swaybg: use wl_surface_damage_buffer

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emersion 2019-01-17 11:14:36 +01:00
parent 000b313985
commit 808d0e1c51
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@ -104,7 +104,7 @@ static void render_frame(struct swaybg_state *state) {
wl_surface_set_buffer_scale(state->surface, state->output->scale);
wl_surface_attach(state->surface, state->current_buffer->buffer, 0, 0);
wl_surface_damage(state->surface, 0, 0, state->width, state->height);
wl_surface_damage_buffer(state->surface, 0, 0, INT32_MAX, INT32_MAX);
wl_surface_commit(state->surface);
}
@ -223,7 +223,7 @@ static void handle_global(void *data, struct wl_registry *registry,
struct swaybg_state *state = data;
if (strcmp(interface, wl_compositor_interface.name) == 0) {
state->compositor =
wl_registry_bind(registry, name, &wl_compositor_interface, 3);
wl_registry_bind(registry, name, &wl_compositor_interface, 4);
} else if (strcmp(interface, wl_shm_interface.name) == 0) {
state->shm = wl_registry_bind(registry, name, &wl_shm_interface, 1);
} else if (strcmp(interface, wl_output_interface.name) == 0) {