layer-shell: use usable_area when arranging non-exclusive layer surfaces

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emersion 2018-05-07 17:24:33 +01:00
parent 94cf3f1b17
commit 3d29e73e72
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@ -180,9 +180,6 @@ void arrange_layers(struct sway_output *output) {
}
// Arrange non-exlusive surfaces from top->bottom
usable_area.x = usable_area.y = 0;
wlr_output_effective_resolution(output->wlr_output,
&usable_area.width, &usable_area.height);
arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
&usable_area, false);
arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],