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WIP: Atomic layout updates ground work
This commit is contained in:
parent
0b798ed954
commit
59c9488701
16 changed files with 771 additions and 347 deletions
56
include/sway/desktop/transaction.h
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56
include/sway/desktop/transaction.h
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@ -0,0 +1,56 @@
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#ifndef _SWAY_TRANSACTION_H
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#define _SWAY_TRANSACTION_H
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#include "sway/tree/container.h"
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/**
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* Transactions enable us to perform atomic layout updates.
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*
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* When we want to make adjustments to the layout, we create a transaction.
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* A transaction contains a list of affected containers and their new state.
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* A state might contain a new size, or new border settings, or new parent/child
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* relationships.
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*
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* Calling transaction_commit() makes sway notify of all the affected clients
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* with their new sizes. We then wait for all the views to respond with their
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* new surface sizes. When all are ready, or when a timeout has passed, we apply
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* the updates all at the same time.
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*/
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struct sway_transaction {
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struct wl_event_source *timer;
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list_t *instructions; // struct sway_transaction_instruction *
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list_t *damage; // struct wlr_box *
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size_t num_waiting;
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};
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/**
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* Create a new transaction.
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*/
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struct sway_transaction *transaction_create(void);
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/**
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* Add a container's pending state to the transaction.
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*/
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void transaction_add_container(struct sway_transaction *transaction,
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struct sway_container *container);
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/**
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* Add a box to be damaged when the transaction is applied.
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* The box should be in layout coordinates.
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*/
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void transaction_add_damage(struct sway_transaction *transaction,
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struct wlr_box *box);
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/**
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* Submit a transaction to the client views for configuration.
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*/
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void transaction_commit(struct sway_transaction *transaction);
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/**
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* Notify the transaction system that a view is ready for the new layout.
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*
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* When all views in the transaction are ready, the layout will be applied.
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*/
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void transaction_notify_view_ready(struct sway_view *view, uint32_t serial);
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#endif
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@ -42,6 +42,8 @@ void output_damage_surface(struct sway_output *output, double ox, double oy,
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void output_damage_from_view(struct sway_output *output,
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struct sway_view *view);
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void output_damage_box(struct sway_output *output, struct wlr_box *box);
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void output_damage_whole_container(struct sway_output *output,
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struct sway_container *con);
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@ -1,18 +1,33 @@
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#ifndef _SWAY_ARRANGE_H
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#define _SWAY_ARRANGE_H
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#include "sway/desktop/transaction.h"
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struct sway_container;
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// Determine the root container's geometry, then iterate to everything below
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/**
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* Arrange layout for all the children of the given container, and add them to
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* the given transaction.
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*
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* Use this function if you need to arrange multiple sections of the tree in one
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* transaction.
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*/
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void arrange_windows(struct sway_container *container,
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struct sway_transaction *transaction);
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/**
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* Arrange layout for the given container and commit the transaction.
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*
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* This function is a wrapper around arrange_windows, and handles creating and
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* committing the transaction for you. Use this function if you're only doing
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* one arrange operation.
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*/
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void arrange_and_commit(struct sway_container *container);
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// These functions are temporary and are only here to make everything compile.
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// They are wrappers around arrange_and_commit.
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void arrange_root(void);
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// Determine the output's geometry, then iterate to everything below
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void arrange_output(struct sway_container *output);
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// Determine the workspace's geometry, then iterate to everything below
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void arrange_workspace(struct sway_container *workspace);
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// Arrange layout for all the children of the given workspace/container
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void arrange_children_of(struct sway_container *parent);
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void arrange_output(struct sway_container *container);
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void arrange_workspace(struct sway_container *container);
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void arrange_children_of(struct sway_container *container);
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#endif
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@ -54,6 +54,28 @@ struct sway_output;
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struct sway_workspace;
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struct sway_view;
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struct sway_container_state {
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// Container/swayc properties
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enum sway_container_layout layout;
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double swayc_x, swayc_y;
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double swayc_width, swayc_height;
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//struct sway_container *parent;
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//list_t *children;
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// View properties
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double view_x, view_y;
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double view_width, view_height;
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bool is_fullscreen;
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enum sway_container_border border;
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int border_thickness;
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bool border_top;
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bool border_bottom;
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bool border_left;
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bool border_right;
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};
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struct sway_container {
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union {
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// TODO: Encapsulate state for other node types as well like C_CONTAINER
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@ -69,6 +91,8 @@ struct sway_container {
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*/
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size_t id;
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struct sway_container_state pending;
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char *name; // The view's title (unformatted)
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char *formatted_title; // The title displayed in the title bar
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@ -246,4 +270,9 @@ void container_set_geometry_from_floating_view(struct sway_container *con);
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*/
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bool container_is_floating(struct sway_container *container);
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/**
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* Get a container's box in layout coordinates.
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*/
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struct wlr_box *container_get_box(struct sway_container *container);
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#endif
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@ -29,8 +29,8 @@ struct sway_view_impl {
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const char *(*get_string_prop)(struct sway_view *view,
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enum sway_view_prop prop);
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uint32_t (*get_int_prop)(struct sway_view *view, enum sway_view_prop prop);
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void (*configure)(struct sway_view *view, double lx, double ly, int width,
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int height);
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uint32_t (*configure)(struct sway_view *view, double lx, double ly,
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int width, int height);
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void (*set_activated)(struct sway_view *view, bool activated);
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void (*set_fullscreen)(struct sway_view *view, bool fullscreen);
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bool (*wants_floating)(struct sway_view *view);
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@ -70,6 +70,12 @@ struct sway_view {
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list_t *executed_criteria; // struct criteria *
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list_t *marks; // char *
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list_t *instructions; // struct sway_transaction_instruction *
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// If saved_texture is set, the main surface of the view will render this
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// texture instead of its own. This is used while waiting for transactions
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// to complete.
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struct wlr_texture *saved_texture;
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struct wlr_texture *marks_focused;
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struct wlr_texture *marks_focused_inactive;
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@ -103,8 +109,6 @@ struct sway_xdg_shell_v6_view {
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener destroy;
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int pending_width, pending_height;
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};
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struct sway_xdg_shell_view {
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener destroy;
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int pending_width, pending_height;
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};
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struct sway_xwayland_view {
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@ -138,9 +140,6 @@ struct sway_xwayland_view {
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener destroy;
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int pending_lx, pending_ly;
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int pending_width, pending_height;
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};
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struct sway_xwayland_unmanaged {
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@ -212,7 +211,7 @@ uint32_t view_get_window_type(struct sway_view *view);
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const char *view_get_shell(struct sway_view *view);
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void view_configure(struct sway_view *view, double ox, double oy, int width,
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uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
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int height);
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/**
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@ -69,6 +69,7 @@ struct render_data {
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struct root_geometry root_geo;
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struct sway_output *output;
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pixman_region32_t *damage;
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struct sway_view *view;
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float alpha;
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};
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return wlr_box_intersection(&output_box, &rotated_box, &intersection);
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}
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static bool get_view_box(struct root_geometry *geo,
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struct sway_output *output, struct sway_view *view, int sx, int sy,
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struct wlr_box *surface_box) {
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int sw = view->width;
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int sh = view->height;
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double _sx = sx, _sy = sy;
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rotate_child_position(&_sx, &_sy, sw, sh, geo->width, geo->height,
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geo->rotation);
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struct wlr_box box = {
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.x = geo->x + _sx,
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.y = geo->y + _sy,
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.width = sw,
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.height = sh,
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};
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if (surface_box != NULL) {
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memcpy(surface_box, &box, sizeof(struct wlr_box));
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}
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struct wlr_box rotated_box;
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wlr_box_rotated_bounds(&box, geo->rotation, &rotated_box);
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struct wlr_box output_box = {
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.width = output->swayc->width,
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.height = output->swayc->height,
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};
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struct wlr_box intersection;
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return wlr_box_intersection(&output_box, &rotated_box, &intersection);
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}
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static void surface_for_each_surface(struct wlr_surface *surface,
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double ox, double oy, struct root_geometry *geo,
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wlr_surface_iterator_func_t iterator, void *user_data) {
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pixman_region32_t *output_damage = data->damage;
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float alpha = data->alpha;
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if (!wlr_surface_has_buffer(surface)) {
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return;
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struct wlr_texture *texture = NULL;
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struct wlr_box box;
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bool intersects;
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// If this is the main surface of a view, render the saved_texture instead
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// if it exists. It exists when we are mid-transaction.
