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container: Add container_is_current_floating
Needed to check if containers are currently floating from render code, as container_is_floating checks pending state.
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parent
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commit
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3 changed files with 20 additions and 2 deletions
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@ -210,9 +210,16 @@ void container_set_geometry_from_content(struct sway_container *con);
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/**
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* Determine if the given container is itself floating.
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* This will return false for any descendants of a floating container.
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*
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* Uses pending container state.
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*/
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bool container_is_floating(struct sway_container *container);
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/**
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* Same as above, but for current container state.
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*/
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bool container_is_current_floating(struct sway_container *container);
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/**
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* Get a container's box in layout coordinates.
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*/
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@ -359,7 +359,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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container_current_parent_layout(con);
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if (state->border_right) {
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if (!container_is_floating(con) && siblings->length == 1 && layout == L_HORIZ) {
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if (!container_is_current_floating(con) && siblings->length == 1 && layout == L_HORIZ) {
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memcpy(&color, colors->indicator, sizeof(float) * 4);
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} else {
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memcpy(&color, colors->child_border, sizeof(float) * 4);
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@ -374,7 +374,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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}
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if (state->border_bottom) {
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if (!container_is_floating(con) && siblings->length == 1 && layout == L_VERT) {
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if (!container_is_current_floating(con) && siblings->length == 1 && layout == L_VERT) {
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memcpy(&color, colors->indicator, sizeof(float) * 4);
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} else {
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memcpy(&color, colors->child_border, sizeof(float) * 4);
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@ -858,6 +858,17 @@ bool container_is_floating(struct sway_container *container) {
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return false;
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}
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bool container_is_current_floating(struct sway_container *container) {
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if (!container->current.parent && container->current.workspace &&
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list_find(container->current.workspace->floating, container) != -1) {
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return true;
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}
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if (container->scratchpad) {
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return true;
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}
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return false;
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}
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void container_get_box(struct sway_container *container, struct wlr_box *box) {
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box->x = container->pending.x;
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box->y = container->pending.y;
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