Merge pull request #2826 from RyanDwyer/common-eventloop

Implement common event loop for swaybar and swaylock
This commit is contained in:
Drew DeVault 2018-10-14 16:34:22 +02:00 committed by GitHub
commit 53d90dd6a8
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13 changed files with 328 additions and 195 deletions

179
common/loop.c Normal file
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@ -0,0 +1,179 @@
#include <limits.h>
#include <string.h>
#include <stdbool.h>
#include <stdlib.h>
#include <stdio.h>
#include <poll.h>
#include <time.h>
#include <unistd.h>
#include "list.h"
#include "log.h"
#include "loop.h"
struct loop_fd_event {
void (*callback)(int fd, short mask, void *data);
void *data;
};
struct loop_timer {
void (*callback)(void *data);
void *data;
struct timespec expiry;
};
struct loop {
struct pollfd *fds;
int fd_length;
int fd_capacity;
list_t *fd_events; // struct loop_fd_event
list_t *timers; // struct loop_timer
};
struct loop *loop_create(void) {
struct loop *loop = calloc(1, sizeof(struct loop));
if (!loop) {
wlr_log(WLR_ERROR, "Unable to allocate memory for loop");
return NULL;
}
loop->fd_capacity = 10;
loop->fds = malloc(sizeof(struct pollfd) * loop->fd_capacity);
loop->fd_events = create_list();
loop->timers = create_list();
return loop;
}
void loop_destroy(struct loop *loop) {
list_foreach(loop->fd_events, free);
list_foreach(loop->timers, free);
list_free(loop->fd_events);
list_free(loop->timers);
free(loop->fds);
free(loop);
}
void loop_poll(struct loop *loop) {
// Calculate next timer in ms
int ms = INT_MAX;
if (loop->timers->length) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
for (int i = 0; i < loop->timers->length; ++i) {
struct loop_timer *timer = loop->timers->items[i];
int timer_ms = (timer->expiry.tv_sec - now.tv_sec) * 1000;
timer_ms += (timer->expiry.tv_nsec - now.tv_nsec) / 1000000;
if (timer_ms < ms) {
ms = timer_ms;
}
}
}
if (ms < 0) {
ms = 0;
}
poll(loop->fds, loop->fd_length, ms);
// Dispatch fds
for (int i = 0; i < loop->fd_length; ++i) {
struct pollfd pfd = loop->fds[i];
struct loop_fd_event *event = loop->fd_events->items[i];
// Always send these events
unsigned events = pfd.events | POLLHUP | POLLERR;
if (pfd.revents & events) {
event->callback(pfd.fd, pfd.revents, event->data);
}
}
// Dispatch timers
if (loop->timers->length) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
for (int i = 0; i < loop->timers->length; ++i) {
struct loop_timer *timer = loop->timers->items[i];
bool expired = timer->expiry.tv_sec < now.tv_sec ||
(timer->expiry.tv_sec == now.tv_sec &&
timer->expiry.tv_nsec < now.tv_nsec);
if (expired) {
timer->callback(timer->data);
loop_remove_timer(loop, timer);
--i;
}
}
}
}
void loop_add_fd(struct loop *loop, int fd, short mask,
void (*callback)(int fd, short mask, void *data), void *data) {
struct loop_fd_event *event = calloc(1, sizeof(struct loop_fd_event));
if (!event) {
wlr_log(WLR_ERROR, "Unable to allocate memory for event");
return;
}
event->callback = callback;
event->data = data;
list_add(loop->fd_events, event);
struct pollfd pfd = {fd, mask, 0};
if (loop->fd_length == loop->fd_capacity) {
loop->fd_capacity += 10;
loop->fds = realloc(loop->fds,
sizeof(struct pollfd) * loop->fd_capacity);
}
loop->fds[loop->fd_length++] = pfd;
}
struct loop_timer *loop_add_timer(struct loop *loop, int ms,
void (*callback)(void *data), void *data) {
struct loop_timer *timer = calloc(1, sizeof(struct loop_timer));
if (!timer) {
wlr_log(WLR_ERROR, "Unable to allocate memory for timer");
return NULL;
}
timer->callback = callback;
timer->data = data;
clock_gettime(CLOCK_MONOTONIC, &timer->expiry);
timer->expiry.tv_sec += ms / 1000;
long int nsec = (ms % 1000) * 1000000;
if (timer->expiry.tv_nsec + nsec >= 1000000000) {
timer->expiry.tv_sec++;
nsec -= 1000000000;
}
timer->expiry.tv_nsec += nsec;
list_add(loop->timers, timer);
return timer;
}
bool loop_remove_fd(struct loop *loop, int fd) {
for (int i = 0; i < loop->fd_length; ++i) {
if (loop->fds[i].fd == fd) {
free(loop->fd_events->items[i]);
list_del(loop->fd_events, i);
loop->fd_length--;
memmove(&loop->fds[i], &loop->fds[i + 1],
sizeof(struct pollfd) * (loop->fd_length - i));
return true;
}
}
return false;
}
bool loop_remove_timer(struct loop *loop, struct loop_timer *timer) {
for (int i = 0; i < loop->timers->length; ++i) {
if (loop->timers->items[i] == timer) {
list_del(loop->timers, i);
free(timer);
return true;
}
}
return false;
}

