output: Restore previous max_render_time behavior

This commit is contained in:
Kenny Levinsen 2019-11-30 16:59:52 +01:00 committed by Simon Ser
parent d1eab10266
commit 275af2ad62

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@ -426,7 +426,7 @@ static void send_frame_done_iterator(struct sway_output *output, struct sway_vie
int delay = data->msec_until_refresh - output->max_render_time
- view_max_render_time;
if ((output->max_render_time == 0 && view_max_render_time == 0) || delay < 1) {
if (output->max_render_time == 0 || view_max_render_time == 0 || delay < 1) {
wlr_surface_send_frame_done(surface, &data->when);
} else {
struct sway_surface *sway_surface = surface->data;