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if (data->view && data->view->saved_texture &&
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data->view->surface == surface) {
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texture = data->view->saved_texture;
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intersects = get_view_box(&data->root_geo, data->output, data->view,
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sx, sy, &box);
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} else {
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if (!wlr_surface_has_buffer(surface)) {
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return;
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}
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texture = surface->texture;
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intersects = get_surface_box(&data->root_geo, data->output, surface,
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sx, sy, &box);
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}
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struct wlr_box box;
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bool intersects = get_surface_box(&data->root_geo, data->output, surface,
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sx, sy, &box);
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if (!intersects) {
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return;
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}
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wlr_matrix_project_box(matrix, &box, transform, rotation,
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wlr_output->transform_matrix);
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render_texture(wlr_output, output_damage, surface->texture, &box, matrix,
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alpha);
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render_texture(wlr_output, output_damage, texture, &box, matrix, alpha);
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}
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static void render_layer(struct sway_output *output,
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struct render_data data = {
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.output = output,
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.damage = damage,
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.view = view,
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.alpha = alpha,
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};
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output_view_for_each_surface(
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@ -1134,6 +1180,16 @@ void output_damage_from_view(struct sway_output *output,
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output_damage_view(output, view, false);
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}
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// Expecting an unscaled box in layout coordinates
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void output_damage_box(struct sway_output *output, struct wlr_box *_box) {
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struct wlr_box box;
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memcpy(&box, _box, sizeof(struct wlr_box));
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box.x -= output->swayc->x;
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box.y -= output->swayc->y;
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scale_box(&box, output->wlr_output->scale);
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wlr_output_damage_add_box(output->damage, &box);
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}
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static void output_damage_whole_container_iterator(struct sway_container *con,
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void *data) {
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struct sway_output *output = data;
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214
sway/desktop/transaction.c
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214
sway/desktop/transaction.c
Normal file
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#define _POSIX_C_SOURCE 200809L
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wlr/types/wlr_linux_dmabuf.h>
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#include "sway/debug.h"
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#include "sway/desktop/transaction.h"
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#include "sway/output.h"
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#include "sway/tree/container.h"
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#include "sway/tree/view.h"
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#include "list.h"
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#include "log.h"
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/**
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* How long we should wait for views to respond to the configure before giving
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* up and applying the transaction anyway.
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*/
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#define TIMEOUT_MS 200
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struct sway_transaction_instruction {
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struct sway_transaction *transaction;
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struct sway_container *container;
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struct sway_container_state state;
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uint32_t serial;
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};
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struct sway_transaction *transaction_create() {
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struct sway_transaction *transaction =
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calloc(1, sizeof(struct sway_transaction));
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transaction->instructions = create_list();
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transaction->damage = create_list();
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return transaction;
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}
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static void transaction_destroy(struct sway_transaction *transaction) {
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int i;
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// Free instructions
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for (i = 0; i < transaction->instructions->length; ++i) {
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struct sway_transaction_instruction *instruction =
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transaction->instructions->items[i];
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if (instruction->container->type == C_VIEW) {
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struct sway_view *view = instruction->container->sway_view;
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for (int j = 0; j < view->instructions->length; ++j) {
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if (view->instructions->items[j] == instruction) {
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list_del(view->instructions, j);
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break;
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}
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}
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}
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free(instruction);
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}
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list_free(transaction->instructions);
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// Free damage
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for (i = 0; i < transaction->damage->length; ++i) {
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struct wlr_box *box = transaction->damage->items[i];
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free(box);
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}
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list_free(transaction->damage);
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free(transaction);
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}
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void transaction_add_container(struct sway_transaction *transaction,
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struct sway_container *container) {
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struct sway_transaction_instruction *instruction =
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calloc(1, sizeof(struct sway_transaction_instruction));
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instruction->transaction = transaction;
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instruction->container = container;
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memcpy(&instruction->state, &container->pending,
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sizeof(struct sway_container_state));
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list_add(transaction->instructions, instruction);
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}
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void transaction_add_damage(struct sway_transaction *transaction,
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struct wlr_box *_box) {
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struct wlr_box *box = calloc(1, sizeof(struct wlr_box));
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memcpy(box, _box, sizeof(struct wlr_box));
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list_add(transaction->damage, box);
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}
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static void save_view_texture(struct sway_view *view) {
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wlr_texture_destroy(view->saved_texture);
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view->saved_texture = NULL;
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// TODO: Copy the texture and store it in view->saved_texture.
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}
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static void remove_saved_view_texture(struct sway_view *view) {
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wlr_texture_destroy(view->saved_texture);
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view->saved_texture = NULL;
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}
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/**
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* Apply a transaction to the "current" state of the tree.
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*
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* This is mostly copying stuff from the pending state into the main swayc
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* properties, but also includes reparenting and deleting containers.
