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input/tablet: add seatop_down entry for tablet input
Currently, when tablet input exits a window during an implicit grab, it passes focus to another window. For instance, this is problematic when trying to drag a scrollbar, and exiting the window — the scrollbar motion stops. Additionally, without `focus_follows_mouse no`, the tablet passes focus to whatever surface it goes over regardless of if there is an active implicit. If the tablet is over a surface that does not bind tablet handlers, sway will fall back to pointer emulation, and all of this works fine. It probably should have consistent behavior between emulated and not-emulated input, though. This commit adds a condition for entering seatop_down when a tablet's tool tip goes down, and exiting when it goes up. Since events won't be routed through seatop_default, this prevents windows losing focus during implicit grabs. Closes #5302.
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c632d47bf8
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@ -23,6 +23,8 @@ struct sway_seatop_impl {
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void (*rebase)(struct sway_seat *seat, uint32_t time_msec);
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void (*tablet_tool_motion)(struct sway_seat *seat,
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struct sway_tablet_tool *tool, uint32_t time_msec, double dx, double dy);
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void (*tablet_tool_tip)(struct sway_seat *seat, struct sway_tablet_tool *tool,
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uint32_t time_msec, enum wlr_tablet_tool_tip_state state);
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void (*end)(struct sway_seat *seat);
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void (*unref)(struct sway_seat *seat, struct sway_container *con);
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void (*render)(struct sway_seat *seat, struct sway_output *output,
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@ -269,6 +271,10 @@ void seatop_pointer_motion(struct sway_seat *seat, uint32_t time_msec,
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void seatop_pointer_axis(struct sway_seat *seat,
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struct wlr_event_pointer_axis *event);
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void seatop_tablet_tool_tip(struct sway_seat *seat,
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struct sway_tablet_tool *tool, uint32_t time_msec,
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enum wlr_tablet_tool_tip_state state);
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void seatop_tablet_tool_motion(struct sway_seat *seat,
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struct sway_tablet_tool *tool, uint32_t time_msec, double dx, double dy);
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@ -572,7 +572,19 @@ static void handle_tablet_tool_position(struct sway_cursor *cursor,
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struct sway_seat *seat = cursor->seat;
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node_at_coords(seat, cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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if (surface && wlr_surface_accepts_tablet_v2(tablet->tablet_v2, surface)) {
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// The logic for whether we should send a tablet event or an emulated pointer
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// event is tricky. It comes down to:
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// * If we began a drag on a non-tablet surface (simulated_tool_tip_down),
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// then we should continue sending emulated pointer events regardless of
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// whether the surface currently under us accepts tablet or not.
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// * Otherwise, if we are over a surface that accepts tablet, then we should
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// send tablet events.
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// * If we began a drag over a tablet surface, we should continue sending
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// tablet events until the drag is released, even if we are now over a
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// non-tablet surface.
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if (!cursor->simulated_tool_tip_down &&
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((surface && wlr_surface_accepts_tablet_v2(tablet->tablet_v2, surface)) ||
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wlr_tablet_tool_v2_has_implicit_grab(tool->tablet_v2_tool))) {
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seatop_tablet_tool_motion(seat, tool, time_msec, dx, dy);
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} else {
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wlr_tablet_v2_tablet_tool_notify_proximity_out(tool->tablet_v2_tool);
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@ -680,6 +692,8 @@ static void handle_tool_tip(struct wl_listener *listener, void *data) {
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wlr_tablet_v2_tablet_tool_notify_up(sway_tool->tablet_v2_tool);
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}
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seatop_tablet_tool_tip(seat, sway_tool, event->time_msec, event->state);
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}
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static struct sway_tablet *get_tablet_for_device(struct sway_cursor *cursor,
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@ -1471,6 +1471,14 @@ void seatop_pointer_axis(struct sway_seat *seat,
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}
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}
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void seatop_tablet_tool_tip(struct sway_seat *seat,
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struct sway_tablet_tool *tool, uint32_t time_msec,
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enum wlr_tablet_tool_tip_state state) {
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if (seat->seatop_impl->tablet_tool_tip) {
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seat->seatop_impl->tablet_tool_tip(seat, tool, time_msec, state);
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}
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}
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void seatop_tablet_tool_motion(struct sway_seat *seat,
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struct sway_tablet_tool *tool, uint32_t time_msec, double dx, double dy) {
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if (seat->seatop_impl->tablet_tool_motion) {
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@ -198,6 +198,25 @@ static void state_add_button(struct seatop_default_event *e, uint32_t button) {
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* Functions used by handle_button /
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*--------------------------------*/
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static void handle_tablet_tool_tip(struct sway_seat *seat,
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struct sway_tablet_tool *tool, uint32_t time_msec,
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enum wlr_tablet_tool_tip_state state) {
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if (state != WLR_TABLET_TOOL_TIP_DOWN) {
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return;
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}
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struct sway_cursor *cursor = seat->cursor;
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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if (surface && node && node->type == N_CONTAINER) {
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seatop_begin_down(seat, node->sway_container, time_msec, sx, sy);
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}
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}
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static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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struct wlr_input_device *device, uint32_t button,
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enum wlr_button_state state) {
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@ -649,6 +668,7 @@ static const struct sway_seatop_impl seatop_impl = {
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.button = handle_button,
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.pointer_motion = handle_pointer_motion,
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.pointer_axis = handle_pointer_axis,
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.tablet_tool_tip = handle_tablet_tool_tip,
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.tablet_tool_motion = handle_tablet_tool_motion,
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.rebase = handle_rebase,
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.allow_set_cursor = true,
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@ -1,6 +1,7 @@
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#define _POSIX_C_SOURCE 200809L
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#include <float.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_tablet_v2.h>
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#include "sway/input/cursor.h"
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#include "sway/input/seat.h"
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#include "sway/tree/view.h"
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@ -49,6 +50,27 @@ static void handle_pointer_motion(struct sway_seat *seat, uint32_t time_msec,
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}
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}
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static void handle_tablet_tool_tip(struct sway_seat *seat,
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struct sway_tablet_tool *tool, uint32_t time_msec,
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enum wlr_tablet_tool_tip_state state) {
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if (state == WLR_TABLET_TOOL_TIP_UP) {
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seatop_begin_default(seat);
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}
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}
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static void handle_tablet_tool_motion(struct sway_seat *seat,
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struct sway_tablet_tool *tool, uint32_t time_msec, double dx, double dy) {
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struct seatop_down_event *e = seat->seatop_data;
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struct sway_container *con = e->con;
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if (seat_is_input_allowed(seat, con->view->surface)) {
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double moved_x = seat->cursor->cursor->x - e->ref_lx;
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double moved_y = seat->cursor->cursor->y - e->ref_ly;
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double sx = e->ref_con_lx + moved_x;
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double sy = e->ref_con_ly + moved_y;
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wlr_tablet_v2_tablet_tool_notify_motion(tool->tablet_v2_tool, sx, sy);
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}
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}
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static void handle_unref(struct sway_seat *seat, struct sway_container *con) {
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struct seatop_down_event *e = seat->seatop_data;
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if (e->con == con) {
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@ -60,6 +82,8 @@ static const struct sway_seatop_impl seatop_impl = {
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.button = handle_button,
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.pointer_motion = handle_pointer_motion,
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.pointer_axis = handle_pointer_axis,
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.tablet_tool_tip = handle_tablet_tool_tip,
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.tablet_tool_motion = handle_tablet_tool_motion,
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.unref = handle_unref,
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.allow_set_cursor = true,
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};
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