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https://github.com/swaywm/sway.git
synced 2024-12-27 15:36:29 +01:00
Remove enum movement_direction
There's no point having both movement_direction and wlr_direction. This replaces the former with the latter. As movement_direction also contained MOVE_PARENT and MOVE_CHILD items, these are now checked specifically in the focus command and handled in separate functions, just like the other focus variants.
This commit is contained in:
parent
b90af33570
commit
7be309710d
7 changed files with 86 additions and 114 deletions
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@ -175,24 +175,3 @@ failed:
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free(current);
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return NULL;
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}
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bool sway_dir_to_wlr(enum movement_direction dir, enum wlr_direction *out) {
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switch (dir) {
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case MOVE_UP:
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*out = WLR_DIRECTION_UP;
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break;
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case MOVE_DOWN:
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*out = WLR_DIRECTION_DOWN;
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break;
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case MOVE_LEFT:
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*out = WLR_DIRECTION_LEFT;
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break;
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case MOVE_RIGHT:
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*out = WLR_DIRECTION_RIGHT;
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break;
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default:
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return false;
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}
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return true;
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}
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@ -62,7 +62,7 @@ void output_begin_destroy(struct sway_output *output);
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struct sway_output *output_from_wlr_output(struct wlr_output *output);
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struct sway_output *output_get_in_direction(struct sway_output *reference,
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enum movement_direction direction);
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enum wlr_direction direction);
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void output_add_workspace(struct sway_output *output,
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struct sway_workspace *workspace);
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@ -36,7 +36,6 @@ struct sway_output;
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struct sway_workspace;
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struct sway_view;
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enum movement_direction;
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enum wlr_direction;
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struct sway_container_state {
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@ -287,8 +286,6 @@ void container_detach(struct sway_container *child);
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void container_replace(struct sway_container *container,
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struct sway_container *replacement);
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bool sway_dir_to_wlr(enum movement_direction dir, enum wlr_direction *out);
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struct sway_container *container_split(struct sway_container *child,
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enum sway_container_layout layout);
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@ -7,15 +7,6 @@
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#include <wlr/types/wlr_output_layout.h>
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#include <xkbcommon/xkbcommon.h>
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enum movement_direction {
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MOVE_LEFT,
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MOVE_RIGHT,
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MOVE_UP,
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MOVE_DOWN,
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MOVE_PARENT,
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MOVE_CHILD,
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};
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/**
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* Wrap i into the range [0, max[
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*/
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@ -77,6 +68,4 @@ bool parse_boolean(const char *boolean, bool current);
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*/
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char* resolve_path(const char* path);
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bool sway_dir_to_wlr(enum movement_direction dir, enum wlr_direction *out);
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#endif
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@ -1,4 +1,5 @@
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#include <strings.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/util/log.h>
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#include "log.h"
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#include "sway/commands.h"
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@ -13,20 +14,16 @@
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#include "stringop.h"
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#include "util.h"
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static bool parse_movement_direction(const char *name,
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enum movement_direction *out) {
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static bool parse_direction(const char *name,
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enum wlr_direction *out) {
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if (strcasecmp(name, "left") == 0) {
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*out = MOVE_LEFT;
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*out = WLR_DIRECTION_LEFT;
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} else if (strcasecmp(name, "right") == 0) {
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*out = MOVE_RIGHT;
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*out = WLR_DIRECTION_RIGHT;
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} else if (strcasecmp(name, "up") == 0) {
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*out = MOVE_UP;
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*out = WLR_DIRECTION_UP;
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} else if (strcasecmp(name, "down") == 0) {
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*out = MOVE_DOWN;
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} else if (strcasecmp(name, "parent") == 0) {
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*out = MOVE_PARENT;
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} else if (strcasecmp(name, "child") == 0) {
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*out = MOVE_CHILD;
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*out = WLR_DIRECTION_DOWN;
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} else {
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return false;
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}
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@ -38,7 +35,7 @@ static bool parse_movement_direction(const char *name,
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* Get node in the direction of newly entered output.