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*/
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static void transaction_apply(struct sway_transaction *transaction) {
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int i;
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for (i = 0; i < transaction->instructions->length; ++i) {
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struct sway_transaction_instruction *instruction =
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transaction->instructions->items[i];
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struct sway_container_state *state = &instruction->state;
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struct sway_container *container = instruction->container;
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container->layout = state->layout;
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container->x = state->swayc_x;
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container->y = state->swayc_y;
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container->width = state->swayc_width;
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container->height = state->swayc_height;
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if (container->type == C_VIEW) {
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struct sway_view *view = container->sway_view;
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view->x = state->view_x;
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view->y = state->view_y;
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view->width = state->view_width;
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view->height = state->view_height;
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view->is_fullscreen = state->is_fullscreen;
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view->border = state->border;
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view->border_thickness = state->border_thickness;
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view->border_top = state->border_top;
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view->border_left = state->border_left;
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view->border_right = state->border_right;
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view->border_bottom = state->border_bottom;
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remove_saved_view_texture(view);
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}
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}
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// Damage
|
||||
for (i = 0; i < transaction->damage->length; ++i) {
|
||||
struct wlr_box *box = transaction->damage->items[i];
|
||||
for (int j = 0; j < root_container.children->length; ++j) {
|
||||
struct sway_container *output = root_container.children->items[j];
|
||||
output_damage_box(output->sway_output, box);
|
||||
}
|
||||
}
|
||||
|
||||
update_debug_tree();
|
||||
}
|
||||
|
||||
static int handle_timeout(void *data) {
|
||||
struct sway_transaction *transaction = data;
|
||||
wlr_log(L_DEBUG, "Transaction %p timed out (%li waiting), applying anyway",
|
||||
transaction, transaction->num_waiting);
|
||||
transaction_apply(transaction);
|
||||
transaction_destroy(transaction);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void transaction_commit(struct sway_transaction *transaction) {
|
||||
wlr_log(L_DEBUG, "Transaction %p committing with %i instructions",
|
||||
transaction, transaction->instructions->length);
|
||||
transaction->num_waiting = 0;
|
||||
for (int i = 0; i < transaction->instructions->length; ++i) {
|
||||
struct sway_transaction_instruction *instruction =
|
||||
transaction->instructions->items[i];
|
||||
if (instruction->container->type == C_VIEW) {
|
||||
struct sway_view *view = instruction->container->sway_view;
|
||||
instruction->serial = view_configure(view,
|
||||
instruction->state.view_x,
|
||||
instruction->state.view_y,
|
||||
instruction->state.view_width,
|
||||
instruction->state.view_height);
|
||||
if (instruction->serial) {
|
||||
save_view_texture(view);
|
||||
list_add(view->instructions, instruction);
|
||||
++transaction->num_waiting;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!transaction->num_waiting) {
|
||||
// This can happen if the transaction only contains xwayland views
|
||||
wlr_log(L_DEBUG, "Transaction %p has nothing to wait for, applying",
|
||||
transaction);
|
||||
transaction_apply(transaction);
|
||||
transaction_destroy(transaction);
|
||||
return;
|
||||
}
|
||||
|
||||
// Set up a timer which the views must respond within
|
||||
transaction->timer = wl_event_loop_add_timer(server.wl_event_loop,
|
||||
handle_timeout, transaction);
|
||||
wl_event_source_timer_update(transaction->timer, TIMEOUT_MS);
|
||||
}
|
||||
|
||||
void transaction_notify_view_ready(struct sway_view *view, uint32_t serial) {
|
||||
// Find the instruction
|
||||
struct sway_transaction_instruction *instruction = NULL;
|
||||
for (int i = 0; i < view->instructions->length; ++i) {
|
||||
struct sway_transaction_instruction *tmp_instruction =
|
||||
view->instructions->items[i];
|
||||
if (tmp_instruction->serial == serial) {
|
||||
instruction = tmp_instruction;
|
||||
list_del(view->instructions, i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!instruction) {
|
||||
// This can happen if the view acknowledges the configure after the
|
||||
// transaction has timed out and applied.
|
||||
return;
|
||||
}
|
||||
// If all views are ready, apply the transaction
|
||||
struct sway_transaction *transaction = instruction->transaction;
|
||||
if (--transaction->num_waiting == 0) {
|
||||
wlr_log(L_DEBUG, "Transaction %p is ready, applying", transaction);
|
||||
wl_event_source_timer_update(transaction->timer, 0);
|
||||
transaction_apply(transaction);
|
||||
transaction_destroy(transaction);
|
||||
}
|
||||
}
|
|
@ -5,6 +5,7 @@
|
|||
#include <wlr/types/wlr_xdg_shell.h>
|
||||
#include <wlr/util/edges.h>
|
||||
#include "log.h"
|
||||
#include "sway/desktop/transaction.h"
|
||||
#include "sway/input/input-manager.h"
|
||||
#include "sway/input/seat.h"
|
||||
#include "sway/server.h"
|
||||
|
@ -87,18 +88,14 @@ static const char *get_string_prop(struct sway_view *view, enum sway_view_prop p
|
|||
}
|
||||
}
|
||||
|
||||
static void configure(struct sway_view *view, double lx, double ly, int width,
|
||||
int height) {
|
||||
static uint32_t configure(struct sway_view *view, double lx, double ly,
|
||||
int width, int height) {
|
||||
struct sway_xdg_shell_view *xdg_shell_view =
|
||||
xdg_shell_view_from_view(view);
|
||||
if (xdg_shell_view == NULL) {
|
||||
return;
|
||||
return 0;
|
||||
}
|
||||
|
||||
xdg_shell_view->pending_width = width;
|
||||
xdg_shell_view->pending_height = height;
|
||||
wlr_xdg_toplevel_set_size(view->wlr_xdg_surface, width, height);
|
||||
view_update_position(view, lx, ly);
|
||||
return wlr_xdg_toplevel_set_size(view->wlr_xdg_surface, width, height);
|
||||
}
|
||||
|
||||
static void set_activated(struct sway_view *view, bool activated) {
|
||||
|
@ -174,18 +171,12 @@ static void handle_commit(struct wl_listener *listener, void *data) {
|
|||
struct sway_xdg_shell_view *xdg_shell_view =
|
||||
wl_container_of(listener, xdg_shell_view, commit);
|
||||
struct sway_view *view = &xdg_shell_view->view;
|
||||
if (view->swayc && container_is_floating(view->swayc)) {
|
||||
int width = view->wlr_xdg_surface->geometry.width;
|
||||
