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view: add new container as a sibling of tiled view
If the focused container is floating by itself, create a new container in tiling mode as a sibling of the inactive focused container instead of creating it as a sibling of everything that is in tiling mode in that workspace. This is the i3 behavior.
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21d2fdf74c
1 changed files with 23 additions and 11 deletions
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@ -729,10 +729,29 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface,
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}
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}
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struct sway_seat *seat = input_manager_current_seat();
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struct sway_seat *seat = input_manager_current_seat();
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struct sway_node *node = ws ? seat_get_focus_inactive(seat, &ws->node)
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struct sway_node *node =
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: seat_get_focus_inactive(seat, &root->node);
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seat_get_focus_inactive(seat, ws ? &ws->node : &root->node);
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struct sway_container *target_sibling = node->type == N_CONTAINER ?
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struct sway_container *target_sibling = NULL;
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node->sway_container : NULL;
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if (node && node->type == N_CONTAINER) {
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if (container_is_floating(node->sway_container)) {
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// If we're about to launch the view into the floating container, then
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// launch it as a tiled view instead.
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if (ws) {
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target_sibling = seat_get_focus_inactive_tiling(seat, ws);
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if (target_sibling) {
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struct sway_container *con =
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seat_get_focus_inactive_view(seat, &target_sibling->node);
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if (con) {
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target_sibling = con;
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}
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}
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} else {
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ws = seat_get_last_known_workspace(seat);
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}
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} else {
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target_sibling = node->sway_container;
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}
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}
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view->foreign_toplevel =
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view->foreign_toplevel =
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wlr_foreign_toplevel_handle_v1_create(server.foreign_toplevel_manager);
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wlr_foreign_toplevel_handle_v1_create(server.foreign_toplevel_manager);
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@ -749,13 +768,6 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface,
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wl_signal_add(&view->foreign_toplevel->events.destroy,
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wl_signal_add(&view->foreign_toplevel->events.destroy,
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&view->foreign_destroy);
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&view->foreign_destroy);
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// If we're about to launch the view into the floating container, then
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// launch it as a tiled view in the root of the workspace instead.
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if (target_sibling && container_is_floating(target_sibling)) {
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target_sibling = NULL;
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ws = seat_get_last_known_workspace(seat);
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}
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struct sway_container *container = view->container;
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struct sway_container *container = view->container;
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if (target_sibling) {
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if (target_sibling) {
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container_add_sibling(target_sibling, container, 1);
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container_add_sibling(target_sibling, container, 1);
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