idle_inhibit: Explicitly handle layer surfaces

Layer surfaces do not have a view, and while they can be occluded they
are always visible on their associated output - assuming it is enabled.
This commit is contained in:
Kenny Levinsen 2024-05-23 15:01:46 +02:00
parent 0668c0a3e8
commit 6ccfa7a80b

View File

@ -119,8 +119,15 @@ bool sway_idle_inhibit_v1_is_active(struct sway_idle_inhibitor_v1 *inhibitor) {
switch (inhibitor->mode) {
case INHIBIT_IDLE_APPLICATION:;
struct wlr_surface *wlr_surface = inhibitor->wlr_inhibitor->surface;
if (wlr_layer_surface_v1_try_from_wlr_surface(wlr_surface)) {
// Layer surfaces can be occluded but are always on screen after
// they have been mapped.
return wlr_surface->mapped;
}
// If there is no view associated with the inhibitor, assume visible
struct sway_view *view = view_from_wlr_surface(inhibitor->wlr_inhibitor->surface);
struct sway_view *view = view_from_wlr_surface(wlr_surface);
return !view || !view->container || view_is_visible(view);
case INHIBIT_IDLE_FOCUS:;
struct sway_seat *seat = NULL;