int height = view->wlr_xdg_surface->geometry.height;
|
||||
if (!width && !height) {
|
||||
width = view->wlr_xdg_surface->surface->current->width;
|
||||
height = view->wlr_xdg_surface->surface->current->height;
|
||||
}
|
||||
view_update_size(view, width, height);
|
||||
} else {
|
||||
view_update_size(view, xdg_shell_view->pending_width,
|
||||
xdg_shell_view->pending_height);
|
||||
struct wlr_xdg_surface *xdg_surface = view->wlr_xdg_surface;
|
||||
|
||||
if (view->instructions->length) {
|
||||
transaction_notify_view_ready(view, xdg_surface->configure_serial);
|
||||
}
|
||||
|
||||
view_update_title(view, false);
|
||||
view_damage_from(view);
|
||||
}
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include <stdlib.h>
|
||||
#include <wayland-server.h>
|
||||
#include <wlr/types/wlr_xdg_shell_v6.h>
|
||||
#include "sway/desktop/transaction.h"
|
||||
#include "sway/tree/container.h"
|
||||
#include "sway/tree/layout.h"
|
||||
#include "sway/server.h"
|
||||
|
@ -86,18 +87,15 @@ static const char *get_string_prop(struct sway_view *view, enum sway_view_prop p
|
|||
}
|
||||
}
|
||||
|
||||
static void configure(struct sway_view *view, double lx, double ly, int width,
|
||||
int height) {
|
||||
static uint32_t configure(struct sway_view *view, double lx, double ly,
|
||||
int width, int height) {
|
||||
struct sway_xdg_shell_v6_view *xdg_shell_v6_view =
|
||||
xdg_shell_v6_view_from_view(view);
|
||||
if (xdg_shell_v6_view == NULL) {
|
||||
return;
|
||||
return 0;
|
||||
}
|
||||
|
||||
xdg_shell_v6_view->pending_width = width;
|
||||
xdg_shell_v6_view->pending_height = height;
|
||||
wlr_xdg_toplevel_v6_set_size(view->wlr_xdg_surface_v6, width, height);
|
||||
view_update_position(view, lx, ly);
|
||||
return wlr_xdg_toplevel_v6_set_size(
|
||||
view->wlr_xdg_surface_v6, width, height);
|
||||
}
|
||||
|
||||
static void set_activated(struct sway_view *view, bool activated) {
|
||||
|
@ -173,18 +171,12 @@ static void handle_commit(struct wl_listener *listener, void *data) {
|
|||
struct sway_xdg_shell_v6_view *xdg_shell_v6_view =
|
||||
wl_container_of(listener, xdg_shell_v6_view, commit);
|
||||
struct sway_view *view = &xdg_shell_v6_view->view;
|
||||
if (view->swayc && container_is_floating(view->swayc)) {
|
||||
int width = view->wlr_xdg_surface_v6->geometry.width;
|
||||
int height = view->wlr_xdg_surface_v6->geometry.height;
|
||||
if (!width && !height) {
|
||||
width = view->wlr_xdg_surface_v6->surface->current->width;
|
||||
height = view->wlr_xdg_surface_v6->surface->current->height;
|
||||
}
|
||||
view_update_size(view, width, height);
|
||||
} else {
|
||||
view_update_size(view, xdg_shell_v6_view->pending_width,
|
||||
xdg_shell_v6_view->pending_height);
|
||||
struct wlr_xdg_surface_v6 *xdg_surface_v6 = view->wlr_xdg_surface_v6;
|
||||
|
||||
if (view->instructions->length) {
|
||||
transaction_notify_view_ready(view, xdg_surface_v6->configure_serial);
|
||||
}
|
||||
|
||||
view_update_title(view, false);
|
||||
view_damage_from(view);
|
||||
}
|
||||
|
|
|
@ -167,19 +167,18 @@ static uint32_t get_int_prop(struct sway_view *view, enum sway_view_prop prop) {
|
|||
}
|
||||
}
|
||||
|
||||
static void configure(struct sway_view *view, double lx, double ly, int width,
|
||||
static uint32_t configure(struct sway_view *view, double lx, double ly, int width,
|
||||
int height) {
|
||||
struct sway_xwayland_view *xwayland_view = xwayland_view_from_view(view);
|
||||
if (xwayland_view == NULL) {
|
||||
return;
|
||||
return 0;
|
||||
}
|
||||
struct wlr_xwayland_surface *xsurface = view->wlr_xwayland_surface;
|
||||
|
||||
xwayland_view->pending_lx = lx;
|
||||
xwayland_view->pending_ly = ly;
|
||||
xwayland_view->pending_width = width;
|
||||
xwayland_view->pending_height = height;
|
||||
wlr_xwayland_surface_configure(xsurface, lx, ly, width, height);
|
||||
|
||||
// xwayland doesn't give us a serial for the configure
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void set_activated(struct sway_view *view, bool activated) {
|
||||
|
@ -250,15 +249,21 @@ static void handle_commit(struct wl_listener *listener, void *data) {
|
|||
wl_container_of(listener, xwayland_view, commit);
|
||||
struct sway_view *view = &xwayland_view->view;
|
||||
struct wlr_xwayland_surface *xsurface = view->wlr_xwayland_surface;
|
||||
if (view->swayc && container_is_floating(view->swayc)) {
|
||||
view_update_size(view, xsurface->width, xsurface->height);
|
||||
} else {
|
||||
view_update_size(view, xwayland_view->pending_width,
|
||||
xwayland_view->pending_height);
|
||||
|
||||
// Don't allow xwayland views to do resize or reposition themselves if
|
||||
// they're involved in a transaction. Once the transaction has finished
|
||||
// they'll apply the next time a commit happens.
|
||||
if (view->instructions->length) {
|
||||
if (view->swayc && container_is_floating(view->swayc)) {
|
||||
view_update_size(view, xsurface->width, xsurface->height);
|
||||
} else {
|
||||
view_update_size(view, view->swayc->pending.swayc_width,
|
||||
view->swayc->pending.swayc_height);
|
||||
}
|
||||
view_update_position(view,
|
||||
view->swayc->pending.view_x, view->swayc->pending.view_y);
|
||||
view_damage_from(view);
|
||||
}
|
||||
view_update_position(view,
|
||||
xwayland_view->pending_lx, xwayland_view->pending_ly);
|
||||
view_damage_from(view);
|
||||
}
|
||||
|
||||
static void handle_unmap(struct wl_listener *listener, void *data) {
|
||||
|
|
|
@ -12,6 +12,7 @@ sway_sources = files(
|
|||
'desktop/desktop.c',
|
||||
'desktop/layer_shell.c',
|
||||
'desktop/output.c',
|
||||
'desktop/transaction.c',
|
||||
'desktop/xdg_shell_v6.c',
|
||||
'desktop/xdg_shell.c',
|
||||
'desktop/xwayland.c',
|
||||
|
|
|
@ -5,7 +5,6 @@
|
|||
#include <string.h>
|
||||
#include <wlr/types/wlr_output.h>
|
||||
#include <wlr/types/wlr_output_layout.h>
|
||||
#include "sway/debug.h"
|
||||
#include "sway/tree/arrange.h"
|
||||
#include "sway/tree/container.h"
|
||||
#include "sway/tree/layout.h"
|
||||
|
@ -17,7 +16,217 @@
|
|||
|
||||
struct sway_container root_container;
|
||||
|
||||
void arrange_root() {
|
||||
static void apply_horiz_layout(struct sway_container *parent) {
|
||||
size_t num_children = parent->children->length;
|
||||
if (!num_children) {
|
||||
return;
|
||||
}
|
||||
size_t parent_offset = 0;
|
||||
if (parent->parent->pending.layout == L_TABBED) {
|
||||
parent_offset = container_titlebar_height();
|
||||
} else if (parent->parent->pending.layout == L_STACKED) {
|
||||
parent_offset = container_titlebar_height() *
|
||||
parent->parent->children->length;
|
||||
}
|
||||
size_t parent_height = parent->pending.swayc_height - parent_offset;
|
||||
|
||||
// Calculate total width of children
|
||||
double total_width = 0;
|
||||
for (size_t i = 0; i < num_children; ++i) {
|
||||
struct sway_container *child = parent->children->items[i];
|
||||
if (child->pending.swayc_width <= 0) {
|
||||
if (num_children > 1) {
|
||||
child->pending.swayc_width =
|
||||
parent->pending.swayc_width / (num_children - 1);
|
||||
} else {
|
||||
child->pending.swayc_width = parent->pending.swayc_width;
|
||||
}
|
||||
}
|
||||
total_width += child->pending.swayc_width;
|
||||
}
|
||||
double scale = parent->pending.swayc_width / total_width;
|
||||
|
||||
// Resize windows
|
||||
wlr_log(L_DEBUG, "Arranging %p horizontally", parent);
|
||||
double child_x = parent->pending.swayc_x;
|
||||
for (size_t i = 0; i < num_children; ++i) {
|
||||
struct sway_container *child = parent->children->items[i];
|
||||
wlr_log(L_DEBUG,
