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input/cursor: don't apply pointer constraint to emulated tablet input
Closes #5268.
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@ -292,16 +292,19 @@ void cursor_unhide(struct sway_cursor *cursor) {
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static void pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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struct wlr_input_device *device, double dx, double dy,
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double dx_unaccel, double dy_unaccel) {
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cursor_handle_activity(cursor, IDLE_SOURCE_POINTER);
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if (device->type == WLR_INPUT_DEVICE_POINTER) {
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cursor_handle_activity(cursor, IDLE_SOURCE_POINTER);
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}
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wlr_relative_pointer_manager_v1_send_relative_motion(
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server.relative_pointer_manager,
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cursor->seat->wlr_seat, (uint64_t)time_msec * 1000,
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dx, dy, dx_unaccel, dy_unaccel);
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struct wlr_surface *surface = NULL;
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double sx, sy;
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if (cursor->active_constraint) {
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// Only apply pointer constraints to real pointer input.
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if (cursor->active_constraint && device->type == WLR_INPUT_DEVICE_POINTER) {
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struct wlr_surface *surface = NULL;
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double sx, sy;
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node_at_coords(cursor->seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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