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Remove cursor warping from seat_set_focus
Because cursor warping was the default behaviour in seat_set_focus, there may be cases where we may have been warping the cursor unintentionally. This patch removes cursor warping from seat_set_focus and only does it in the focus command. This is managed by a static function in focus.c. To know whether to warp or not, we need to know which node had focus previously. To keep track of this easily, seat->prev_focus has been introduced and is set to the previous in seat_set_focus.
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103b7bc47d
commit
24a90e5d86
5 changed files with 34 additions and 38 deletions
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@ -52,6 +52,7 @@ struct sway_seat {
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bool has_focus;
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bool has_focus;
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struct wl_list focus_stack; // list of containers in focus order
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struct wl_list focus_stack; // list of containers in focus order
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struct sway_workspace *workspace;
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struct sway_workspace *workspace;
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struct sway_node *prev_focus;
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// If the focused layer is set, views cannot receive keyboard focus
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// If the focused layer is set, views cannot receive keyboard focus
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struct wlr_layer_surface_v1 *focused_layer;
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struct wlr_layer_surface_v1 *focused_layer;
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@ -121,9 +122,6 @@ void seat_set_focus_workspace(struct sway_seat *seat,
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*/
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*/
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void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node);
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void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node);
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void seat_set_focus_warp(struct sway_seat *seat,
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struct sway_node *node, bool warp);
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void seat_set_focus_surface(struct sway_seat *seat,
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void seat_set_focus_surface(struct sway_seat *seat,
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struct wlr_surface *surface, bool unfocus);
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struct wlr_surface *surface, bool unfocus);
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@ -34,6 +34,24 @@ static bool parse_movement_direction(const char *name,
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return true;
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return true;
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}
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}
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static void consider_warp_to_focus(struct sway_seat *seat) {
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struct sway_node *focus = seat_get_focus(seat);
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if (config->mouse_warping == WARP_NO || !focus || !seat->prev_focus) {
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return;
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}
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if (config->mouse_warping == WARP_OUTPUT &&
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node_get_output(focus) == node_get_output(seat->prev_focus)) {
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return;
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}
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if (focus->type == N_CONTAINER) {
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cursor_warp_to_container(seat->cursor, focus->sway_container);
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} else {
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cursor_warp_to_workspace(seat->cursor, focus->sway_workspace);
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}
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cursor_send_pointer_motion(seat->cursor, 0, false);
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}
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/**
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/**
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* Get node in the direction of newly entered output.
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* Get node in the direction of newly entered output.
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*/
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*/
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@ -181,7 +199,7 @@ static struct cmd_results *focus_mode(struct sway_workspace *ws,
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}
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}
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if (new_focus) {
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if (new_focus) {
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seat_set_focus_container(seat, new_focus);
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seat_set_focus_container(seat, new_focus);
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cursor_send_pointer_motion(seat->cursor, 0, true);
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consider_warp_to_focus(seat);
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} else {
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} else {
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return cmd_results_new(CMD_FAILURE, "focus",
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return cmd_results_new(CMD_FAILURE, "focus",
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"Failed to find a %s container in workspace",
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"Failed to find a %s container in workspace",
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@ -214,7 +232,7 @@ static struct cmd_results *focus_output(struct sway_seat *seat,
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free(identifier);
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free(identifier);
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if (output) {
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if (output) {
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seat_set_focus(seat, seat_get_focus_inactive(seat, &output->node));
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seat_set_focus(seat, seat_get_focus_inactive(seat, &output->node));
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cursor_send_pointer_motion(seat->cursor, 0, true);
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consider_warp_to_focus(seat);
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}
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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@ -235,6 +253,7 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
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if (argc == 0 && container) {
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if (argc == 0 && container) {
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seat_set_focus_container(seat, container);
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seat_set_focus_container(seat, container);
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consider_warp_to_focus(seat);
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cursor_send_pointer_motion(seat->cursor, 0, true);
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cursor_send_pointer_motion(seat->cursor, 0, true);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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}
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@ -264,7 +283,7 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
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struct sway_node *focus = seat_get_active_tiling_child(seat, node);
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struct sway_node *focus = seat_get_active_tiling_child(seat, node);
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if (focus) {
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if (focus) {
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seat_set_focus(seat, focus);
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seat_set_focus(seat, focus);
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cursor_send_pointer_motion(seat->cursor, 0, true);
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consider_warp_to_focus(seat);
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}
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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}
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@ -284,7 +303,7 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
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struct sway_node *node =
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struct sway_node *node =
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get_node_in_output_direction(new_output, direction);
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get_node_in_output_direction(new_output, direction);
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seat_set_focus(seat, node);
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seat_set_focus(seat, node);
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cursor_send_pointer_motion(seat->cursor, 0, true);
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consider_warp_to_focus(seat);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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}
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@ -292,7 +311,7 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
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node_get_in_direction(container, seat, direction);
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node_get_in_direction(container, seat, direction);
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if (next_focus) {
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if (next_focus) {
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seat_set_focus(seat, next_focus);
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seat_set_focus(seat, next_focus);
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cursor_send_pointer_motion(seat->cursor, 0, true);
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consider_warp_to_focus(seat);
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}
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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@ -61,13 +61,13 @@ static void swap_focus(struct sway_container *con1,
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enum sway_container_layout layout2 = container_parent_layout(con2);
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enum sway_container_layout layout2 = container_parent_layout(con2);
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if (focus == con1 && (layout2 == L_TABBED || layout2 == L_STACKED)) {
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if (focus == con1 && (layout2 == L_TABBED || layout2 == L_STACKED)) {
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if (workspace_is_visible(ws2)) {
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if (workspace_is_visible(ws2)) {
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seat_set_focus_warp(seat, &con2->node, false);
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seat_set_focus(seat, &con2->node);
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}
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}