|
||||
"Calculating arrangement for %p:%d (will scale %f by %f)",
|
||||
child, child->type, child->pending.swayc_width, scale);
|
||||
child->pending.swayc_x = child_x;
|
||||
child->pending.swayc_y = parent->pending.swayc_y + parent_offset;
|
||||
child->pending.swayc_width = floor(child->pending.swayc_width * scale);
|
||||
child->pending.swayc_height = parent_height;
|
||||
child_x += child->pending.swayc_width;
|
||||
|
||||
// Make last child use remaining width of parent
|
||||
if (i == num_children - 1) {
|
||||
child->pending.swayc_width = parent->pending.swayc_x +
|
||||
parent->pending.swayc_width - child->pending.swayc_x;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void apply_vert_layout(struct sway_container *parent) {
|
||||
size_t num_children = parent->children->length;
|
||||
if (!num_children) {
|
||||
return;
|
||||
}
|
||||
size_t parent_offset = 0;
|
||||
if (parent->parent->pending.layout == L_TABBED) {
|
||||
parent_offset = container_titlebar_height();
|
||||
} else if (parent->parent->pending.layout == L_STACKED) {
|
||||
parent_offset =
|
||||
container_titlebar_height() * parent->parent->children->length;
|
||||
}
|
||||
size_t parent_height = parent->pending.swayc_height - parent_offset;
|
||||
|
||||
// Calculate total height of children
|
||||
double total_height = 0;
|
||||
for (size_t i = 0; i < num_children; ++i) {
|
||||
struct sway_container *child = parent->children->items[i];
|
||||
if (child->pending.swayc_height <= 0) {
|
||||
if (num_children > 1) {
|
||||
child->pending.swayc_height =
|
||||
parent_height / (num_children - 1);
|
||||
} else {
|
||||
child->pending.swayc_height = parent_height;
|
||||
}
|
||||
}
|
||||
total_height += child->pending.swayc_height;
|
||||
}
|
||||
double scale = parent_height / total_height;
|
||||
|
||||
// Resize
|
||||
wlr_log(L_DEBUG, "Arranging %p vertically", parent);
|
||||
double child_y = parent->pending.swayc_y + parent_offset;
|
||||
for (size_t i = 0; i < num_children; ++i) {
|
||||
struct sway_container *child = parent->children->items[i];
|
||||
wlr_log(L_DEBUG,
|
||||
"Calculating arrangement for %p:%d (will scale %f by %f)",
|
||||
child, child->type, child->pending.swayc_height, scale);
|
||||
child->pending.swayc_x = parent->pending.swayc_x;
|
||||
child->pending.swayc_y = child_y;
|
||||
child->pending.swayc_width = parent->pending.swayc_width;
|
||||
child->pending.swayc_height =
|
||||
floor(child->pending.swayc_height * scale);
|
||||
child_y += child->pending.swayc_height;
|
||||
|
||||
// Make last child use remaining height of parent
|
||||
if (i == num_children - 1) {
|
||||
child->pending.swayc_height = parent->pending.swayc_y +
|
||||
parent_offset + parent_height - child->pending.swayc_y;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void apply_tabbed_or_stacked_layout(struct sway_container *parent) {
|
||||
if (!parent->children->length) {
|
||||
return;
|
||||
}
|
||||
size_t parent_offset = 0;
|
||||
if (parent->parent->pending.layout == L_TABBED) {
|
||||
parent_offset = container_titlebar_height();
|
||||
} else if (parent->parent->pending.layout == L_STACKED) {
|
||||
parent_offset =
|
||||
container_titlebar_height() * parent->parent->children->length;
|
||||
}
|
||||
size_t parent_height = parent->pending.swayc_height - parent_offset;
|
||||
for (int i = 0; i < parent->children->length; ++i) {
|
||||
struct sway_container *child = parent->children->items[i];
|
||||
child->pending.swayc_x = parent->pending.swayc_x;
|
||||
child->pending.swayc_y = parent->pending.swayc_y + parent_offset;
|
||||
child->pending.swayc_width = parent->pending.swayc_width;
|
||||
child->pending.swayc_height = parent_height;
|
||||
}
|
||||
}
|
||||
|
||||
static void _arrange_children_of(struct sway_container *parent,
|
||||
struct sway_transaction *transaction) {
|
||||
if (config->reloading) {
|
||||
return;
|
||||
}
|
||||
wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", parent,
|
||||
parent->name, parent->pending.swayc_width, parent->pending.swayc_height,
|
||||
parent->pending.swayc_x, parent->pending.swayc_y);
|
||||
|
||||
// Calculate x, y, width and height of children
|
||||
switch (parent->pending.layout) {
|
||||
case L_HORIZ:
|
||||
apply_horiz_layout(parent);
|
||||
break;
|
||||
case L_VERT:
|
||||
apply_vert_layout(parent);
|
||||
break;
|
||||
case L_TABBED:
|
||||
case L_STACKED:
|
||||
apply_tabbed_or_stacked_layout(parent);
|
||||
break;
|
||||
case L_NONE:
|
||||
apply_horiz_layout(parent);
|
||||
break;
|
||||
case L_FLOATING:
|
||||
sway_assert(false, "Didn't expect to see floating here");
|
||||
}
|
||||
|
||||
// Recurse into child containers
|
||||
for (int i = 0; i < parent->children->length; ++i) {
|
||||
struct sway_container *child = parent->children->items[i];
|
||||
if (child->type == C_VIEW) {
|
||||
view_autoconfigure(child->sway_view);
|
||||
} else {
|
||||
_arrange_children_of(child, transaction);
|
||||
}
|
||||
transaction_add_container(transaction, child);
|
||||
}
|
||||
}
|
||||
|
||||
static void _arrange_workspace(struct sway_container *workspace,
|
||||
struct sway_transaction *transaction) {
|
||||
if (config->reloading) {
|
||||
return;
|
||||
}
|
||||
struct sway_container *output = workspace->parent;
|
||||
struct wlr_box *area = &output->sway_output->usable_area;
|
||||
wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d",
|
||||
area->width, area->height, area->x, area->y);
|
||||
workspace->pending.swayc_width = area->width;
|
||||
workspace->pending.swayc_height = area->height;
|
||||
workspace->pending.swayc_x = output->x + area->x;
|
||||
workspace->pending.swayc_y = output->y + area->y;
|
||||
transaction_add_container(transaction, workspace);
|
||||
wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", workspace->name,
|
||||
workspace->pending.swayc_x, workspace->pending.swayc_y);
|
||||
_arrange_children_of(workspace, transaction);
|
||||
}
|
||||
|
||||
static void _arrange_output(struct sway_container *output,
|
||||
struct sway_transaction *transaction) {
|
||||
if (config->reloading) {
|
||||
return;
|
||||
}
|
||||
const struct wlr_box *output_box = wlr_output_layout_get_box(
|
||||
root_container.sway_root->output_layout,
|
||||
output->sway_output->wlr_output);
|
||||
output->x = output_box->x;
|
||||
output->y = output_box->y;
|
||||
output->width = output_box->width;
|
||||
output->height = output_box->height;
|
||||
output->pending.swayc_x = output_box->x;
|
||||
output->pending.swayc_y = output_box->y;
|
||||
output->pending.swayc_width = output_box->width;
|
||||
output->pending.swayc_height = output_box->height;
|
||||
transaction_add_container(transaction, output);
|
||||
wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f",
|
||||
output->name, output->pending.swayc_x, output->pending.swayc_y);
|
||||
for (int i = 0; i < output->children->length; ++i) {
|
||||
struct sway_container *workspace = output->children->items[i];
|
||||
_arrange_workspace(workspace, transaction);
|
||||
}
|
||||
}
|
||||
|
||||
static void _arrange_root(struct sway_transaction *transaction) {
|
||||
if (config->reloading) {
|
||||
return;
|
||||
}
|
||||
|
@ -29,236 +238,60 @@ void arrange_root() {
|
|||
root_container.y = layout_box->y;
|
||||
root_container.width = layout_box->width;
|
||||
root_container.height = layout_box->height;
|
||||
root_container.pending.swayc_x = layout_box->x;
|
||||
root_container.pending.swayc_y = layout_box->y;
|
||||
root_container.pending.swayc_width = layout_box->width;
|
||||