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@ -5,6 +5,7 @@ lib_sway_common = static_library(
'cairo.c',
'ipc-client.c',
'log.c',
'loop.c',
'list.c',
'pango.c',
'readline.c',

54
include/loop.h Normal file
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@ -0,0 +1,54 @@
#ifndef _SWAY_LOOP_H
#define _SWAY_LOOP_H
#include <stdbool.h>
/**
* This is an event loop system designed for sway clients, not sway itself.
*
* The loop consists of file descriptors and timers. Typically the Wayland
* display's file descriptor will be one of the fds in the loop.
*/
struct loop;
struct loop_timer;
/**
* Create an event loop.
*/
struct loop *loop_create(void);
/**
* Destroy the event loop (eg. on program termination).
*/
void loop_destroy(struct loop *loop);
/**
* Poll the event loop. This will block until one of the fds has data.
*/
void loop_poll(struct loop *loop);
/**
* Add a file descriptor to the loop.
*/
void loop_add_fd(struct loop *loop, int fd, short mask,
void (*func)(int fd, short mask, void *data), void *data);
/**
* Add a timer to the loop.
*
* When the timer expires, the timer will be removed from the loop and freed.
*/
struct loop_timer *loop_add_timer(struct loop *loop, int ms,
void (*callback)(void *data), void *data);
/**
* Remove a file descriptor from the loop.
*/
bool loop_remove_fd(struct loop *loop, int fd);
/**
* Remove a timer from the loop.
*/
bool loop_remove_timer(struct loop *loop, struct loop_timer *timer);
#endif

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@ -8,6 +8,7 @@
struct swaybar_config;
struct swaybar_output;
struct swaybar_workspace;
struct loop;
struct swaybar_pointer {
struct wl_pointer *pointer;
@ -66,6 +67,8 @@ struct swaybar {
struct swaybar_pointer pointer;
struct status_line *status;
struct loop *eventloop;
int ipc_event_socketfd;
int ipc_socketfd;

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@ -1,26 +0,0 @@
#ifndef _SWAYBAR_EVENT_LOOP_H
#define _SWAYBAR_EVENT_LOOP_H
#include <stdbool.h>
#include <time.h>
void add_event(int fd, short mask,
void(*cb)(int fd, short mask, void *data),
void *data);
// Not guaranteed to notify cb immediately
void add_timer(timer_t timer,
void(*cb)(timer_t timer, void *data),
void *data);
// Returns false if nothing exists, true otherwise
bool remove_event(int fd);
// Returns false if nothing exists, true otherwise
bool remove_timer(timer_t timer);
// Blocks and returns after sending callbacks
void event_loop_poll(void);
void init_event_loop(void);
#endif

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@ -14,6 +14,8 @@ enum status_protocol {
};
struct status_line {
struct swaybar *bar;
pid_t pid;
int read_fd, write_fd;
FILE *read, *write;

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@ -54,6 +54,10 @@ struct swaylock_password {
};
struct swaylock_state {
struct loop *eventloop;
struct loop_timer *clear_indicator_timer; // clears the indicator
struct loop_timer *clear_password_timer; // clears the password buffer
struct loop_timer *verify_password_timer;
struct wl_display *display;
struct wl_compositor *compositor;
struct zwlr_layer_shell_v1 *layer_shell;

