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416417a54c
commit
38ca94e0ed
@ -119,27 +119,21 @@ static void set_lock_surface(struct wl_client *client, struct wl_resource *resou
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if (!swayc_is_child_of(view, workspace)) {
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if (!swayc_is_child_of(view, workspace)) {
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move_container_to(view, workspace);
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move_container_to(view, workspace);
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}
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}
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// make the view floating so it doesn't rearrange other
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// make the view floating so it doesn't rearrange other siblings.
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// siblings.
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if (!view->is_floating) {
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if (!view->is_floating) {
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// Remove view from its current location
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destroy_container(remove_child(view));
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destroy_container(remove_child(view));
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// and move it into workspace floating
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add_floating(workspace, view);
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add_floating(workspace, view);
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}
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}
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wlc_view_set_state(view->handle, WLC_BIT_FULLSCREEN, true);
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wlc_view_set_state(view->handle, WLC_BIT_FULLSCREEN, true);
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workspace->fullscreen = view;
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wlc_view_bring_to_front(view->handle);
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ipc_event_window(view, "fullscreen_mode");
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wlc_view_focus(view->handle);
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desktop_shell.is_locked = true;
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desktop_shell.is_locked = true;
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// reset input state
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input_init();
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input_init();
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// set focus if the lockscreen is spawned on the currently
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arrange_windows(workspace, -1, -1);
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// active output
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swayc_t *focus_output = swayc_active_output();
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swayc_t *focus_output = swayc_active_output();
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if (focus_output == output) {
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if (focus_output == output) {
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set_focused_container(view);
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set_focused_container(view);
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}
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}
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arrange_windows(workspace, -1, -1);
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list_add(desktop_shell.lock_surfaces, surface);
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list_add(desktop_shell.lock_surfaces, surface);
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wl_resource_set_destructor(surface, lock_surface_destructor);
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wl_resource_set_destructor(surface, lock_surface_destructor);
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} else {
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} else {
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15
sway/focus.c
15
sway/focus.c
@ -3,6 +3,7 @@
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#include "sway/workspace.h"
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#include "sway/workspace.h"
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#include "sway/layout.h"
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#include "sway/layout.h"
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#include "sway/config.h"
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#include "sway/config.h"
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#include "sway/extensions.h"
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#include "sway/input_state.h"
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#include "sway/input_state.h"
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#include "sway/ipc-server.h"
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#include "sway/ipc-server.h"
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#include "sway/border.h"
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#include "sway/border.h"
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@ -88,7 +89,6 @@ swayc_t *get_focused_container(swayc_t *parent) {
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if (!parent) {
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if (!parent) {
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return swayc_active_workspace();
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return swayc_active_workspace();
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}
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}
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// get focused container
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while (!parent->is_focused && parent->focused) {
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while (!parent->is_focused && parent->focused) {
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parent = parent->focused;
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parent = parent->focused;
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}
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}
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@ -132,24 +132,24 @@ bool set_focused_container(swayc_t *c) {
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p->is_focused = false;
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p->is_focused = false;
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}
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}
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// get new focused view and set focus to it.
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if (!(wlc_view_get_type(p->handle) & WLC_BIT_POPUP)) {
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if (!(wlc_view_get_type(p->handle) & WLC_BIT_POPUP)) {
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// unactivate previous focus
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if (focused->type == C_VIEW) {
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if (focused->type == C_VIEW) {
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wlc_view_set_state(focused->handle, WLC_BIT_ACTIVATED, false);
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wlc_view_set_state(focused->handle, WLC_BIT_ACTIVATED, false);
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}
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}
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update_container_border(focused);
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update_container_border(focused);
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// activate current focus
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if (c->type == C_VIEW) {
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if (c->type == C_VIEW) {
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wlc_view_set_state(c->handle, WLC_BIT_ACTIVATED, true);
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wlc_view_set_state(c->handle, WLC_BIT_ACTIVATED, true);
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}
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}
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// set focus
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if (!desktop_shell.is_locked) {
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wlc_view_focus(c->handle);
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// If the system is locked, we do everything _but_ actually setting
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// focus. This includes making our internals think that this view is
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// focused.
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wlc_view_focus(c->handle);
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}
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if (c->parent->layout != L_TABBED && c->parent->layout != L_STACKED) {
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if (c->parent->layout != L_TABBED && c->parent->layout != L_STACKED) {
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update_container_border(c);
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update_container_border(c);
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}
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}
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// rearrange if parent container is tabbed/stacked
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swayc_t *parent = swayc_tabbed_stacked_ancestor(c);
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swayc_t *parent = swayc_tabbed_stacked_ancestor(c);
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if (parent != NULL) {
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if (parent != NULL) {
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arrange_backgrounds();
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arrange_backgrounds();
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@ -174,7 +174,6 @@ bool set_focused_container_for(swayc_t *a, swayc_t *c) {
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return false;
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return false;
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}
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}
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swayc_t *find = c;
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swayc_t *find = c;
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// Ensure that a is an ancestor of c
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while (find != a && (find = find->parent)) {
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while (find != a && (find = find->parent)) {
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if (find == &root_container) {
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if (find == &root_container) {
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return false;
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return false;
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