root_container.pending.swayc_height = layout_box->height;
|
||||
transaction_add_container(transaction, &root_container);
|
||||
for (int i = 0; i < root_container.children->length; ++i) {
|
||||
struct sway_container *output = root_container.children->items[i];
|
||||
arrange_output(output);
|
||||
_arrange_output(output, transaction);
|
||||
}
|
||||
}
|
||||
|
||||
void arrange_output(struct sway_container *output) {
|
||||
if (config->reloading) {
|
||||
return;
|
||||
}
|
||||
if (!sway_assert(output->type == C_OUTPUT,
|
||||
"called arrange_output() on non-output container")) {
|
||||
return;
|
||||
}
|
||||
const struct wlr_box *output_box = wlr_output_layout_get_box(
|
||||
root_container.sway_root->output_layout,
|
||||
output->sway_output->wlr_output);
|
||||
output->x = output_box->x;
|
||||
output->y = output_box->y;
|
||||
output->width = output_box->width;
|
||||
output->height = output_box->height;
|
||||
wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f",
|
||||
output->name, output->x, output->y);
|
||||
for (int i = 0; i < output->children->length; ++i) {
|
||||
struct sway_container *workspace = output->children->items[i];
|
||||
arrange_workspace(workspace);
|
||||
}
|
||||
container_damage_whole(output);
|
||||
}
|
||||
|
||||
void arrange_workspace(struct sway_container *workspace) {
|
||||
if (config->reloading) {
|
||||
return;
|
||||
}
|
||||
if (!sway_assert(workspace->type == C_WORKSPACE,
|
||||
"called arrange_workspace() on non-workspace container")) {
|
||||
return;
|
||||
}
|
||||
struct sway_container *output = workspace->parent;
|
||||
struct wlr_box *area = &output->sway_output->usable_area;
|
||||
wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d",
|
||||
area->width, area->height, area->x, area->y);
|
||||
workspace->width = area->width;
|
||||
workspace->height = area->height;
|
||||
workspace->x = output->x + area->x;
|
||||
workspace->y = output->y + area->y;
|
||||
wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f",
|
||||
workspace->name, workspace->x, workspace->y);
|
||||
arrange_children_of(workspace);
|
||||
container_damage_whole(workspace);
|
||||
}
|
||||
|
||||
static void apply_horiz_layout(struct sway_container *parent) {
|
||||
size_t num_children = parent->children->length;
|
||||
if (!num_children) {
|
||||
return;
|
||||
}
|
||||
size_t parent_offset = 0;
|
||||
if (parent->parent->layout == L_TABBED) {
|
||||
parent_offset = container_titlebar_height();
|
||||
} else if (parent->parent->layout == L_STACKED) {
|
||||
parent_offset =
|
||||
container_titlebar_height() * parent->parent->children->length;
|
||||
}
|
||||
size_t parent_height = parent->height - parent_offset;
|
||||
|
||||
// Calculate total width of children
|
||||
double total_width = 0;
|
||||
for (size_t i = 0; i < num_children; ++i) {
|
||||
struct sway_container *child = parent->children->items[i];
|
||||
if (child->width <= 0) {
|
||||
if (num_children > 1) {
|
||||
child->width = parent->width / (num_children - 1);
|
||||
} else {
|
||||
child->width = parent->width;
|
||||
}
|
||||
}
|
||||
total_width += child->width;
|
||||
}
|
||||
double scale = parent->width / total_width;
|
||||
|
||||
// Resize windows
|
||||
wlr_log(L_DEBUG, "Arranging %p horizontally", parent);
|
||||
double child_x = parent->x;
|
||||
struct sway_container *child;
|
||||
for (size_t i = 0; i < num_children; ++i) {
|
||||
child = parent->children->items[i];
|
||||
wlr_log(L_DEBUG,
|
||||
"Calculating arrangement for %p:%d (will scale %f by %f)",
|
||||
child, child->type, child->width, scale);
|
||||
child->x = child_x;
|
||||
child->y = parent->y + parent_offset;
|
||||
child->width = floor(child->width * scale);
|
||||
child->height = parent_height;
|
||||
child_x += child->width;
|
||||
}
|
||||
// Make last child use remaining width of parent
|
||||
child->width = parent->x + parent->width - child->x;
|
||||
}
|
||||
|
||||
static void apply_vert_layout(struct sway_container *parent) {
|
||||
size_t num_children = parent->children->length;
|
||||
if (!num_children) {
|
||||
return;
|
||||
}
|
||||
size_t parent_offset = 0;
|
||||
if (parent->parent->layout == L_TABBED) {
|
||||
parent_offset = container_titlebar_height();
|
||||
} else if (parent->parent->layout == L_STACKED) {
|
||||
parent_offset =
|
||||
container_titlebar_height() * parent->parent->children->length;
|
||||
}
|
||||
size_t parent_height = parent->height - parent_offset;
|
||||
|
||||
// Calculate total height of children
|
||||
double total_height = 0;
|
||||
for (size_t i = 0; i < num_children; ++i) {
|
||||
struct sway_container *child = parent->children->items[i];
|
||||
if (child->height <= 0) {
|
||||
if (num_children > 1) {
|
||||
child->height = parent_height / (num_children - 1);
|
||||
} else {
|
||||
child->height = parent_height;
|
||||
}
|
||||
}
|
||||
total_height += child->height;
|
||||
}
|
||||
double scale = parent_height / total_height;
|
||||
|
||||
// Resize
|
||||
wlr_log(L_DEBUG, "Arranging %p vertically", parent);
|
||||
double child_y = parent->y + parent_offset;
|
||||
struct sway_container *child;
|
||||
for (size_t i = 0; i < num_children; ++i) {
|
||||
child = parent->children->items[i];
|
||||
wlr_log(L_DEBUG,
|
||||
"Calculating arrangement for %p:%d (will scale %f by %f)",
|
||||
child, child->type, child->height, scale);
|
||||
child->x = parent->x;
|
||||
child->y = child_y;
|
||||
child->width = parent->width;
|
||||
child->height = floor(child->height * scale);
|
||||
child_y += child->height;
|
||||
}
|
||||
// Make last child use remaining height of parent
|
||||
child->height = parent->y + parent_offset + parent_height - child->y;
|
||||
}
|
||||
|
||||
static void apply_tabbed_or_stacked_layout(struct sway_container *parent) {
|
||||
if (!parent->children->length) {
|
||||
return;
|
||||
}
|
||||
size_t parent_offset = 0;
|
||||
if (parent->parent->layout == L_TABBED) {
|
||||
parent_offset = container_titlebar_height();
|
||||
} else if (parent->parent->layout == L_STACKED) {
|
||||
parent_offset =
|
||||
container_titlebar_height() * parent->parent->children->length;
|
||||
}
|
||||
size_t parent_height = parent->height - parent_offset;
|
||||
for (int i = 0; i < parent->children->length; ++i) {
|
||||
struct sway_container *child = parent->children->items[i];
|
||||
child->x = parent->x;
|
||||
child->y = parent->y + parent_offset;
|
||||
child->width = parent->width;
|
||||
child->height = parent_height;
|
||||
}
|
||||
}
|
||||
|
||||
void arrange_children_of(struct sway_container *parent) {
|
||||
if (config->reloading) {
|
||||
return;
|
||||
}
|
||||
if (!sway_assert(parent->type == C_WORKSPACE || parent->type == C_CONTAINER,
|
||||
"container is a %s", container_type_to_str(parent->type))) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct sway_container *workspace = parent;
|
||||
if (workspace->type != C_WORKSPACE) {
|
||||
workspace = container_parent(workspace, C_WORKSPACE);
|
||||
}
|
||||
if (workspace->sway_workspace->fullscreen) {
|
||||
// Just arrange the fullscreen view and jump out
|
||||
view_autoconfigure(workspace->sway_workspace->fullscreen);
|
||||
return;
|
||||
}
|
||||
|
||||
wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", parent,
|
||||
parent->name, parent->width, parent->height, parent->x, parent->y);
|
||||
|
||||
// Calculate x, y, width and height of children
|
||||
switch (parent->layout) {
|
||||
case L_HORIZ:
|
||||
apply_horiz_layout(parent);
|
||||
void arrange_windows(struct sway_container *container,
|
||||
