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Add basic server decorations support
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1 changed files with 7 additions and 0 deletions
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@ -12,6 +12,7 @@
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#include <wlr/types/wlr_layer_shell.h>
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#include <wlr/types/wlr_layer_shell.h>
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#include <wlr/types/wlr_primary_selection.h>
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#include <wlr/types/wlr_primary_selection.h>
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#include <wlr/types/wlr_screenshooter.h>
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#include <wlr/types/wlr_screenshooter.h>
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#include <wlr/types/wlr_server_decoration.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/types/wlr_xdg_output.h>
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#include <wlr/types/wlr_xdg_output.h>
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#include <wlr/types/wlr_wl_shell.h>
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#include <wlr/types/wlr_wl_shell.h>
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@ -104,6 +105,12 @@ bool server_init(struct sway_server *server) {
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image->hotspot_y);
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image->hotspot_y);
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}
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}
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// TODO: Integration with sway borders
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struct wlr_server_decoration_manager *deco_manager =
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wlr_server_decoration_manager_create(server->wl_display);
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wlr_server_decoration_manager_set_default_mode(
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deco_manager, WLR_SERVER_DECORATION_MANAGER_MODE_SERVER);
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struct wlr_egl *egl = wlr_backend_get_egl(server->backend);
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struct wlr_egl *egl = wlr_backend_get_egl(server->backend);
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wlr_linux_dmabuf_create(server->wl_display, egl);
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wlr_linux_dmabuf_create(server->wl_display, egl);
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