Allow resizing tiled views via mod key

This commit is contained in:
Ryan Dwyer 2018-08-10 17:22:50 +10:00
parent f4280e506b
commit 2dceae6224

View File

@ -356,27 +356,35 @@ static void handle_resize_floating_motion(struct sway_seat *seat,
static void handle_resize_tiling_motion(struct sway_seat *seat,
struct sway_cursor *cursor) {
int amount = 0;
int amount_x = 0;
int amount_y = 0;
int moved_x = cursor->cursor->x - seat->op_ref_lx;
int moved_y = cursor->cursor->y - seat->op_ref_ly;
enum wlr_edges edge_x = WLR_EDGE_NONE;
enum wlr_edges edge_y = WLR_EDGE_NONE;
struct sway_container *con = seat->op_container;
switch (seat->op_resize_edge) {
case WLR_EDGE_TOP:
amount = (seat->op_ref_height - moved_y) - con->height;
break;
case WLR_EDGE_BOTTOM:
amount = (seat->op_ref_height + moved_y) - con->height;
break;
case WLR_EDGE_LEFT:
amount = (seat->op_ref_width - moved_x) - con->width;
break;
case WLR_EDGE_RIGHT:
amount = (seat->op_ref_width + moved_x) - con->width;
break;
case WLR_EDGE_NONE:
break;
if (seat->op_resize_edge & WLR_EDGE_TOP) {
amount_y = (seat->op_ref_height - moved_y) - con->height;
edge_y = WLR_EDGE_TOP;
} else if (seat->op_resize_edge & WLR_EDGE_BOTTOM) {
amount_y = (seat->op_ref_height + moved_y) - con->height;
edge_y = WLR_EDGE_BOTTOM;
}
if (seat->op_resize_edge & WLR_EDGE_LEFT) {
amount_x = (seat->op_ref_width - moved_x) - con->width;
edge_x = WLR_EDGE_LEFT;
} else if (seat->op_resize_edge & WLR_EDGE_RIGHT) {
amount_x = (seat->op_ref_width + moved_x) - con->width;
edge_x = WLR_EDGE_RIGHT;
}
if (amount_x != 0) {
container_resize_tiled(seat->op_container, edge_x, amount_x);
}
if (amount_y != 0) {
container_resize_tiled(seat->op_container, edge_y, amount_y);
}
container_resize_tiled(seat->op_container, seat->op_resize_edge, amount);
}
void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
@ -655,10 +663,25 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
return;
}
// Handle beginning floating move
// Handle tiling resize via mod
bool mod_pressed = keyboard &&
(wlr_keyboard_get_modifiers(keyboard) & config->floating_mod);
if (!is_floating) {
uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
if (button == btn_resize) {
edge = 0;
edge |= cursor->cursor->x > cont->x + cont->width / 2 ?
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
edge |= cursor->cursor->y > cont->y + cont->height / 2 ?
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
seat_set_focus(seat, cont);
seat_begin_resize_tiling(seat, cont, button, edge);
return;
}
}
// Handle beginning floating move
if (is_floating_or_child && !is_fullscreen_or_child) {
uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT;
if (button == btn_move && state == WLR_BUTTON_PRESSED &&
@ -688,6 +711,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
if (button == btn_resize) {
edge = 0;
edge |= cursor->cursor->x > floater->x + floater->width / 2 ?
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
edge |= cursor->cursor->y > floater->y + floater->height / 2 ?