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Merge pull request #885 from zandrmartin/commands-refactor
merge resize.c into commands/resize.c
This commit is contained in:
commit
1b4b42fc65
6 changed files with 342 additions and 356 deletions
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@ -1,14 +0,0 @@
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#ifndef _SWAY_RESIZE_H
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#define _SWAY_RESIZE_H
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#include <stdbool.h>
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enum resize_dim_types {
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RESIZE_DIM_PX,
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RESIZE_DIM_PPT,
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RESIZE_DIM_DEFAULT,
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};
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bool set_size(int dimension, bool use_width);
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bool resize(int dimension, bool use_width, enum resize_dim_types dim_type);
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#endif
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@ -33,7 +33,6 @@ add_executable(sway
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layout.c
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layout.c
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main.c
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main.c
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output.c
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output.c
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resize.c
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workspace.c
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workspace.c
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border.c
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border.c
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)
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)
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@ -23,7 +23,6 @@
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#include "sway/container.h"
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#include "sway/container.h"
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#include "sway/output.h"
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#include "sway/output.h"
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#include "sway/handlers.h"
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#include "sway/handlers.h"
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#include "sway/resize.h"
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#include "sway/input_state.h"
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#include "sway/input_state.h"
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#include "sway/criteria.h"
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#include "sway/criteria.h"
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#include "sway/ipc-server.h"
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#include "sway/ipc-server.h"
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@ -1,11 +1,352 @@
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#include <errno.h>
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#include <errno.h>
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#include <math.h>
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include <wlc/wlc.h>
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#include "sway/commands.h"
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#include "sway/commands.h"
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#include "sway/resize.h"
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#include "sway/layout.h"
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#include "sway/focus.h"
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#include "sway/input_state.h"
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#include "sway/handlers.h"
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#include "log.h"
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#include "log.h"
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enum resize_dim_types {
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RESIZE_DIM_PX,
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RESIZE_DIM_PPT,
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RESIZE_DIM_DEFAULT,
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};
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static bool set_size_floating(int new_dimension, bool use_width) {
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swayc_t *view = get_focused_float(swayc_active_workspace());
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if (view) {
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if (use_width) {
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int current_width = view->width;
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view->desired_width = new_dimension;
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floating_view_sane_size(view);
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int new_x = view->x + (int)(((view->desired_width - current_width) / 2) * -1);
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view->width = view->desired_width;
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view->x = new_x;
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update_geometry(view);
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} else {
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int current_height = view->height;
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view->desired_height = new_dimension;
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floating_view_sane_size(view);
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int new_y = view->y + (int)(((view->desired_height - current_height) / 2) * -1);
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view->height = view->desired_height;
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view->y = new_y;
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update_geometry(view);
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}
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return true;
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}
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return false;
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}
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static bool resize_floating(int amount, bool use_width) {
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swayc_t *view = get_focused_float(swayc_active_workspace());
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if (view) {
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if (use_width) {
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return set_size_floating(view->width + amount, true);
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} else {
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return set_size_floating(view->height + amount, false);
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}
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}
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return false;
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}
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static bool resize_tiled(int amount, bool use_width) {
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swayc_t *parent = get_focused_view(swayc_active_workspace());
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swayc_t *focused = parent;
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swayc_t *sibling;
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if (!parent) {
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return true;
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}
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// Find the closest parent container which has siblings of the proper layout.
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// Then apply the resize to all of them.