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*/
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static struct sway_node *get_node_in_output_direction(
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struct sway_output *output, enum movement_direction dir) {
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struct sway_output *output, enum wlr_direction dir) {
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struct sway_seat *seat = config->handler_context.seat;
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struct sway_workspace *ws = output_get_active_workspace(output);
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if (ws->fullscreen) {
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@ -48,7 +45,7 @@ static struct sway_node *get_node_in_output_direction(
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if (ws->tiling->length > 0) {
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switch (dir) {
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case MOVE_LEFT:
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case WLR_DIRECTION_LEFT:
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if (ws->layout == L_HORIZ || ws->layout == L_TABBED) {
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// get most right child of new output
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container = ws->tiling->items[ws->tiling->length-1];
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@ -56,7 +53,7 @@ static struct sway_node *get_node_in_output_direction(
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container = seat_get_focus_inactive_tiling(seat, ws);
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}
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break;
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case MOVE_RIGHT:
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case WLR_DIRECTION_RIGHT:
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if (ws->layout == L_HORIZ || ws->layout == L_TABBED) {
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// get most left child of new output
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container = ws->tiling->items[0];
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@ -64,7 +61,7 @@ static struct sway_node *get_node_in_output_direction(
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container = seat_get_focus_inactive_tiling(seat, ws);
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}
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break;
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case MOVE_UP:
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case WLR_DIRECTION_UP:
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if (ws->layout == L_VERT || ws->layout == L_STACKED) {
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// get most bottom child of new output
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container = ws->tiling->items[ws->tiling->length-1];
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@ -72,7 +69,7 @@ static struct sway_node *get_node_in_output_direction(
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container = seat_get_focus_inactive_tiling(seat, ws);
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}
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break;
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case MOVE_DOWN: {
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case WLR_DIRECTION_DOWN:
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if (ws->layout == L_VERT || ws->layout == L_STACKED) {
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// get most top child of new output
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container = ws->tiling->items[0];
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@ -81,9 +78,6 @@ static struct sway_node *get_node_in_output_direction(
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}
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break;
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}
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default:
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break;
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}
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}
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if (container) {
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@ -95,11 +89,8 @@ static struct sway_node *get_node_in_output_direction(
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}
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static struct sway_node *node_get_in_direction(struct sway_container *container,
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struct sway_seat *seat, enum movement_direction dir) {
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struct sway_seat *seat, enum wlr_direction dir) {
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if (container->is_fullscreen) {
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if (dir == MOVE_PARENT) {
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return NULL;
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}
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// Fullscreen container with a direction - go straight to outputs
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struct sway_output *output = container->workspace->output;
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struct sway_output *new_output = output_get_in_direction(output, dir);
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@ -108,9 +99,6 @@ static struct sway_node *node_get_in_direction(struct sway_container *container,
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}
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return get_node_in_output_direction(new_output, dir);
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}
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if (dir == MOVE_PARENT) {
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return node_get_parent(&container->node);
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}
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struct sway_container *wrap_candidate = NULL;
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struct sway_container *current = container;
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@ -122,15 +110,15 @@ static struct sway_node *node_get_in_direction(struct sway_container *container,
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container_parent_layout(current);
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list_t *siblings = container_get_siblings(current);
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if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
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if (dir == WLR_DIRECTION_LEFT || dir == WLR_DIRECTION_RIGHT) {
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if (parent_layout == L_HORIZ || parent_layout == L_TABBED) {
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can_move = true;
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desired = idx + (dir == MOVE_LEFT ? -1 : 1);
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desired = idx + (dir == WLR_DIRECTION_LEFT ? -1 : 1);
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}
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} else {
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if (parent_layout == L_VERT || parent_layout == L_STACKED) {
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can_move = true;
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desired = idx + (dir == MOVE_UP ? -1 : 1);
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desired = idx + (dir == WLR_DIRECTION_UP ? -1 : 1);
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}
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}
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@ -200,9 +188,8 @@ static struct cmd_results *focus_output(struct sway_seat *seat,
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struct sway_output *output = output_by_name(identifier);
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if (!output) {
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enum movement_direction direction;
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if (!parse_movement_direction(identifier, &direction) ||
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direction == MOVE_PARENT || direction == MOVE_CHILD) {
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enum wlr_direction direction;
