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Don't restore focus if unmapping surface wasn't focused
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bcdb676abb
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@ -79,14 +79,17 @@ static void unmanaged_handle_unmap(struct wl_listener *listener, void *data) {
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wl_list_remove(&surface->commit.link);
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if (!wlr_xwayland_surface_is_unmanaged(xsurface)) {
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// Restore focus
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *previous =
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seat_get_focus_inactive(seat, &root_container);
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if (previous) {
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// Hack to get seat to re-focus the return value of get_focus
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seat_set_focus(seat, previous->parent);
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seat_set_focus(seat, previous);
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if (seat->wlr_seat->keyboard_state.focused_surface ==
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xsurface->surface) {
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// Restore focus
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struct sway_container *previous =
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seat_get_focus_inactive(seat, &root_container);
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if (previous) {
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// Hack to get seat to re-focus the return value of get_focus
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seat_set_focus(seat, previous->parent);
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seat_set_focus(seat, previous);
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}
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}
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}
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}
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