Use parse_movement_direction

This commit is contained in:
Ryan Dwyer 2018-07-19 20:17:48 +10:00
parent 08736255a3
commit 32806d16ee

View file

@ -57,15 +57,8 @@ static struct cmd_results *focus_output(struct sway_container *con,
if (!output) {
enum movement_direction direction;
if (strcmp(identifier, "left") == 0) {
direction = MOVE_LEFT;
} else if (strcmp(identifier, "right") == 0) {
direction = MOVE_RIGHT;
} else if (strcmp(identifier, "up") == 0) {
direction = MOVE_UP;
} else if (strcmp(identifier, "down") == 0) {
direction = MOVE_DOWN;
} else {
if (!parse_movement_direction(identifier, &direction) ||
direction == MOVE_PARENT || direction == MOVE_CHILD) {
free(identifier);
return cmd_results_new(CMD_INVALID, "focus",
"There is no output with that name");