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if (!parse_direction(identifier, &direction)) {
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free(identifier);
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return cmd_results_new(CMD_INVALID, "focus",
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"There is no output with that name");
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@ -220,6 +207,31 @@ static struct cmd_results *focus_output(struct sway_seat *seat,
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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static struct cmd_results *focus_parent(void) {
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struct sway_seat *seat = config->handler_context.seat;
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struct sway_container *con = config->handler_context.container;
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if (!con || con->is_fullscreen) {
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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struct sway_node *parent = node_get_parent(&con->node);
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if (parent) {
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seat_set_focus(seat, parent);
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seat_consider_warp_to_focus(seat);
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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static struct cmd_results *focus_child(void) {
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struct sway_seat *seat = config->handler_context.seat;
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struct sway_node *node = config->handler_context.node;
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struct sway_node *focus = seat_get_active_tiling_child(seat, node);
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if (focus) {
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seat_set_focus(seat, focus);
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seat_consider_warp_to_focus(seat);
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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struct cmd_results *cmd_focus(int argc, char **argv) {
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if (config->reading || !config->active) {
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return cmd_results_new(CMD_DEFER, NULL, NULL);
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@ -257,27 +269,21 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
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return focus_output(seat, argc, argv);
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}
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enum movement_direction direction = 0;
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if (!parse_movement_direction(argv[0], &direction)) {
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if (strcasecmp(argv[0], "parent") == 0) {
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return focus_parent();
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}
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if (strcasecmp(argv[0], "child") == 0) {
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return focus_child();
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}
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enum wlr_direction direction = 0;
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if (!parse_direction(argv[0], &direction)) {
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return cmd_results_new(CMD_INVALID, "focus",
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"Expected 'focus <direction|parent|child|mode_toggle|floating|tiling>' "
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"or 'focus output <direction|name>'");
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}
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if (direction == MOVE_CHILD) {
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struct sway_node *focus = seat_get_active_tiling_child(seat, node);
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if (focus) {
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seat_set_focus(seat, focus);
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seat_consider_warp_to_focus(seat);
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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if (node->type == N_WORKSPACE) {
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if (direction == MOVE_PARENT) {
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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// Jump to the next output
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struct sway_output *new_output =
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output_get_in_direction(workspace->output, direction);
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@ -81,14 +81,14 @@ static struct sway_output *output_in_direction(const char *direction_string,
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}
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static bool is_parallel(enum sway_container_layout layout,
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enum movement_direction dir) {
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enum wlr_direction dir) {
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switch (layout) {
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case L_TABBED:
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case L_HORIZ:
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return dir == MOVE_LEFT || dir == MOVE_RIGHT;
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return dir == WLR_DIRECTION_LEFT || dir == WLR_DIRECTION_RIGHT;
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case L_STACKED:
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case L_VERT:
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return dir == MOVE_UP || dir == MOVE_DOWN;
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return dir == WLR_DIRECTION_UP || dir == WLR_DIRECTION_DOWN;
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default:
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return false;
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}
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@ -115,7 +115,7 @@ static void workspace_focus_fullscreen(struct sway_workspace *workspace) {
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static void container_move_to_container_from_direction(
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struct sway_container *container, struct sway_container *destination,
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enum movement_direction move_dir) {
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enum wlr_direction move_dir) {
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if (destination->view) {
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if (destination->parent == container->parent &&
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destination->workspace == container->workspace) {
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@ -126,7 +126,8 @@ static void container_move_to_container_from_direction(
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list_swap(siblings, container_index, destination_index);
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} else {
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wlr_log(WLR_DEBUG, "Promoting to sibling of cousin");
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int offset = move_dir == MOVE_LEFT || move_dir == MOVE_UP;
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int offset =
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move_dir == WLR_DIRECTION_LEFT || move_dir == WLR_DIRECTION_UP;
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int index = container_sibling_index(destination) + offset;
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if (destination->parent) {
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container_insert_child(destination->parent, container, index);
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@ -141,7 +142,8 @@ static void container_move_to_container_from_direction(
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if (is_parallel(destination->layout, move_dir)) {
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wlr_log(WLR_DEBUG, "Reparenting container (parallel)");
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int index = move_dir == MOVE_RIGHT || move_dir == MOVE_DOWN ?