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seat_set_focus_container(seat, ws1 != ws2 ? con2 : con1);
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seat_set_focus_container(seat, ws1 != ws2 ? con2 : con1);
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} else if (focus == con2 && (layout1 == L_TABBED
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} else if (focus == con2 && (layout1 == L_TABBED
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|| layout1 == L_STACKED)) {
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|| layout1 == L_STACKED)) {
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if (workspace_is_visible(ws1)) {
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if (workspace_is_visible(ws1)) {
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seat_set_focus_warp(seat, &con1->node, false);
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seat_set_focus(seat, &con1->node);
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}
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}
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seat_set_focus_container(seat, ws1 != ws2 ? con1 : con2);
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seat_set_focus_container(seat, ws1 != ws2 ? con1 : con2);
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} else if (ws1 != ws2) {
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} else if (ws1 != ws2) {
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@ -597,7 +597,7 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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struct sway_output *focused_output = node_get_output(focus);
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struct sway_output *focused_output = node_get_output(focus);
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struct sway_output *output = node_get_output(node);
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struct sway_output *output = node_get_output(node);
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if (output != focused_output) {
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if (output != focused_output) {
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seat_set_focus_warp(seat, node, false);
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seat_set_focus(seat, node);
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}
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}
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} else if (node->type == N_CONTAINER && node->sway_container->view) {
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} else if (node->type == N_CONTAINER && node->sway_container->view) {
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// Focus node if the following are true:
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// Focus node if the following are true:
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@ -607,14 +607,14 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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if (!wlr_seat_keyboard_has_grab(cursor->seat->wlr_seat) &&
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if (!wlr_seat_keyboard_has_grab(cursor->seat->wlr_seat) &&
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node != prev_node &&
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node != prev_node &&
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view_is_visible(node->sway_container->view)) {
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view_is_visible(node->sway_container->view)) {
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seat_set_focus_warp(seat, node, false);
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seat_set_focus(seat, node);
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} else {
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} else {
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struct sway_node *next_focus =
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struct sway_node *next_focus =
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seat_get_focus_inactive(seat, &root->node);
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seat_get_focus_inactive(seat, &root->node);
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if (next_focus && next_focus->type == N_CONTAINER &&
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if (next_focus && next_focus->type == N_CONTAINER &&
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next_focus->sway_container->view &&
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next_focus->sway_container->view &&
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view_is_visible(next_focus->sway_container->view)) {
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view_is_visible(next_focus->sway_container->view)) {
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seat_set_focus_warp(seat, next_focus, false);
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seat_set_focus(seat, next_focus);
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}
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}
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}
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}
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}
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}
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@ -640,13 +640,13 @@ void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node) {
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node_set_dirty(node_get_parent(node));
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node_set_dirty(node_get_parent(node));
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}
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}
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void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
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bool warp) {
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if (seat->focused_layer) {
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if (seat->focused_layer) {
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return;
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return;
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}
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}
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struct sway_node *last_focus = seat_get_focus(seat);
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struct sway_node *last_focus = seat_get_focus(seat);
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seat->prev_focus = last_focus;
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if (last_focus == node) {
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if (last_focus == node) {
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return;
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return;
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}
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}
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@ -678,8 +678,6 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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}
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}
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}
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}
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struct sway_output *last_output = last_workspace ?
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last_workspace->output : NULL;
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struct sway_output *new_output = new_workspace->output;
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struct sway_output *new_output = new_workspace->output;
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if (last_workspace != new_workspace && new_output) {
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if (last_workspace != new_workspace && new_output) {
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@ -774,21 +772,6 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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workspace_consider_destroy(last_workspace);
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workspace_consider_destroy(last_workspace);
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}
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}
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if (last_focus && warp) {
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if (container && config->mouse_warping == WARP_CONTAINER) {
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cursor_warp_to_container(seat->cursor, container);
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cursor_send_pointer_motion(seat->cursor, 0, true);
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} else if (new_output != last_output &&
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config->mouse_warping >= WARP_OUTPUT) {
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if (container) {
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cursor_warp_to_container(seat->cursor, container);
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} else {
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cursor_warp_to_workspace(seat->cursor, new_workspace);
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}
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cursor_send_pointer_motion(seat->cursor, 0, true);
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}
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}
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seat->has_focus = true;
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seat->has_focus = true;
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if (config->smart_gaps) {
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if (config->smart_gaps) {
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@ -800,18 +783,14 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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update_debug_tree();
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update_debug_tree();
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}
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}
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void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
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seat_set_focus_warp(seat, node, true);
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}
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void seat_set_focus_container(struct sway_seat *seat,
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void seat_set_focus_container(struct sway_seat *seat,
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struct sway_container *con) {
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struct sway_container *con) {
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seat_set_focus_warp(seat, con ? &con->node : NULL, true);
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seat_set_focus(seat, con ? &con->node : NULL);
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}
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}
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void seat_set_focus_workspace(struct sway_seat *seat,
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void seat_set_focus_workspace(struct sway_seat *seat,
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struct sway_workspace *ws) {
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struct sway_workspace *ws) {
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seat_set_focus_warp(seat, ws ? &ws->node : NULL, true);
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seat_set_focus(seat, ws ? &ws->node : NULL);
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}
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}
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void seat_set_focus_surface(struct sway_seat *seat,
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void seat_set_focus_surface(struct sway_seat *seat,
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