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@ -18,7 +18,6 @@
#endif
#include "swaybar/bar.h"
#include "swaybar/config.h"
#include "swaybar/event_loop.h"
#include "swaybar/i3bar.h"
#include "swaybar/ipc.h"
#include "swaybar/status_line.h"
@ -26,6 +25,7 @@
#include "ipc-client.h"
#include "list.h"
#include "log.h"
#include "loop.h"
#include "pool-buffer.h"
#include "wlr-layer-shell-unstable-v1-client-protocol.h"
#include "xdg-output-unstable-v1-client-protocol.h"
@ -573,7 +573,7 @@ static void set_bar_dirty(struct swaybar *bar) {
bool bar_setup(struct swaybar *bar, const char *socket_path) {
bar_init(bar);
init_event_loop();
bar->eventloop = loop_create();
bar->ipc_socketfd = ipc_open_socket(socket_path);
bar->ipc_event_socketfd = ipc_open_socket(socket_path);
@ -582,6 +582,7 @@ bool bar_setup(struct swaybar *bar, const char *socket_path) {
}
if (bar->config->status_command) {
bar->status = status_line_init(bar->config->status_command);
bar->status->bar = bar;
}
bar->display = wl_display_connect(NULL);
@ -646,21 +647,23 @@ static void status_in(int fd, short mask, void *data) {
if (mask & (POLLHUP | POLLERR)) {
status_error(bar->status, "[error reading from status command]");
set_bar_dirty(bar);
remove_event(fd);
loop_remove_fd(bar->eventloop, fd);
} else if (status_handle_readable(bar->status)) {
set_bar_dirty(bar);
}
}
void bar_run(struct swaybar *bar) {
add_event(wl_display_get_fd(bar->display), POLLIN, display_in, bar);
add_event(bar->ipc_event_socketfd, POLLIN, ipc_in, bar);
loop_add_fd(bar->eventloop, wl_display_get_fd(bar->display), POLLIN,
display_in, bar);
loop_add_fd(bar->eventloop, bar->ipc_event_socketfd, POLLIN, ipc_in, bar);
if (bar->status) {
add_event(bar->status->read_fd, POLLIN, status_in, bar);
loop_add_fd(bar->eventloop, bar->status->read_fd, POLLIN,
status_in, bar);
}
while (1) {
wl_display_flush(bar->display);
event_loop_poll();
loop_poll(bar->eventloop);
}
}

