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Merge pull request #2888 from RyanDwyer/remove-raise-floating
Remove raise_floating directive
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commit
551e05ba90
@ -126,7 +126,6 @@ sway_cmd cmd_floating_modifier;
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sway_cmd cmd_floating_scroll;
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sway_cmd cmd_focus;
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sway_cmd cmd_focus_follows_mouse;
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sway_cmd cmd_raise_floating;
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sway_cmd cmd_focus_on_window_activation;
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sway_cmd cmd_focus_wrapping;
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sway_cmd cmd_font;
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@ -379,7 +379,6 @@ struct sway_config {
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// Flags
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bool focus_follows_mouse;
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bool raise_floating;
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enum mouse_warping_mode mouse_warping;
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enum focus_wrapping_mode focus_wrapping;
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bool active;
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@ -110,7 +110,6 @@ static struct cmd_handler handlers[] = {
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{ "no_focus", cmd_no_focus },
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{ "output", cmd_output },
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{ "popup_during_fullscreen", cmd_popup_during_fullscreen },
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{ "raise_floating", cmd_raise_floating },
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{ "seat", cmd_seat },
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{ "set", cmd_set },
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{ "show_marks", cmd_show_marks },
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@ -1,14 +0,0 @@
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#include <string.h>
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#include <strings.h>
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#include "sway/commands.h"
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#include "util.h"
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struct cmd_results *cmd_raise_floating(int argc, char **argv) {
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "raise_floating", EXPECTED_EQUAL_TO, 1))) {
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return error;
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}
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config->raise_floating =
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parse_boolean(argv[0], config->raise_floating);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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@ -221,7 +221,6 @@ static void config_defaults(struct sway_config *config) {
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// Flags
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config->focus_follows_mouse = true;
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config->raise_floating = true;
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config->mouse_warping = WARP_OUTPUT;
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config->focus_wrapping = WRAP_YES;
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config->validating = false;
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@ -756,11 +756,6 @@ void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
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}
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}
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// If we've focused a floating container, bring it to the front.
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if (container && config->raise_floating) {
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container_raise_floating(container);
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}
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if (new_output_last_ws) {
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workspace_consider_destroy(new_output_last_ws);
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}
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@ -1010,10 +1005,7 @@ void seat_begin_down(struct sway_seat *seat, struct sway_container *con,
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seat->op_ref_con_ly = sy;
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seat->op_moved = false;
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// In case the container was not raised by gaining focus, raise on click
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if (!config->raise_floating) {
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container_raise_floating(con);
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}
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container_raise_floating(con);
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}
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void seat_begin_move_floating(struct sway_seat *seat,
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@ -1026,10 +1018,7 @@ void seat_begin_move_floating(struct sway_seat *seat,
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seat->op_container = con;
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seat->op_button = button;
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// In case the container was not raised by gaining focus, raise on click
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if (!config->raise_floating) {
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container_raise_floating(con);
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}
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container_raise_floating(con);
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cursor_set_image(seat->cursor, "grab", NULL);
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}
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@ -1064,11 +1053,8 @@ void seat_begin_resize_floating(struct sway_seat *seat,
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seat->op_ref_con_ly = con->y;
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seat->op_ref_width = con->width;
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seat->op_ref_height = con->height;
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//
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// In case the container was not raised by gaining focus, raise on click
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if (!config->raise_floating) {
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container_raise_floating(con);
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}
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container_raise_floating(con);
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const char *image = edge == WLR_EDGE_NONE ?
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"se-resize" : wlr_xcursor_get_resize_name(edge);
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@ -48,7 +48,6 @@ sway_sources = files(
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'commands/floating_modifier.c',
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'commands/focus.c',
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'commands/focus_follows_mouse.c',
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'commands/raise_floating.c',
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'commands/focus_on_window_activation.c',
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'commands/focus_wrapping.c',
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'commands/font.c',
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@ -446,11 +446,6 @@ The default colors are:
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devices. A list of input device names may be obtained via *swaymsg -t
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get\_inputs*.
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*raise\_floating* yes|no
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Controls the behaviour of floating windows. A _yes_ (the default) will
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raise windows on gaining focus. A _no_ will only raise floating windows
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by clicking anywhere in the window.
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*seat* <seat> <seat-subcommands...>
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For details on seat subcommands, see *sway-input*(5).
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