struct sway_transaction *transaction) {
|
||||
switch (container->type) {
|
||||
case C_ROOT:
|
||||
_arrange_root(transaction);
|
||||
break;
|
||||
case L_VERT:
|
||||
apply_vert_layout(parent);
|
||||
case C_OUTPUT:
|
||||
_arrange_output(container, transaction);
|
||||
break;
|
||||
case L_TABBED:
|
||||
case L_STACKED:
|
||||
apply_tabbed_or_stacked_layout(parent);
|
||||
case C_WORKSPACE:
|
||||
_arrange_workspace(container, transaction);
|
||||
break;
|
||||
default:
|
||||
wlr_log(L_DEBUG, "TODO: arrange layout type %d", parent->layout);
|
||||
apply_horiz_layout(parent);
|
||||
case C_CONTAINER:
|
||||
_arrange_children_of(container, transaction);
|
||||
transaction_add_container(transaction, container);
|
||||
break;
|
||||
case C_VIEW:
|
||||
break;
|
||||
case C_TYPES:
|
||||
break;
|
||||
}
|
||||
|
||||
// Apply x, y, width and height to children and recurse if needed
|
||||
for (int i = 0; i < parent->children->length; ++i) {
|
||||
struct sway_container *child = parent->children->items[i];
|
||||
if (child->type == C_VIEW) {
|
||||
view_autoconfigure(child->sway_view);
|
||||
} else {
|
||||
arrange_children_of(child);
|
||||
}
|
||||
}
|
||||
|
||||
// If container is a workspace, process floating containers too
|
||||
if (parent->type == C_WORKSPACE) {
|
||||
struct sway_workspace *ws = workspace->sway_workspace;
|
||||
for (int i = 0; i < ws->floating->children->length; ++i) {
|
||||
struct sway_container *child = ws->floating->children->items[i];
|
||||
if (child->type != C_VIEW) {
|
||||
arrange_children_of(child);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
container_damage_whole(parent);
|
||||
update_debug_tree();
|
||||
transaction_add_damage(transaction, container_get_box(container));
|
||||
}
|
||||
|
||||
void arrange_and_commit(struct sway_container *container) {
|
||||
struct sway_transaction *transaction = transaction_create();
|
||||
arrange_windows(container, transaction);
|
||||
transaction_commit(transaction);
|
||||
}
|
||||
|
||||
// These functions are only temporary
|
||||
void arrange_root() {
|
||||
arrange_and_commit(&root_container);
|
||||
}
|
||||
|
||||
void arrange_output(struct sway_container *container) {
|
||||
arrange_and_commit(container);
|
||||
}
|
||||
|
||||
void arrange_workspace(struct sway_container *container) {
|
||||
arrange_and_commit(container);
|
||||
}
|
||||
|
||||
void arrange_children_of(struct sway_container *container) {
|
||||
arrange_and_commit(container);
|
||||
}
|
||||
|
|
|
@ -116,6 +116,7 @@ struct sway_container *container_create(enum sway_container_type type) {
|
|||
|
||||
if (type != C_VIEW) {
|
||||
c->children = create_list();
|
||||
//c->pending.children = create_list();
|
||||
}
|
||||
|
||||
wl_signal_init(&c->events.destroy);
|
||||
|
@ -162,6 +163,7 @@ static void _container_destroy(struct sway_container *cont) {
|
|||
wlr_texture_destroy(cont->title_urgent);
|
||||
|
||||
list_free(cont->children);
|
||||
//list_free(cont->pending.children);
|
||||
cont->children = NULL;
|
||||
free(cont);
|
||||
}
|
||||
|
@ -971,3 +973,12 @@ bool container_is_floating(struct sway_container *container) {
|
|||
}
|
||||
return container->parent == workspace->sway_workspace->floating;
|
||||
}
|
||||
|
||||
struct wlr_box *container_get_box(struct sway_container *container) {
|
||||
struct wlr_box *box = calloc(1, sizeof(struct wlr_box));
|
||||
box->x = container->x;
|
||||
box->y = container->y;
|
||||
box->width = container->width;
|
||||
box->height = container->height;
|
||||
return box;
|
||||
}
|
||||
|
|
|
@ -915,10 +915,10 @@ void container_recursive_resize(struct sway_container *container,
|
|||
bool layout_match = true;
|
||||
wlr_log(L_DEBUG, "Resizing %p with amount: %f", container, amount);
|
||||
if (edge == RESIZE_EDGE_LEFT || edge == RESIZE_EDGE_RIGHT) {
|
||||
container->width += amount;
|
||||
container->pending.swayc_width += amount;
|
||||
layout_match = container->layout == L_HORIZ;
|
||||
} else if (edge == RESIZE_EDGE_TOP || edge == RESIZE_EDGE_BOTTOM) {
|
||||
container->height += amount;
|
||||
container->pending.swayc_height += amount;
|
||||
layout_match = container->layout == L_VERT;
|
||||
}
|
||||
if (container->children) {
|
||||
|
|
|
@ -25,6 +25,7 @@ void view_init(struct sway_view *view, enum sway_view_type type,
|
|||
view->impl = impl;
|
||||
view->executed_criteria = create_list();
|
||||
view->marks = create_list();
|
||||
view->instructions = create_list();
|
||||
wl_signal_init(&view->events.unmap);
|
||||
}
|
||||
|
||||
|
@ -37,6 +38,11 @@ void view_destroy(struct sway_view *view) {
|
|||
view_unmap(view);
|
||||
}
|
||||
|
||||
if (!sway_assert(view->instructions->length == 0,
|
||||
"Tried to destroy view with pending instructions")) {
|
||||
return;
|
||||
}
|
||||
|
||||
list_free(view->executed_criteria);
|
||||
|
||||
for (int i = 0; i < view->marks->length; ++i) {
|
||||
|
@ -44,6 +50,8 @@ void view_destroy(struct sway_view *view) {
|
|||
}
|
||||
list_free(view->marks);
|
||||
|
||||
list_free(view->instructions);
|
||||
|
||||
wlr_texture_destroy(view->marks_focused);
|
||||
wlr_texture_destroy(view->marks_focused_inactive);
|
||||
wlr_texture_destroy(view->marks_unfocused);
|
||||
|
@ -119,11 +127,12 @@ const char *view_get_shell(struct sway_view *view) {
|
|||
return "unknown";
|
||||
}
|
||||
|
||||
void view_configure(struct sway_view *view, double lx, double ly, int width,
|
||||
uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
|
||||
int height) {
|
||||
if (view->impl->configure) {
|
||||
view->impl->configure(view, lx, ly, width, height);
|
||||
return view->impl->configure(view, lx, ly, width, height);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void view_autoconfigure_floating(struct sway_view *view) {
|
||||
|
@ -178,21 +187,23 @@ void view_autoconfigure(struct sway_view *view) {
|
|||
}
|
||||
}
|
||||
|
||||
view->border_top = view->border_bottom = true;
|
||||
view->border_left = view->border_right = true;
|
||||
struct sway_container_state *state = &view->swayc->pending;
|
||||
|
||||
state->border_top = state->border_bottom = true;
|
||||
state->border_left = state->border_right = true;
|
||||
if (config->hide_edge_borders == E_BOTH
|
||||
|| config->hide_edge_borders == E_VERTICAL
|
||||
|| (config->hide_edge_borders == E_SMART && !other_views)) {
|
||||
view->border_left = view->swayc->x != ws->x;
|
||||
int right_x = view->swayc->x + view->swayc->width;
|
||||
view->border_right = right_x != ws->x + ws->width;
|
||||
state->border_left = state->swayc_x != ws->x;
|
||||
int right_x = state->swayc_x + state->swayc_width;
|
||||
state->border_right = right_x != ws->x + ws->width;
|
||||
}
|
||||
if (config->hide_edge_borders == E_BOTH
|
||||
|| config->hide_edge_borders == E_HORIZONTAL
|
||||
|| (config->hide_edge_borders == E_SMART && !other_views)) {
|
||||
view->border_top = view->swayc->y != ws->y;
|
||||
int bottom_y = view->swayc->y + view->swayc->height;
|
||||
view->border_bottom = bottom_y != ws->y + ws->height;
|
||||
state->border_top = state->swayc_y != ws->y;
|
||||
int bottom_y = state->swayc_y + state->swayc_height;
|
||||
state->border_bottom = bottom_y != ws->y + ws->height;
|
||||
}
|
||||
|
||||
double x, y, width, height;
|
||||
|
@ -202,53 +213,54 @@ void view_autoconfigure(struct sway_view *view) {
|
|||
// In a tabbed or stacked container, the swayc's y is the top of the title
|
||||
// area. We have to offset the surface y by the height of the title bar, and
|
||||
// disable any top border because we'll always have the title bar.
