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Add get_log_level() to encapsulate v (current log level)
This patch also makes all global variable in log.c static.
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parent
d3c947676d
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10
common/log.c
10
common/log.c
@ -12,9 +12,9 @@
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#include <string.h>
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#include <stringop.h>
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int colored = 1;
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log_importance_t loglevel_default = L_ERROR;
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log_importance_t v = L_SILENT;
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static int colored = 1;
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static log_importance_t loglevel_default = L_ERROR;
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static log_importance_t v = L_SILENT;
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static const char *verbosity_colors[] = {
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[L_SILENT] = "",
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@ -38,6 +38,10 @@ void set_log_level(log_importance_t verbosity) {
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v = verbosity;
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}
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log_importance_t get_log_level(void) {
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return v;
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}
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void reset_log_level(void) {
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v = loglevel_default;
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}
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@ -11,6 +11,7 @@ typedef enum {
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void init_log(log_importance_t verbosity);
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void set_log_level(log_importance_t verbosity);
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log_importance_t get_log_level(void);
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void reset_log_level(void);
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// returns whether debug logging is on after switching.
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bool toggle_debug_logging(void);
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@ -12,8 +12,6 @@
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#include <stringop.h>
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#include "workspace.h"
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extern log_importance_t v;
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/* XXX:DEBUG:XXX */
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static void container_log(const swayc_t *c, int depth) {
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fprintf(stderr, "focus:%c",
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@ -49,7 +47,7 @@ static void container_log(const swayc_t *c, int depth) {
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fprintf(stderr, "name:%.16s\n", c->name);
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}
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void layout_log(const swayc_t *c, int depth) {
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if (L_DEBUG > v) return;
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if (L_DEBUG > get_log_level()) return;
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int i, d;
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int e = c->children ? c->children->length : 0;
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container_log(c, depth);
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