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int i;
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if (use_width) {
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int lnumber = 0;
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int rnumber = 0;
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while (parent->parent) {
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if (parent->parent->layout == L_HORIZ && parent->parent->children) {
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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if (sibling->x != focused->x) {
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if (sibling->x < parent->x) {
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lnumber++;
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} else if (sibling->x > parent->x) {
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rnumber++;
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}
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}
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}
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if (rnumber || lnumber) {
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break;
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}
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}
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parent = parent->parent;
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}
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if (parent == &root_container) {
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return true;
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}
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sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber);
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//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
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bool valid = true;
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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if (sibling->x != focused->x) {
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if (sibling->x < parent->x) {
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double pixels = -1 * amount;
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pixels /= lnumber;
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if (rnumber) {
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if ((sibling->width + pixels/2) < min_sane_w) {
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valid = false;
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break;
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}
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} else {
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if ((sibling->width + pixels) < min_sane_w) {
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valid = false;
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break;
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}
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}
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} else if (sibling->x > parent->x) {
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double pixels = -1 * amount;
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pixels /= rnumber;
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if (lnumber) {
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if ((sibling->width + pixels/2) < min_sane_w) {
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valid = false;
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break;
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}
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} else {
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if ((sibling->width + pixels) < min_sane_w) {
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valid = false;
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break;
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}
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}
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}
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} else {
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double pixels = amount;
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if (parent->width + pixels < min_sane_w) {
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valid = false;
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break;
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}
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}
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}
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if (valid) {
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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if (sibling->x != focused->x) {
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if (sibling->x < parent->x) {
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double pixels = -1 * amount;
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pixels /= lnumber;
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if (rnumber) {
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recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_RIGHT);
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} else {
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recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_RIGHT);
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}
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} else if (sibling->x > parent->x) {
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double pixels = -1 * amount;
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pixels /= rnumber;
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if (lnumber) {
