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fixed segfault on exit + a little fixup of that floatfocus pr
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0bf380a0b1
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@ -19,6 +19,7 @@ enum movement_direction {
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swayc_t *get_focused_container(swayc_t *parent);
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swayc_t *get_focused_view(swayc_t *parent);
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swayc_t *get_focused_float(swayc_t *ws);
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void set_focused_container(swayc_t *container);
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void set_focused_container_for(swayc_t *ancestor, swayc_t *container);
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@ -477,7 +477,7 @@ swayc_t *swayc_active_workspace_for(swayc_t *cont) {
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/* Fallthrough */
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case C_OUTPUT:
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cont = cont->focused;
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cont = cont ? cont->focused : NULL;
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/* Fallthrough */
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case C_WORKSPACE:
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25
sway/focus.c
25
sway/focus.c
@ -164,14 +164,25 @@ void set_focused_container_for(swayc_t *a, swayc_t *c) {
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}
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swayc_t *get_focused_view(swayc_t *parent) {
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while (parent && parent->type != C_VIEW) {
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if (parent->type == C_WORKSPACE && parent->focused == NULL) {
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return parent;
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swayc_t *c = parent;
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while (c && c->type != C_VIEW) {
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if (c->type == C_WORKSPACE && c->focused == NULL) {
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return c;
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}
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parent = parent->focused;
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c = c->focused;
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}
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if (parent == NULL) {
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return swayc_active_workspace_for(parent);
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if (c == NULL) {
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c = swayc_active_workspace_for(parent);
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}
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return parent;
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return c;
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}
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swayc_t *get_focused_float(swayc_t *ws) {
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if(!sway_assert(ws->type == C_WORKSPACE, "must be of workspace type")) {
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ws = swayc_active_workspace();
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}
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if (ws->floating->length) {
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return ws->floating->items[ws->floating->length - 1];
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}
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return NULL;
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}
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@ -231,14 +231,7 @@ static void handle_view_destroyed(wlc_handle handle) {
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break;
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}
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swayc_t *focused_view = get_focused_view(&root_container);
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if (focused_view->type == C_WORKSPACE && focused_view->children->length == 0) {
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if (focused_view->floating->length > 0) {
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focused_view = focused_view->floating->items[focused_view->floating->length-1];
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focused_view = get_focused_view(focused_view);
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}
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}
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set_focused_container(focused_view);
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set_focused_container(get_focused_view(&root_container));
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}
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static void handle_view_focus(wlc_handle view, bool focus) {
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@ -151,7 +151,9 @@ swayc_t *remove_child(swayc_t *child) {
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// Set focused to new container
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if (parent->focused == child) {
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if (parent->children->length > 0) {
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parent->focused = parent->children->items[i?i-1:0];
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parent->focused = parent->children->items[i ? i-1:0];
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} else if (parent->floating && parent->floating->length) {
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parent->focused = parent->floating->items[parent->floating->length - 1];
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} else {
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parent->focused = NULL;
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}
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