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int index =
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move_dir == WLR_DIRECTION_RIGHT || move_dir == WLR_DIRECTION_DOWN ?
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0 : destination->children->length;
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container_insert_child(destination, container, index);
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container->width = container->height = 0;
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@ -164,10 +166,11 @@ static void container_move_to_container_from_direction(
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static void container_move_to_workspace_from_direction(
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struct sway_container *container, struct sway_workspace *workspace,
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enum movement_direction move_dir) {
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enum wlr_direction move_dir) {
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if (is_parallel(workspace->layout, move_dir)) {
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wlr_log(WLR_DEBUG, "Reparenting container (parallel)");
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int index = move_dir == MOVE_RIGHT || move_dir == MOVE_DOWN ?
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int index =
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move_dir == WLR_DIRECTION_RIGHT || move_dir == WLR_DIRECTION_DOWN ?
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0 : workspace->tiling->length;
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workspace_insert_tiling(workspace, container, index);
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return;
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@ -258,28 +261,31 @@ static void container_move_to_container(struct sway_container *container,
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* container, switches the layout of the workspace, and drops the child back in.
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* In other words, rejigger it. */
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static void workspace_rejigger(struct sway_workspace *ws,
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struct sway_container *child, enum movement_direction move_dir) {
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struct sway_container *child, enum wlr_direction move_dir) {
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if (!child->parent && ws->tiling->length == 1) {
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ws->layout =
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move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ? L_HORIZ : L_VERT;
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move_dir == WLR_DIRECTION_LEFT || move_dir == WLR_DIRECTION_RIGHT ?
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L_HORIZ : L_VERT;
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workspace_update_representation(ws);
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return;
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}
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container_detach(child);
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struct sway_container *new_parent = workspace_wrap_children(ws);
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int index = move_dir == MOVE_LEFT || move_dir == MOVE_UP ? 0 : 1;
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int index =
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move_dir == WLR_DIRECTION_LEFT || move_dir == WLR_DIRECTION_UP ? 0 : 1;
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workspace_insert_tiling(ws, child, index);
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container_flatten(new_parent);
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ws->layout =
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move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ? L_HORIZ : L_VERT;
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move_dir == WLR_DIRECTION_LEFT || move_dir == WLR_DIRECTION_RIGHT ?
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L_HORIZ : L_VERT;
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workspace_update_representation(ws);
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child->width = child->height = 0;
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}
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// Returns true if moved
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static bool container_move_in_direction(struct sway_container *container,
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enum movement_direction move_dir) {
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enum wlr_direction move_dir) {
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// If moving a fullscreen view, only consider outputs
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if (container->is_fullscreen) {
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struct sway_output *new_output =
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@ -305,7 +311,8 @@ static bool container_move_in_direction(struct sway_container *container,
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// The below loop stops once we hit the workspace because current->parent
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// is NULL for the topmost containers in a workspace.