|
||||
if (view->swayc->parent->layout == L_TABBED) {
|
||||
if (view->swayc->parent->pending.layout == L_TABBED) {
|
||||
y_offset = container_titlebar_height();
|
||||
view->border_top = false;
|
||||
} else if (view->swayc->parent->layout == L_STACKED) {
|
||||
state->border_top = false;
|
||||
} else if (view->swayc->parent->pending.layout == L_STACKED) {
|
||||
y_offset = container_titlebar_height()
|
||||
* view->swayc->parent->children->length;
|
||||
view->border_top = false;
|
||||
}
|
||||
|
||||
switch (view->border) {
|
||||
switch (state->border) {
|
||||
case B_NONE:
|
||||
x = view->swayc->x;
|
||||
y = view->swayc->y + y_offset;
|
||||
width = view->swayc->width;
|
||||
height = view->swayc->height - y_offset;
|
||||
x = state->swayc_x;
|
||||
y = state->swayc_y + y_offset;
|
||||
width = state->swayc_width;
|
||||
height = state->swayc_height - y_offset;
|
||||
break;
|
||||
case B_PIXEL:
|
||||
x = view->swayc->x + view->border_thickness * view->border_left;
|
||||
y = view->swayc->y + view->border_thickness * view->border_top + y_offset;
|
||||
width = view->swayc->width
|
||||
- view->border_thickness * view->border_left
|
||||
- view->border_thickness * view->border_right;
|
||||
height = view->swayc->height - y_offset
|
||||
- view->border_thickness * view->border_top
|
||||
- view->border_thickness * view->border_bottom;
|
||||
x = state->swayc_x + state->border_thickness * state->border_left;
|
||||
y = state->swayc_y + state->border_thickness * state->border_top + y_offset;
|
||||
width = state->swayc_width
|
||||
- state->border_thickness * state->border_left
|
||||
- state->border_thickness * state->border_right;
|
||||
height = state->swayc_height - y_offset
|
||||
- state->border_thickness * state->border_top
|
||||
- state->border_thickness * state->border_bottom;
|
||||
break;
|
||||
case B_NORMAL:
|
||||
// Height is: 1px border + 3px pad + title height + 3px pad + 1px border
|
||||
x = view->swayc->x + view->border_thickness * view->border_left;
|
||||
width = view->swayc->width
|
||||
- view->border_thickness * view->border_left
|
||||
- view->border_thickness * view->border_right;
|
||||
x = state->swayc_x + state->border_thickness * state->border_left;
|
||||
width = state->swayc_width
|
||||
- state->border_thickness * state->border_left
|
||||
- state->border_thickness * state->border_right;
|
||||
if (y_offset) {
|
||||
y = view->swayc->y + y_offset;
|
||||
height = view->swayc->height - y_offset
|
||||
- view->border_thickness * view->border_bottom;
|
||||
y = state->swayc_y + y_offset;
|
||||
height = state->swayc_height - y_offset
|
||||
- state->border_thickness * state->border_bottom;
|
||||
} else {
|
||||
y = view->swayc->y + container_titlebar_height();
|
||||
height = view->swayc->height - container_titlebar_height()
|
||||
- view->border_thickness * view->border_bottom;
|
||||
y = state->swayc_y + container_titlebar_height();
|
||||
height = state->swayc_height - container_titlebar_height()
|
||||
- state->border_thickness * state->border_bottom;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
view->x = x;
|
||||
view->y = y;
|
||||
view_configure(view, x, y, width, height);
|
||||
state->view_x = x;
|
||||
state->view_y = y;
|
||||
state->view_width = width;
|
||||
state->view_height = height;
|
||||
}
|
||||
|
||||
void view_set_activated(struct sway_view *view, bool activated) {
|
||||
|
@ -307,8 +319,8 @@ void view_set_fullscreen_raw(struct sway_view *view, bool fullscreen) {
|
|||
view_configure(view, view->saved_x, view->saved_y,
|
||||
view->saved_width, view->saved_height);
|
||||
} else {
|
||||
view->swayc->width = view->swayc->saved_width;
|
||||
view->swayc->height = view->swayc->saved_height;
|
||||
view->swayc->width = view->swayc->saved_width;
|
||||
view->swayc->height = view->swayc->saved_height;
|
||||
view_autoconfigure(view);
|
||||
}
|
||||
}
|
||||
|
@ -496,6 +508,8 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) {
|
|||
view->swayc = cont;
|
||||
view->border = config->border;
|
||||
view->border_thickness = config->border_thickness;
|
||||
view->swayc->pending.border = config->border;
|
||||
view->swayc->pending.border_thickness = config->border_thickness;
|
||||
|
||||
view_init_subsurfaces(view, wlr_surface);
|
||||
wl_signal_add(&wlr_surface->events.new_subsurface,
|
||||
|
@ -963,7 +977,7 @@ bool view_is_visible(struct sway_view *view) {
|
|||
}
|
||||
// Check the workspace is visible
|
||||
if (!is_sticky) {
|
||||
return workspace_is_visible(workspace);
|
||||
return workspace_is_visible(workspace);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -60,6 +60,12 @@ struct sway_container *workspace_create(struct sway_container *output,
|
|||
workspace->prev_layout = L_NONE;
|
||||
workspace->layout = container_get_default_layout(output);
|
||||
|
||||
workspace->pending.swayc_x = workspace->x;
|
||||
workspace->pending.swayc_y = workspace->y;
|
||||
workspace->pending.swayc_width = workspace->width;
|
||||
workspace->pending.swayc_height = workspace->height;
|
||||
workspace->pending.layout = workspace->layout;
|
||||
|
||||
struct sway_workspace *swayws = calloc(1, sizeof(struct sway_workspace));
|
||||
if (!swayws) {
|
||||
return NULL;
|
||||
|
|
Loading…
Reference in a new issue