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Drop wl_drm again
In [1] we re-introduced a debug flag to enable wl_drm. Time has passed and Xwayland + VA-API + amdvlk now all support linux-dmabuf-v1. [1]: https://github.com/swaywm/sway/pull/7916
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@ -145,7 +145,6 @@ struct sway_debug {
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bool noatomic; // Ignore atomic layout updates
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bool noatomic; // Ignore atomic layout updates
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bool txn_timings; // Log verbose messages about transactions
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bool txn_timings; // Log verbose messages about transactions
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bool txn_wait; // Always wait for the timeout before applying
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bool txn_wait; // Always wait for the timeout before applying
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bool legacy_wl_drm; // Enable the legacy wl_drm interface
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};
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};
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extern struct sway_debug debug;
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extern struct sway_debug debug;
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@ -161,8 +161,6 @@ void enable_debug_flag(const char *flag) {
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debug.txn_timings = true;
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debug.txn_timings = true;
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} else if (strncmp(flag, "txn-timeout=", 12) == 0) {
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} else if (strncmp(flag, "txn-timeout=", 12) == 0) {
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server.txn_timeout_ms = atoi(&flag[12]);
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server.txn_timeout_ms = atoi(&flag[12]);
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} else if (strcmp(flag, "legacy-wl-drm") == 0) {
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debug.legacy_wl_drm = true;
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} else {
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} else {
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sway_log(SWAY_ERROR, "Unknown debug flag: %s", flag);
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sway_log(SWAY_ERROR, "Unknown debug flag: %s", flag);
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}
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}
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@ -244,9 +244,6 @@ bool server_init(struct sway_server *server) {
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if (wlr_renderer_get_texture_formats(server->renderer, WLR_BUFFER_CAP_DMABUF) != NULL) {
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if (wlr_renderer_get_texture_formats(server->renderer, WLR_BUFFER_CAP_DMABUF) != NULL) {
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server->linux_dmabuf_v1 = wlr_linux_dmabuf_v1_create_with_renderer(
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server->linux_dmabuf_v1 = wlr_linux_dmabuf_v1_create_with_renderer(
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server->wl_display, 4, server->renderer);
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server->wl_display, 4, server->renderer);
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if (debug.legacy_wl_drm) {
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wlr_drm_create(server->wl_display, server->renderer);
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}
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}
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}
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server->allocator = wlr_allocator_autocreate(server->backend,
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server->allocator = wlr_allocator_autocreate(server->backend,
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