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@ -1,156 +0,0 @@
#define _XOPEN_SOURCE 700
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include <strings.h>
#include <poll.h>
#include <time.h>
#include "swaybar/event_loop.h"
#include "list.h"
struct event_item {
void (*cb)(int fd, short mask, void *data);
void *data;
};
struct timer_item {
timer_t timer;
void (*cb)(timer_t timer, void *data);
void *data;
};
static struct {
// The order of each must be kept consistent
struct { /* pollfd array */
struct pollfd *items;
int capacity;
int length;
} fds;
list_t *items; /* event_item list */
// Timer list
list_t *timers;
} event_loop;
void add_timer(timer_t timer,
void(*cb)(timer_t timer, void *data),
void *data) {
struct timer_item *item = malloc(sizeof(struct timer_item));
item->timer = timer;
item->cb = cb;
item->data = data;
list_add(event_loop.timers, item);
}
void add_event(int fd, short mask,
void(*cb)(int fd, short mask, void *data), void *data) {
struct pollfd pollfd = {
fd,
mask,
0,
};
// Resize
if (event_loop.fds.length == event_loop.fds.capacity) {
event_loop.fds.capacity += 10;
event_loop.fds.items = realloc(event_loop.fds.items,
sizeof(struct pollfd) * event_loop.fds.capacity);
}
event_loop.fds.items[event_loop.fds.length++] = pollfd;
struct event_item *item = malloc(sizeof(struct event_item));
item->cb = cb;
item->data = data;
list_add(event_loop.items, item);
return;
}
bool remove_event(int fd) {
/*
* Instead of removing events immediately, we mark them for deletion
* and clean them up later. This is so we can call remove_event inside
* an event callback safely.
*/
for (int i = 0; i < event_loop.fds.length; ++i) {
if (event_loop.fds.items[i].fd == fd) {
event_loop.fds.items[i].fd = -1;
return true;
}
}
return false;
}
static int timer_item_timer_cmp(const void *_timer_item, const void *_timer) {
const struct timer_item *timer_item = _timer_item;
const timer_t *timer = _timer;
if (timer_item->timer == *timer) {
return 0;
} else {
return -1;
}
}
bool remove_timer(timer_t timer) {
int index = list_seq_find(event_loop.timers, timer_item_timer_cmp, &timer);
if (index != -1) {
free(event_loop.timers->items[index]);
list_del(event_loop.timers, index);
return true;
}
return false;
}
void event_loop_poll(void) {
poll(event_loop.fds.items, event_loop.fds.length, -1);
for (int i = 0; i < event_loop.fds.length; ++i) {
struct pollfd pfd = event_loop.fds.items[i];
struct event_item *item = (struct event_item *)event_loop.items->items[i];
// Always send these events
unsigned events = pfd.events | POLLHUP | POLLERR;
if (pfd.revents & events) {
item->cb(pfd.fd, pfd.revents, item->data);
}
}
// Cleanup removed events
int end = 0;
int length = event_loop.fds.length;
for (int i = 0; i < length; ++i) {
if (event_loop.fds.items[i].fd == -1) {
free(event_loop.items->items[i]);
list_del(event_loop.items, i);
--event_loop.fds.length;
} else if (end != i) {
event_loop.fds.items[end++] = event_loop.fds.items[i];
} else {
end = i + 1;
}
}
// check timers
// not tested, but seems to work
for (int i = 0; i < event_loop.timers->length; ++i) {
struct timer_item *item = event_loop.timers->items[i];
int overrun = timer_getoverrun(item->timer);
if (overrun && overrun != -1) {
item->cb(item->timer, item->data);
}
}
}
void init_event_loop(void) {
event_loop.fds.length = 0;
event_loop.fds.capacity = 10;
event_loop.fds.items = malloc(
event_loop.fds.capacity * sizeof(struct pollfd));
event_loop.items = create_list();
event_loop.timers = create_list();
}

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@ -2,7 +2,6 @@ executable(
'swaybar', [
'bar.c',
'config.c',
'event_loop.c',
'i3bar.c',
'ipc.c',
'main.c',

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@ -7,16 +7,16 @@
#include <stdio.h>
#include <unistd.h>
#include <wlr/util/log.h>
#include "loop.h"
#include "swaybar/bar.h"
#include "swaybar/config.h"
#include "swaybar/i3bar.h"
#include "swaybar/event_loop.h"
#include "swaybar/status_line.h"
#include "readline.h"
static void status_line_close_fds(struct status_line *status) {
if (status->read_fd != -1) {
remove_event(status->read_fd);
loop_remove_fd(status->bar->eventloop, status->read_fd);
close(status->read_fd);
status->read_fd = -1;
}

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@ -21,6 +21,7 @@
#include "pool-buffer.h"
#include "cairo.h"
#include "log.h"
#include "loop.h"
#include "readline.h"
#include "stringop.h"
#include "util.h"
@ -844,6 +845,10 @@ static int load_config(char *path, struct swaylock_state *state,
static struct swaylock_state state;
static void display_in(int fd, short mask, void *data) {
wl_display_dispatch(state.display);
}
int main(int argc, char **argv) {
wlr_log_init(WLR_DEBUG, NULL);
initialize_pw_backend();
@ -946,9 +951,14 @@ int main(int argc, char **argv) {
daemonize();
}
state.eventloop = loop_create();
loop_add_fd(state.eventloop, wl_display_get_fd(state.display), POLL_IN,
display_in, NULL);
state.run_display = true;
while (wl_display_dispatch(state.display) != -1 && state.run_display) {
// This space intentionally left blank
while (state.run_display) {
wl_display_flush(state.display);
loop_poll(state.eventloop);
}
free(state.args.font);