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recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_LEFT);
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} else {
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recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_LEFT);
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}
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}
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} else {
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if (rnumber != 0 && lnumber != 0) {
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double pixels = amount;
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pixels /= 2;
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recursive_resize(parent, pixels, WLC_RESIZE_EDGE_LEFT);
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recursive_resize(parent, pixels, WLC_RESIZE_EDGE_RIGHT);
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} else if (rnumber) {
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recursive_resize(parent, amount, WLC_RESIZE_EDGE_RIGHT);
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} else if (lnumber) {
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recursive_resize(parent, amount, WLC_RESIZE_EDGE_LEFT);
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}
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}
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}
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// Recursive resize does not handle positions, let arrange_windows
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// take care of that.
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arrange_windows(swayc_active_workspace(), -1, -1);
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}
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return true;
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} else {
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int tnumber = 0;
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int bnumber = 0;
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while (parent->parent) {
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if (parent->parent->layout == L_VERT) {
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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if (sibling->y != focused->y) {
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if (sibling->y < parent->y) {
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bnumber++;
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} else if (sibling->y > parent->y) {
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tnumber++;
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}
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}
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}
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if (bnumber || tnumber) {
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break;
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}
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}
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parent = parent->parent;
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}
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if (parent->parent == NULL || parent->parent->children == NULL) {
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return true;
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}
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sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber);
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//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
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bool valid = true;
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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if (sibling->y != focused->y) {
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if (sibling->y < parent->y) {
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double pixels = -1 * amount;
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pixels /= bnumber;
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if (tnumber) {
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if ((sibling->height + pixels/2) < min_sane_h) {
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valid = false;
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break;
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}
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} else {
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if ((sibling->height + pixels) < min_sane_h) {
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valid = false;
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break;
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}
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}
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} else if (sibling->y > parent->y) {
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double pixels = -1 * amount;
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pixels /= tnumber;
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if (bnumber) {
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if ((sibling->height + pixels/2) < min_sane_h) {
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valid = false;
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break;
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}
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} else {
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if ((sibling->height + pixels) < min_sane_h) {
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valid = false;
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break;
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}
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|
