage all outputs // hack: don't call the scene setter because that will damage all outputs
// We don't want to damage outputs that aren't our current output that // We don't want to damage outputs that aren't our current output that
// we're configuring // we're configuring
buffer->filter_mode = get_scale_filter(output, buffer); if (output) {
buffer->filter_mode = get_scale_filter(output, buffer);
}
wlr_scene_buffer_set_opacity(buffer, opacity); wlr_scene_buffer_set_opacity(buffer, opacity);
} else if (node->type == WLR_SCENE_NODE_TREE) { } else if (node->type == WLR_SCENE_NODE_TREE) {