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tree/container: refactor tiling_container_at
to check bounds
This fixes bugs where a floating container would take input way past its borders when its parent was fullscreen, since the call to `tiling_container_at` in input/cursor.c's `node_at_coords` did not check bounds.
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0cbd26f0da
commit
83866558d3
1 changed files with 32 additions and 19 deletions
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@ -274,14 +274,10 @@ static struct sway_container *container_at_linear(struct sway_node *parent,
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list_t *children = node_get_children(parent);
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for (int i = 0; i < children->length; ++i) {
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struct sway_container *child = children->items[i];
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struct wlr_box box = {
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.x = child->x,
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.y = child->y,
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.width = child->width,
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.height = child->height,
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};
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if (wlr_box_contains_point(&box, lx, ly)) {
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return tiling_container_at(&child->node, lx, ly, surface, sx, sy);
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struct sway_container *container =
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tiling_container_at(&child->node, lx, ly, surface, sx, sy);
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if (container) {
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return container;
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}
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}
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return NULL;
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@ -303,15 +299,10 @@ static struct sway_container *floating_container_at(double lx, double ly,
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// reverse.
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for (int k = ws->floating->length - 1; k >= 0; --k) {
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struct sway_container *floater = ws->floating->items[k];
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struct wlr_box box = {
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.x = floater->x,
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.y = floater->y,
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.width = floater->width,
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.height = floater->height,
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};
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if (wlr_box_contains_point(&box, lx, ly)) {
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return tiling_container_at(&floater->node, lx, ly,
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surface, sx, sy);
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struct sway_container *container =
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tiling_container_at(&floater->node, lx, ly, surface, sx, sy);
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if (container) {
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return container;
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}
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}
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}
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@ -319,12 +310,34 @@ static struct sway_container *floating_container_at(double lx, double ly,
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return NULL;
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}
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struct sway_container *view_container_at(struct sway_node *parent,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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if (!sway_assert(node_is_view(parent), "Expected a view")) {
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return NULL;
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}
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struct sway_container *container = parent->sway_container;
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struct wlr_box box = {
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.x = container->x,
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.y = container->y,
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.width = container->width,
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.height = container->height,
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};
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if (wlr_box_contains_point(&box, lx, ly)) {
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surface_at_view(parent->sway_container, lx, ly, surface, sx, sy);
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return container;
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}
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return NULL;
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}
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struct sway_container *tiling_container_at(struct sway_node *parent,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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if (node_is_view(parent)) {
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surface_at_view(parent->sway_container, lx, ly, surface, sx, sy);
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return parent->sway_container;
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return view_container_at(parent, lx, ly, surface, sx, sy);
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}
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if (!node_get_children(parent)) {
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return NULL;
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