}
|
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|
}
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} else {
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double pixels = amount;
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if (parent->height + pixels < min_sane_h) {
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valid = false;
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|
break;
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|
}
|
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|
}
|
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|
}
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|
if (valid) {
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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|
if (sibling->y != focused->y) {
|
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|
if (sibling->y < parent->y) {
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double pixels = -1 * amount;
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pixels /= bnumber;
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if (tnumber) {
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recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_BOTTOM);
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|
} else {
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recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_BOTTOM);
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|
}
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|
} else if (sibling->x > parent->x) {
|
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|
double pixels = -1 * amount;
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|
pixels /= tnumber;
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|
if (bnumber) {
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recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_TOP);
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|
} else {
|
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|
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_TOP);
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|
}
|
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|
}
|
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|
} else {
|
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|
if (bnumber != 0 && tnumber != 0) {
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|
double pixels = amount/2;
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recursive_resize(parent, pixels, WLC_RESIZE_EDGE_TOP);
|
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recursive_resize(parent, pixels, WLC_RESIZE_EDGE_BOTTOM);
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|
} else if (tnumber) {
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|
recursive_resize(parent, amount, WLC_RESIZE_EDGE_TOP);
|
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|
} else if (bnumber) {
|
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|
recursive_resize(parent, amount, WLC_RESIZE_EDGE_BOTTOM);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
arrange_windows(swayc_active_workspace(), -1, -1);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return true;
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||||||
|
}
|
||||||
|
|
||||||
|
static bool set_size_tiled(int amount, bool use_width) {
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|
int desired;
|
||||||
|
swayc_t *focused = get_focused_view(swayc_active_workspace());
|
||||||
|
|
||||||
|
if (use_width) {
|
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|
desired = amount - focused->width;
|
||||||
|
} else {
|
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|
desired = amount - focused->height;
|
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|
}
|
||||||
|
|
||||||
|
return resize_tiled(desired, use_width);
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|
}
|
||||||
|
|
||||||
|
static bool set_size(int dimension, bool use_width) {
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||||||
|
swayc_t *focused = get_focused_view_include_floating(swayc_active_workspace());
|
||||||
|
|
||||||
|
if (focused) {
|
||||||
|
if (focused->is_floating) {
|
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|
return set_size_floating(dimension, use_width);
|
||||||
|
} else {
|
||||||
|
return set_size_tiled(dimension, use_width);
|
||||||
|
}
|
||||||
|
}
|
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|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool resize(int dimension, bool use_width, enum resize_dim_types dim_type) {
|
||||||
|
swayc_t *focused = get_focused_view_include_floating(swayc_active_workspace());
|
||||||
|
|
||||||
|
// translate "10 ppt" (10%) to appropriate # of pixels in case we need it
|
||||||
|
float ppt_dim = (float)dimension / 100;
|
||||||
|
|
||||||
|
if (use_width) {
|
||||||
|
ppt_dim = focused->width * ppt_dim;
|
||||||
|
} else {
|
||||||
|
ppt_dim = focused->height * ppt_dim;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (focused) {
|
||||||
|
if (focused->is_floating) {
|
||||||
|
// floating view resize dimensions should default to px, so only
|
||||||
|
// use ppt if specified
|
||||||
|
if (dim_type == RESIZE_DIM_PPT) {
|
||||||
|
dimension = (int)ppt_dim;
|
||||||
|
}
|
||||||
|
|
||||||
|
return resize_floating(dimension, use_width);
|
||||||
|
} else {
|
||||||
|
// tiled view resize dimensions should default to ppt, so only use
|
||||||
|
// px if specified
|
||||||
|
if (dim_type != RESIZE_DIM_PX) {
|
||||||
|
dimension = (int)ppt_dim;
|
||||||
|
}
|
||||||
|
|
||||||
|
return resize_tiled(dimension, use_width);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
static struct cmd_results *cmd_resize_set(int argc, char **argv) {
|
static struct cmd_results *cmd_resize_set(int argc, char **argv) {