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struct sway_container *current = container;
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int offs = move_dir == MOVE_LEFT || move_dir == MOVE_UP ? -1 : 1;
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int offs =
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move_dir == WLR_DIRECTION_LEFT || move_dir == WLR_DIRECTION_UP ? -1 : 1;
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while (current) {
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list_t *siblings = container_get_siblings(current);
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@ -642,7 +649,7 @@ static struct cmd_results *cmd_move_workspace(int argc, char **argv) {
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}
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static struct cmd_results *cmd_move_in_direction(
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enum movement_direction direction, int argc, char **argv) {
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enum wlr_direction direction, int argc, char **argv) {
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int move_amt = 10;
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if (argc > 1) {
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char *inv;
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@ -666,22 +673,18 @@ static struct cmd_results *cmd_move_in_direction(
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double lx = container->x;
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double ly = container->y;
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switch (direction) {
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case MOVE_LEFT:
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case WLR_DIRECTION_LEFT:
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lx -= move_amt;
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break;
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case MOVE_RIGHT:
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case WLR_DIRECTION_RIGHT:
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lx += move_amt;
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break;
|
||||
case MOVE_UP:
|
||||
case WLR_DIRECTION_UP:
|
||||
ly -= move_amt;
|
||||
break;
|
||||
case MOVE_DOWN:
|
||||
case WLR_DIRECTION_DOWN:
|
||||
ly += move_amt;
|
||||
break;
|
||||
case MOVE_PARENT:
|
||||
case MOVE_CHILD:
|
||||
return cmd_results_new(CMD_FAILURE, "move",
|
||||
"Cannot move floating container to parent or child");
|
||||
}
|
||||
container_floating_move_to(container, lx, ly);
|
||||
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
|
||||
|
@ -850,13 +853,13 @@ struct cmd_results *cmd_move(int argc, char **argv) {
|
|||
}
|
||||
|
||||
if (strcasecmp(argv[0], "left") == 0) {
|
||||
return cmd_move_in_direction(MOVE_LEFT, argc, argv);
|
||||
return cmd_move_in_direction(WLR_DIRECTION_LEFT, argc, argv);
|
||||
} else if (strcasecmp(argv[0], "right") == 0) {
|
||||
return cmd_move_in_direction(MOVE_RIGHT, argc, argv);
|
||||
return cmd_move_in_direction(WLR_DIRECTION_RIGHT, argc, argv);
|
||||
} else if (strcasecmp(argv[0], "up") == 0) {
|
||||
return cmd_move_in_direction(MOVE_UP, argc, argv);
|
||||
return cmd_move_in_direction(WLR_DIRECTION_UP, argc, argv);
|
||||
} else if (strcasecmp(argv[0], "down") == 0) {
|
||||
return cmd_move_in_direction(MOVE_DOWN, argc, argv);
|
||||
return cmd_move_in_direction(WLR_DIRECTION_DOWN, argc, argv);
|
||||
} else if ((strcasecmp(argv[0], "container") == 0
|
||||
|| strcasecmp(argv[0], "window") == 0) ||
|
||||
(strcasecmp(argv[0], "--no-auto-back-and-forth") && argc >= 2
|
||||
|
|
|
@ -274,16 +274,14 @@ struct sway_output *output_from_wlr_output(struct wlr_output *output) {
|
|||
}
|
||||
|
||||
struct sway_output *output_get_in_direction(struct sway_output *reference,
|
||||
enum movement_direction direction) {
|
||||
enum wlr_direction wlr_dir = 0;
|
||||
if (!sway_assert(sway_dir_to_wlr(direction, &wlr_dir),
|
||||
"got invalid direction: %d", direction)) {
|
||||
enum wlr_direction direction) {
|
||||
if (!sway_assert(direction, "got invalid direction: %d", direction)) {
|
||||
return NULL;
|
||||
}
|
||||
int lx = reference->wlr_output->lx + reference->width / 2;
|
||||
int ly = reference->wlr_output->ly + reference->height / 2;
|
||||
struct wlr_output *wlr_adjacent = wlr_output_layout_adjacent_output(
|
||||
root->output_layout, wlr_dir, reference->wlr_output, lx, ly);
|
||||
root->output_layout, direction, reference->wlr_output, lx, ly);
|
||||
if (!wlr_adjacent) {
|
||||
return NULL;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue