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Use correct geometry for nested containers
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@ -790,7 +790,8 @@ static void arrange_windows_r(swayc_t *container, double width, double height) {
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y = container->y;
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// add gaps to top level tapped/stacked container
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if (container->layout == L_TABBED || container->layout == L_STACKED) {
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if (container->parent->type == C_WORKSPACE &&
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(container->layout == L_TABBED || container->layout == L_STACKED)) {
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update_geometry(container);
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width = container->border_geometry.size.w;
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height = container->border_geometry.size.h;
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@ -799,13 +800,14 @@ static void arrange_windows_r(swayc_t *container, double width, double height) {
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}
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// update container size if it's a child in a tabbed/stacked layout
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if (swayc_is_tabbed_stacked(container)) {
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// Use parent border_geometry as a base for calculating
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if (swayc_tabbed_stacked_parent(container) != NULL) {
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// Use parent actual_geometry as a base for calculating
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// container geometry
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container->width = container->parent->border_geometry.size.w;
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container->height = container->parent->border_geometry.size.h;
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container->x = container->parent->border_geometry.origin.x;
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container->y = container->parent->border_geometry.origin.y;
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container->width = container->parent->actual_geometry.size.w;
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container->height = container->parent->actual_geometry.size.h;
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container->x = container->parent->actual_geometry.origin.x;
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container->y = container->parent->actual_geometry.origin.y;
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update_geometry(container);
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width = container->width = container->actual_geometry.size.w;
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height = container->height = container->actual_geometry.size.h;
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