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Normalize indentation
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9a1e95b7da
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@ -8,36 +8,36 @@
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#include "list.h"
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struct output_state {
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struct wl_output *output;
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uint32_t flags;
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uint32_t width, height;
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struct wl_output *output;
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uint32_t flags;
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uint32_t width, height;
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};
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struct buffer {
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struct wl_buffer *buffer;
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int fd;
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cairo_surface_t *surface;
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cairo_t *cairo;
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PangoContext *pango;
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uint32_t width, height;
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bool busy;
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struct wl_buffer *buffer;
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int fd;
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cairo_surface_t *surface;
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cairo_t *cairo;
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PangoContext *pango;
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uint32_t width, height;
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bool busy;
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};
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struct client_state {
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struct wl_compositor *compositor;
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struct wl_display *display;
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struct wl_pointer *pointer;
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struct wl_seat *seat;
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struct wl_shell *shell;
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struct wl_shm *shm;
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struct buffer buffers[2];
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struct buffer *buffer;
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struct wl_surface *surface;
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struct wl_shell_surface *shell_surface;
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struct wl_callback *frame_cb;
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uint32_t width, height;
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cairo_t *cairo;
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list_t *outputs;
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struct wl_compositor *compositor;
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struct wl_display *display;
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struct wl_pointer *pointer;
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struct wl_seat *seat;
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struct wl_shell *shell;
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struct wl_shm *shm;
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struct buffer buffers[2];
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struct buffer *buffer;
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struct wl_surface *surface;
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struct wl_shell_surface *shell_surface;
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struct wl_callback *frame_cb;
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uint32_t width, height;
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cairo_t *cairo;
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list_t *outputs;
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};
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struct client_state *client_setup(uint32_t width, uint32_t height);
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@ -75,44 +75,44 @@ static struct buffer *create_buffer(struct client_state *state, struct buffer *b
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}
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static void destroy_buffer(struct buffer *buffer) {
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if (buffer->buffer) {
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wl_buffer_destroy(buffer->buffer);
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}
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if (buffer->cairo) {
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cairo_destroy(buffer->cairo);
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}
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if (buffer->surface) {
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cairo_surface_destroy(buffer->surface);
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}
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memset(buffer, 0, sizeof(struct buffer));
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if (buffer->buffer) {
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wl_buffer_destroy(buffer->buffer);
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}
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if (buffer->cairo) {
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cairo_destroy(buffer->cairo);
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}
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if (buffer->surface) {
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cairo_surface_destroy(buffer->surface);
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}
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memset(buffer, 0, sizeof(struct buffer));
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}
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struct buffer *get_next_buffer(struct client_state *state) {
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struct buffer *buffer = NULL;
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struct buffer *buffer = NULL;
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int i;
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for (i = 0; i < 2; ++i) {
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if (state->buffers[i].busy) {
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continue;
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int i;
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for (i = 0; i < 2; ++i) {
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if (state->buffers[i].busy) {
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continue;
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}
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buffer = &state->buffers[i];
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}
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buffer = &state->buffers[i];
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}
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if (!buffer) {
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return NULL;
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}
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if (buffer->width != state->width || buffer->height != state->height) {
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destroy_buffer(buffer);
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}
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if (!buffer->buffer) {
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if (!create_buffer(state, buffer, state->width, state->height, WL_SHM_FORMAT_ARGB8888)) {
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return NULL;
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if (!buffer) {
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return NULL;
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}
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}
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state->cairo = buffer->cairo;
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state->buffer = buffer;
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return buffer;
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if (buffer->width != state->width || buffer->height != state->height) {
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destroy_buffer(buffer);
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}
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if (!buffer->buffer) {
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if (!create_buffer(state, buffer, state->width, state->height, WL_SHM_FORMAT_ARGB8888)) {
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return NULL;
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}
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}
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state->cairo = buffer->cairo;
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state->buffer = buffer;
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return buffer;
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}
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