|
||||||
struct cmd_results *error = NULL;
|
struct cmd_results *error = NULL;
|
||||||
if ((error = checkarg(argc, "resize set", EXPECTED_AT_LEAST, 2))) {
|
if ((error = checkarg(argc, "resize set", EXPECTED_AT_LEAST, 2))) {
|
||||||
|
|
|
@ -17,7 +17,6 @@
|
||||||
#include "sway/output.h"
|
#include "sway/output.h"
|
||||||
#include "sway/focus.h"
|
#include "sway/focus.h"
|
||||||
#include "sway/input_state.h"
|
#include "sway/input_state.h"
|
||||||
#include "sway/resize.h"
|
|
||||||
#include "sway/extensions.h"
|
#include "sway/extensions.h"
|
||||||
#include "sway/criteria.h"
|
#include "sway/criteria.h"
|
||||||
#include "sway/ipc-server.h"
|
#include "sway/ipc-server.h"
|
||||||
|
|
338
sway/resize.c
338
sway/resize.c
|
@ -1,338 +0,0 @@
|
||||||
#include <wlc/wlc.h>
|
|
||||||
#include <math.h>
|
|
||||||
#include "sway/layout.h"
|
|
||||||
#include "sway/focus.h"
|
|
||||||
#include "sway/input_state.h"
|
|
||||||
#include "sway/handlers.h"
|
|
||||||
#include "sway/resize.h"
|
|
||||||
#include "log.h"
|
|
||||||
|
|
||||||
static bool set_size_floating(int new_dimension, bool use_width) {
|
|
||||||
swayc_t *view = get_focused_float(swayc_active_workspace());
|
|
||||||
if (view) {
|
|
||||||
if (use_width) {
|
|
||||||
int current_width = view->width;
|
|
||||||
view->desired_width = new_dimension;
|
|
||||||
floating_view_sane_size(view);
|
|
||||||
|
|
||||||
int new_x = view->x + (int)(((view->desired_width - current_width) / 2) * -1);
|
|
||||||
view->width = view->desired_width;
|
|
||||||
view->x = new_x;
|
|
||||||
|
|
||||||
update_geometry(view);
|
|
||||||
} else {
|
|
||||||
int current_height = view->height;
|
|
||||||
view->desired_height = new_dimension;
|
|
||||||
floating_view_sane_size(view);
|
|
||||||
|
|
||||||
int new_y = view->y + (int)(((view->desired_height - current_height) / 2) * -1);
|
|
||||||
view->height = view->desired_height;
|
|
||||||
view->y = new_y;
|
|
||||||
|
|
||||||
update_geometry(view);
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool resize_floating(int amount, bool use_width) {
|
|
||||||
swayc_t *view = get_focused_float(swayc_active_workspace());
|
|
||||||
|
|
||||||
if (view) {
|
|
||||||
if (use_width) {
|
|
||||||
return set_size_floating(view->width + amount, true);
|
|
||||||
} else {
|
|
||||||
return set_size_floating(view->height + amount, false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool resize_tiled(int amount, bool use_width) {
|
|
||||||
swayc_t *parent = get_focused_view(swayc_active_workspace());
|
|
||||||
swayc_t *focused = parent;
|
|
||||||
swayc_t *sibling;
|
|
||||||
if (!parent) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
// Find the closest parent container which has siblings of the proper layout.
|
|
||||||
// Then apply the resize to all of them.
|
|
||||||
int i;
|
|
||||||
if (use_width) {
|
|
||||||
int lnumber = 0;
|
|
||||||
int rnumber = 0;
|
|
||||||
while (parent->parent) {
|
|
||||||
if (parent->parent->layout == L_HORIZ && parent->parent->children) {
|
|
||||||
for (i = 0; i < parent->parent->children->length; i++) {
|
|
||||||
sibling = parent->parent->children->items[i];
|
|
||||||
if (sibling->x != focused->x) {
|
|
||||||
if (sibling->x < parent->x) {
|
|
||||||
lnumber++;
|
|
||||||
} else if (sibling->x > parent->x) {
|
|
||||||
rnumber++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (rnumber || lnumber) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
parent = parent->parent;
|
|
||||||
}
|
|
||||||
if (parent == &root_container) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber);
|
|
||||||
//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
|
|
||||||
bool valid = true;
|
|
||||||
for (i = 0; i < parent->parent->children->length; i++) {
|
|
||||||
sibling = parent->parent->children->items[i];
|
|
||||||
if (sibling->x != focused->x) {
|
|
||||||
if (sibling->x < parent->x) {
|
|
||||||
double pixels = -1 * amount;
|
|
||||||
pixels /= lnumber;
|
|
||||||
if (rnumber) {
|
|
||||||
if ((sibling->width + pixels/2) < min_sane_w) {
|
|
||||||
valid = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if ((sibling->width + pixels) < min_sane_w) {
|
|
||||||
valid = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (sibling->x > parent->x) {
|
|
||||||
double pixels = -1 * amount;
|
|
||||||
pixels /= rnumber;
|
|
||||||
if (lnumber) {
|
|
||||||
if ((sibling->width + pixels/2) < min_sane_w) {
|
|
||||||
valid = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if ((sibling->width + pixels) < min_sane_w) {
|
|
||||||
valid = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
double pixels = amount;
|
|
||||||
if (parent->width + pixels < min_sane_w) {
|
|
||||||
valid = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (valid) {
|
|
||||||
for (i = 0; i < parent->parent->children->length; i++) {
|
|
||||||
sibling = parent->parent->children->items[i];
|
|
||||||
if (sibling->x != focused->x) {
|
|
||||||
if (sibling->x < parent->x) {
|
|
||||||
double pixels = -1 * amount;
|
|
||||||
pixels /= lnumber;
|
|
||||||
if (rnumber) {
|
|
||||||
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_RIGHT);
|
|
||||||
} else {
|
|
||||||
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_RIGHT);
|
|
||||||
}
|
|
||||||
} else if (sibling->x > parent->x) {
|
|
||||||
double pixels = -1 * amount;
|
|
||||||
pixels /= rnumber;
|
|
||||||
if (lnumber) {
|
|
||||||
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_LEFT);
|
|
||||||
} else {
|
|
||||||
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_LEFT);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if (rnumber != 0 && lnumber != 0) {
|
|
||||||
double pixels = amount;
|
|
||||||
pixels /= 2;
|
|
||||||
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_LEFT);
|
|
||||||
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_RIGHT);