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@ -8,6 +8,7 @@
#include <xkbcommon/xkbcommon.h>
#include "swaylock/swaylock.h"
#include "swaylock/seat.h"
#include "loop.h"
#include "unicode.h"
void clear_password_buffer(struct swaylock_password *pw) {
@ -39,6 +40,43 @@ static void append_ch(struct swaylock_password *pw, uint32_t codepoint) {
pw->len += utf8_size;
}
static void clear_indicator(void *data) {
struct swaylock_state *state = data;
state->clear_indicator_timer = NULL;
state->auth_state = AUTH_STATE_IDLE;
damage_state(state);
}
static void schedule_indicator_clear(struct swaylock_state *state) {
if (state->clear_indicator_timer) {
loop_remove_timer(state->eventloop, state->clear_indicator_timer);
}
state->clear_indicator_timer = loop_add_timer(
state->eventloop, 3000, clear_indicator, state);
}
static void clear_password(void *data) {
struct swaylock_state *state = data;
state->clear_password_timer = NULL;
state->auth_state = AUTH_STATE_CLEAR;
clear_password_buffer(&state->password);
damage_state(state);
schedule_indicator_clear(state);
}
static void schedule_password_clear(struct swaylock_state *state) {
if (state->clear_password_timer) {
loop_remove_timer(state->eventloop, state->clear_password_timer);
}
state->clear_password_timer = loop_add_timer(
state->eventloop, 10000, clear_password, state);
}
static void handle_preverify_timeout(void *data) {
struct swaylock_state *state = data;
state->verify_password_timer = NULL;
}
void swaylock_handle_key(struct swaylock_state *state,
xkb_keysym_t keysym, uint32_t codepoint) {
switch (keysym) {
@ -50,7 +88,18 @@ void swaylock_handle_key(struct swaylock_state *state,
state->auth_state = AUTH_STATE_VALIDATING;
damage_state(state);
while (wl_display_dispatch(state->display) != -1 && state->run_display) {
// We generally want to wait until all surfaces are showing the
// "verifying" state before we go and verify the password, because
// verifying it is a blocking operation. However, if the surface is on
// an output with DPMS off then it won't update, so we set a timer.
state->verify_password_timer = loop_add_timer(
state->eventloop, 50, handle_preverify_timeout, state);
while (state->run_display && state->verify_password_timer) {
wl_display_flush(state->display);
loop_poll(state->eventloop);
bool ok = 1;
struct swaylock_surface *surface;
wl_list_for_each(surface, &state->surfaces, link) {
@ -70,6 +119,7 @@ void swaylock_handle_key(struct swaylock_state *state,
}
state->auth_state = AUTH_STATE_INVALID;
damage_state(state);
schedule_indicator_clear(state);
break;
case XKB_KEY_Delete:
case XKB_KEY_BackSpace:
@ -79,11 +129,14 @@ void swaylock_handle_key(struct swaylock_state *state,
state->auth_state = AUTH_STATE_CLEAR;
}
damage_state(state);
schedule_indicator_clear(state);
schedule_password_clear(state);
break;
case XKB_KEY_Escape:
clear_password_buffer(&state->password);
state->auth_state = AUTH_STATE_CLEAR;
damage_state(state);
schedule_indicator_clear(state);
break;
case XKB_KEY_Caps_Lock:
/* The state is getting active after this
@ -91,6 +144,8 @@ void swaylock_handle_key(struct swaylock_state *state,
state->xkb.caps_lock = !state->xkb.caps_lock;
state->auth_state = AUTH_STATE_INPUT_NOP;
damage_state(state);
schedule_indicator_clear(state);
schedule_password_clear(state);
break;
case XKB_KEY_Shift_L:
case XKB_KEY_Shift_R:
@ -104,12 +159,15 @@ void swaylock_handle_key(struct swaylock_state *state,
case XKB_KEY_Super_R:
state->auth_state = AUTH_STATE_INPUT_NOP;
damage_state(state);
schedule_indicator_clear(state);
schedule_password_clear(state);
break;
case XKB_KEY_u:
if (state->xkb.control) {
clear_password_buffer(&state->password);
state->auth_state = AUTH_STATE_CLEAR;
damage_state(state);
schedule_indicator_clear(state);
break;
}
// fallthrough
@ -118,6 +176,8 @@ void swaylock_handle_key(struct swaylock_state *state,
append_ch(&state->password, codepoint);
state->auth_state = AUTH_STATE_INPUT;
damage_state(state);
schedule_indicator_clear(state);
schedule_password_clear(state);
}
break;
}