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input: fix reloading crash due to keyboard group configuring
Keyboard group keyboards should not call sway_keyboard_configure. They do not have an input config and they derive their state from the keyboards within the group. For some reason, I got sway_keyboard_configure and seat_configure_keyboard mixed up and thought seat_reset_device called the latter. Calling sway_keyboard_configure with a keyboard group's keyboard is not supported and can cause issues. If any clients are listening to the ipc input event, a sigsegv will occur due to not every property - such as identifier - being wired up for keyboard group keyboard's. This also adds an assertion to sway_keyboard_configure to ensure that this does not occur in the future and any instances are quickly caught.
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parent
9b5895be63
commit
5c32a48453
3 changed files with 9 additions and 9 deletions
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@ -558,13 +558,12 @@ void input_manager_reset_all_inputs() {
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// If there is at least one keyboard using the default keymap, repeat delay,
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// and repeat rate, then it is possible that there is a keyboard group that
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// needs to be reset. This will disarm the keyboards as well as exit and
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// re-enter any focus views.
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// need their keyboard disarmed.
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struct sway_seat *seat;
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wl_list_for_each(seat, &server.input->seats, link) {
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struct sway_keyboard_group *group;
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wl_list_for_each(group, &seat->keyboard_groups, link) {
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seat_reset_device(seat, group->seat_device->input_device);
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sway_keyboard_disarm_key_repeat(group->seat_device->keyboard);
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}
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}
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}
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@ -853,6 +853,12 @@ void sway_keyboard_configure(struct sway_keyboard *keyboard) {
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struct wlr_input_device *wlr_device =
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keyboard->seat_device->input_device->wlr_device;
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if (!sway_assert(!wlr_keyboard_group_from_wlr_keyboard(wlr_device->keyboard),
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"sway_keyboard_configure should not be called with a "
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"keyboard group's keyboard")) {
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return;
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}
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struct xkb_keymap *keymap = sway_keyboard_compile_keymap(input_config, NULL);
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if (!keymap) {
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sway_log(SWAY_ERROR, "Failed to compile keymap. Attempting defaults");
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@ -692,12 +692,7 @@ static void seat_configure_keyboard(struct sway_seat *seat,
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if (!seat_device->keyboard) {
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sway_keyboard_create(seat, seat_device);
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}
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if (!wlr_keyboard_group_from_wlr_keyboard(
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seat_device->input_device->wlr_device->keyboard)) {
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// Do not configure keyboard group keyboards. They will be configured
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// based on the keyboards in the group.
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sway_keyboard_configure(seat_device->keyboard);
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}
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sway_keyboard_configure(seat_device->keyboard);
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wlr_seat_set_keyboard(seat->wlr_seat,
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seat_device->input_device->wlr_device);
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struct sway_node *focus = seat_get_focus(seat);
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