sway: set lock view to floating after ws switch

This avoids calling swayc_active_workspace.
This commit is contained in:
progandy 2016-02-28 20:12:07 +01:00
parent 86b894d804
commit 52ff89cecc

View File

@ -108,19 +108,17 @@ static void set_lock_surface(struct wl_client *client, struct wl_resource *resou
swayc_t *view = swayc_by_handle(wlc_handle_from_wl_surface_resource(surface)); swayc_t *view = swayc_by_handle(wlc_handle_from_wl_surface_resource(surface));
sway_log(L_DEBUG, "Setting lock surface to %p", view); sway_log(L_DEBUG, "Setting lock surface to %p", view);
if (view && output) { if (view && output) {
swayc_t *workspace = output->focused;
if (!swayc_is_child_of(view, workspace)) {
move_container_to(view, workspace);
}
// make the view floating so it doesn't rearrange other // make the view floating so it doesn't rearrange other
// siblings. // siblings.
if (!view->is_floating) { if (!view->is_floating) {
// Remove view from its current location // Remove view from its current location
destroy_container(remove_child(view)); destroy_container(remove_child(view));
// and move it into workspace floating // and move it into workspace floating
add_floating(swayc_active_workspace(), view); add_floating(workspace, view);
}
swayc_t *workspace = output->focused;
if (!swayc_is_child_of(view, workspace)) {
move_container_to(view, workspace);
} }
wlc_view_set_state(view->handle, WLC_BIT_FULLSCREEN, true); wlc_view_set_state(view->handle, WLC_BIT_FULLSCREEN, true);
workspace->fullscreen = view; workspace->fullscreen = view;