|
|
||||||
} else if (rnumber) {
|
|
||||||
recursive_resize(parent, amount, WLC_RESIZE_EDGE_RIGHT);
|
|
||||||
} else if (lnumber) {
|
|
||||||
recursive_resize(parent, amount, WLC_RESIZE_EDGE_LEFT);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Recursive resize does not handle positions, let arrange_windows
|
|
||||||
// take care of that.
|
|
||||||
arrange_windows(swayc_active_workspace(), -1, -1);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
} else {
|
|
||||||
int tnumber = 0;
|
|
||||||
int bnumber = 0;
|
|
||||||
while (parent->parent) {
|
|
||||||
if (parent->parent->layout == L_VERT) {
|
|
||||||
for (i = 0; i < parent->parent->children->length; i++) {
|
|
||||||
sibling = parent->parent->children->items[i];
|
|
||||||
if (sibling->y != focused->y) {
|
|
||||||
if (sibling->y < parent->y) {
|
|
||||||
bnumber++;
|
|
||||||
} else if (sibling->y > parent->y) {
|
|
||||||
tnumber++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (bnumber || tnumber) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
parent = parent->parent;
|
|
||||||
}
|
|
||||||
if (parent->parent == NULL || parent->parent->children == NULL) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber);
|
|
||||||
//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
|
|
||||||
bool valid = true;
|
|
||||||
for (i = 0; i < parent->parent->children->length; i++) {
|
|
||||||
sibling = parent->parent->children->items[i];
|
|
||||||
if (sibling->y != focused->y) {
|
|
||||||
if (sibling->y < parent->y) {
|
|
||||||
double pixels = -1 * amount;
|
|
||||||
pixels /= bnumber;
|
|
||||||
if (tnumber) {
|
|
||||||
if ((sibling->height + pixels/2) < min_sane_h) {
|
|
||||||
valid = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if ((sibling->height + pixels) < min_sane_h) {
|
|
||||||
valid = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (sibling->y > parent->y) {
|
|
||||||
double pixels = -1 * amount;
|
|
||||||
pixels /= tnumber;
|
|
||||||
if (bnumber) {
|
|
||||||
if ((sibling->height + pixels/2) < min_sane_h) {
|
|
||||||
valid = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if ((sibling->height + pixels) < min_sane_h) {
|
|
||||||
valid = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
double pixels = amount;
|
|
||||||
if (parent->height + pixels < min_sane_h) {
|
|
||||||
valid = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (valid) {
|
|
||||||
for (i = 0; i < parent->parent->children->length; i++) {
|
|
||||||
sibling = parent->parent->children->items[i];
|
|
||||||
if (sibling->y != focused->y) {
|
|
||||||
if (sibling->y < parent->y) {
|
|
||||||
double pixels = -1 * amount;
|
|
||||||
pixels /= bnumber;
|
|
||||||
if (tnumber) {
|
|
||||||
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_BOTTOM);
|
|
||||||
} else {
|
|
||||||
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_BOTTOM);
|
|
||||||
}
|
|
||||||
} else if (sibling->x > parent->x) {
|
|
||||||
double pixels = -1 * amount;
|
|
||||||
pixels /= tnumber;
|
|
||||||
if (bnumber) {
|
|
||||||
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_TOP);
|
|
||||||
} else {
|
|
||||||
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_TOP);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if (bnumber != 0 && tnumber != 0) {
|
|
||||||
double pixels = amount/2;
|
|
||||||
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_TOP);
|
|
||||||
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_BOTTOM);
|
|
||||||
} else if (tnumber) {
|
|
||||||
recursive_resize(parent, amount, WLC_RESIZE_EDGE_TOP);
|
|
||||||
} else if (bnumber) {
|
|
||||||
recursive_resize(parent, amount, WLC_RESIZE_EDGE_BOTTOM);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
arrange_windows(swayc_active_workspace(), -1, -1);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool set_size_tiled(int amount, bool use_width) {
|
|
||||||
int desired;
|
|
||||||
swayc_t *focused = get_focused_view(swayc_active_workspace());
|
|
||||||
|
|
||||||
if (use_width) {
|
|
||||||
desired = amount - focused->width;
|
|
||||||
} else {
|
|
||||||
desired = amount - focused->height;
|
|
||||||
}
|
|
||||||
|
|
||||||
return resize_tiled(desired, use_width);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool set_size(int dimension, bool use_width) {
|
|
||||||
swayc_t *focused = get_focused_view_include_floating(swayc_active_workspace());
|
|
||||||
|
|
||||||
if (focused) {
|
|
||||||
if (focused->is_floating) {
|
|
||||||
return set_size_floating(dimension, use_width);
|
|
||||||
} else {
|
|
||||||
return set_size_tiled(dimension, use_width);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool resize(int dimension, bool use_width, enum resize_dim_types dim_type) {
|
|
||||||
swayc_t *focused = get_focused_view_include_floating(swayc_active_workspace());
|
|
||||||
|
|
||||||
// translate "10 ppt" (10%) to appropriate # of pixels in case we need it
|
|
||||||
float ppt_dim = (float)dimension / 100;
|
|
||||||
|
|
||||||
if (use_width) {
|
|
||||||
ppt_dim = focused->width * ppt_dim;
|
|
||||||
} else {
|
|
||||||
ppt_dim = focused->height * ppt_dim;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (focused) {
|
|
||||||
if (focused->is_floating) {
|
|
||||||
// floating view resize dimensions should default to px, so only
|
|
||||||
// use ppt if specified
|
|
||||||
if (dim_type == RESIZE_DIM_PPT) {
|
|
||||||
dimension = (int)ppt_dim;
|
|
||||||
}
|
|
||||||
|
|
||||||
return resize_floating(dimension, use_width);
|
|
||||||
} else {
|
|
||||||
// tiled view resize dimensions should default to ppt, so only use
|
|
||||||
// px if specified
|
|
||||||
if (dim_type != RESIZE_DIM_PX) {
|
|
||||||
dimension = (int)ppt_dim;
|
|
||||||
}
|
|
||||||
|
|
||||||
return resize_tiled(dimension, use_width);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
Loading…
Reference in a new issue